Madon Level 1 of the Dungeon [Shop] Cawejel's Distillery a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of might (48 gold) 2 potions of magic (192 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) a potion of lignification (36 gold) (0, 0, D:1) 4 stones (6, 3, D:1) a +0 dagger (9, 15, D:1) a +0 ring mail (26, -27, D:1) a +0 scale mail (38, -20, D:1) 5 stones (47, 24, D:1) a +0 whip (53, -25, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Haigib's Magic Scroll Shoppe a scroll of revelation (105 gold) a scroll of teleportation (42 gold) a scroll of silence (133 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of fog (56 gold) a scroll of revelation (105 gold) a scroll of identify (28 gold) (7, 2, D:2) a +0 short sword (10, 1, D:2) a +0 dagger (14, -12, D:2) a +0 leather armour (16, -13, D:2) a +0 whip (25, -1, D:2) a +0 dagger (46, -17, D:2) 7 stones (46, -13, D:2) a +0 long sword (51, 22, D:2) a +0 dagger (53, 25, D:2) a potion of degeneration (54, 14, D:2) a +0 club (56, -12, D:2) a +0 hand axe (56, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (9, -15, D:3) a +0 club (9, 4, D:3) a +0 short sword 5 stones (10, -15, D:3) a +1 trident of protection a +0 scale mail a +0 kite shield (13, -25, D:3) a +0 scimitar (13, -23, D:3) a +0 whip (14, 6, D:3) 5 poisoned darts (17, 6, D:3) a book of the Warp (18, 0, D:3) 6 gold pieces (19, -19, D:3) a +0 whip (22, -13, D:3) a stone (23, -12, D:3) a +0 spear (24, -19, D:3) a +0 scythe a +0 robe (24, -5, D:3) a +0 hand axe (24, 7, D:3) 13 gold pieces (26, -7, D:3) a +0 dagger (29, -10, D:3) a +0 club (36, -16, D:3) a +0 club (37, 5, D:3) a +0 club (46, -12, D:3) a +0 robe (46, -2, D:3) a +0 mace (48, -21, D:3) a scroll of enchant weapon (55, -7, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (7, -14, D:4) a +0 spear (9, -23, D:4) a +0 short sword (10, -25, D:4) a +1 dagger of speed a +0 leather armour (10, -24, D:4) a +4 dagger a +0 robe (10, -22, D:4) a +2 dagger of draining (11, -20, D:4) a +0 arbalest (12, -24, D:4) a +0 dagger (13, -13, D:4) 7 stones (18, -38, D:4) a +0 ring mail (23, -41, D:4) a +3 spear of distortion (29, -15, D:4) a +0 whip a +0 ring mail (30, 0, D:4) an amulet of guardian spirit (36, -31, D:4) a +0 club (42, -20, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, -10, D:5) a +3 flail of protection (8, 12, D:5) 4 poisoned darts (12, -7, D:5) 3 stones (17, -9, D:5) a +0 scimitar (18, -16, D:5) the +8 mace of No Interval {freeze, Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (18, -14, D:5) a +0 flail a +0 leather armour (19, 9, D:5) a +0 robe a +0 dagger (19, 18, D:5) a +0 leather armour (20, 9, D:5) a +0 giant club a +0 leather armour a +0 hand axe a +0 leather armour a +0 trident (21, -14, D:5) a +3 dagger a +0 robe (22, -26, D:5) a +0 whip a +0 ring mail (23, -13, D:5) a +0 flail a +0 scale mail (24, -13, D:5) a +0 falchion a +0 leather armour (28, -28, D:5) a +0 giant spiked club (33, -28, D:5) a +0 quarterstaff (39, 22, D:5) 4 stones (41, -14, D:5) 3 stones (47, 14, D:5) a +0 club (51, -1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a serpent talisman (8, 4, D:6) a +0 ring mail (19, 0, D:6) a scroll of brand weapon (23, -4, D:6) a +1 helmet (29, 11, D:6) a +0 rapier (31, -8, D:6) 2 stones (32, 11, D:6) 2 stones (32, 22, D:6) 3 stones (32, 30, D:6) a +0 