Madon Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 28, D:1) 2 javelins (4, 37, D:1) a +0 whip (10, 26, D:1) a +0 whip (11, 32, D:1) a +0 ring mail (20, 32, D:1) a +0 short sword (32, 23, D:1) a +0 ring mail (34, 1, D:1) a +0 hand axe (39, 1, D:1) a +0 dagger (43, 9, D:1) a +0 robe (46, 38, D:1) a +0 club (47, 31, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -2, D:2) a +0 short sword a stone (3, -3, D:2) a +0 short sword (11, 16, D:2) a +0 club (17, 1, D:2) a +0 dagger 2 stones (17, 29, D:2) 4 poisoned darts (25, 16, D:2) a +0 club 2 stones (27, 10, D:2) a +0 short sword (39, 16, D:2) a +0 cloak (47, 9, D:2) 7 stones (50, 19, D:2) a ring of see invisible Level 3 of the Dungeon [Shop] Kedwiwirph's Antique Armour Emporium a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) the +0 leather armour of Dice, Bag, and Bottle {Rampage rElec Will- Regen+} (271 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a +1 barding of fire resistance (805 gold) a +0 robe (16 gold) a +1 ring mail of poison resistance (299 gold) a +0 scale mail (92 gold) the +3 scale mail "Tunkaeri" {rN+ Stlth+} (759 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 leather armour (46 gold) (0, 0, D:3) the +1 leather armour of the Vaults {Int+4} Int+4: It affects your intelligence (+4). (15, 19, D:3) 5 stones (20, 10, D:3) a +0 hand axe (24, 16, D:3) 3 poisoned darts (35, 9, D:3) a +0 club (42, 6, D:3) a +0 ring mail (44, 32, D:3) a +0 dagger (45, 33, D:3) a +0 dagger (47, 39, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 3 poisoned darts (2, 9, D:4) a +0 club (3, 40, D:4) a +0 plate armour (9, 48, D:4) a +0 hand axe (13, 14, D:4) a +0 robe (15, 3, D:4) a +0 dagger (18, 3, D:4) a scroll of enchant weapon (22, 12, D:4) a +0 dagger a +0 robe (23, 8, D:4) a +0 falchion (23, 9, D:4) a +1 dagger of electrocution a +0 leather armour a +1 dagger of freezing (23, 11, D:4) a +0 club a +0 leather armour (25, 48, D:4) a +0 dagger an orb of guile (31, 14, D:4) a +0 short sword (34, 17, D:4) a +0 chain mail (48, 25, D:4) a +0 war axe (49, 38, D:4) a +0 leather armour (50, 15, D:4) 7 stones (51, 9, D:4) a +0 leather armour (56, 48, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (0, 1, D:5) a +0 club (1, -4, D:5) a +0 sling (5, -