robe a +0 whip (32, 31, D:6) a +0 whip (33, 28, D:6) a +0 robe a +0 flail (34, -19, D:6) a +0 club (34, 26, D:6) a +0 dagger (37, 24, D:6) a +0 whip (38, -19, D:6) a +0 club a +0 short sword (44, 22, D:6) a +0 rapier (49, 1, D:6) a +0 dagger (50, -3, D:6) a +0 ring mail (51, 5, D:6) a book of Callings (51, 11, D:6) the +2 scale mail of the Evening {Harm Rampage rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Level 7 of the Dungeon (4, -31, D:7) 8 stones (8, -20, D:7) a +0 robe (13, -30, D:7) a +0 leather armour (15, -32, D:7) a +0 orcbow (18, -8, D:7) 8 stones (24, -37, D:7) a +1 short sword of speed a +0 leather armour (27, -37, D:7) a +0 dagger a +0 robe (31, -35, D:7) a +0 whip (32, -24, D:7) a +0 scimitar (39, -27, D:7) a +0 halberd (39, -26, D:7) a +4 trident of protection a +0 scale mail (40, -27, D:7) a +0 halberd (41, -20, D:7) a +0 scale mail (41, -2, D:7) a +0 flail (43, -26, D:7) a +0 club (43, -19, D:7) a +0 short sword a +0 ring mail (44, -26, D:7) a +0 spear (44, -20, D:7) a +0 whip (44, -19, D:7) a +0 mace a +0 chain mail (44, -17, D:7) a +0 dagger of draining (45, -16, D:7) a +0 rapier (53, -18, D:7) 8 stones Level 8 of the Dungeon [Shop] Faepon's Book Emporium a book of Decay (420 gold) Vehumet's Precepts of Arcane Weapons (336 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Hailstorm Conjuration/Ice 3 c - Fireball Conjuration/Fire 5 a Trismegistus Codex (364 gold) a manual of Short Blades (1120 gold) a book of the Senses (448 gold) a book of Dangerous Friends (560 gold) (0, 0, D:8) a +0 whip a +0 dagger of venom (0, 13, D:8) an amulet of magic regeneration (1, -1, D:8) a +0 hand axe a +0 ring mail a +0 hand axe 4 boomerangs (2, -5, D:8) a +0 dagger a +0 leather armour (5, -5, D:8) a +0 dagger (13, -16, D:8) a +1 dagger of flaming a stone a +0 rapier (13, -15, D:8) a +0 short sword a curare-tipped dart a +0 ring mail a +0 whip (13, -14, D:8) a +0 dagger (18, -24, D:8) a +0 dagger (20, -10, D:8) a +0 hat (31, 14, D:8) a +0 flail 7 stones (31, 19, D:8) a +4 spear a +0 ring mail a +0 kite shield (31, 20, D:8) a +0 whip a +0 flail (32, 1, D:8) a +0 club a boomerang a +0 flail a +0 leather armour (33, 1, D:8) a +0 trident a +0 ring mail (34, -12, D:8) a +0 robe (38, 22, D:8) a +0 spear (38, 23, D:8) a +0 orcbow (44, 17, D:8) a +0 orcbow a +2 buckler (46, 17, D:8) a +0 flail a +0 ring mail a +0 dagger 2 boomerangs (48, 17, D:8) a +0 long sword a +0 chain mail (50, -7, D:8) the +6 hand axe "Col Leq" {vamp, Dex+5} Dex+5: It affects your dexterity (+5). (51, 16, D:8) a -2 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) 17 gold pieces (5, -15, D:9) a +0 dagger (5, 5, D:9) a potion of might (10, -12, D:9) a +0 leather armour (13, -19, D:9) a serpent talisman (16, -17, D:9) a +0 shortbow (16, -15, D:9) a +0 hand axe a +0 club a +0 robe (18, -17, D:9) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 3 boomerangs (1, -11, D:12) 4 gold pieces (1, -8, D:12) 7 gold pieces (2, -9, D:12) 3 gold pieces (6, -14, D:12) a scroll of enchant weapon (6, 0, D:12) a +0 sling (7, -3, D:12) a scroll of enchant weapon (19, -13, D:12) 20 gold pieces (25, -10, D:12) 14 gold pieces (26, -4, D:12) a book of Geomancy (40, -16, D:12) 6 gold pieces (42, -19, D:12) 6 gold pieces (42, -17, D:12) 7 gold pieces (43, -17, D:12) 9 gold pieces the Ecumenical Temple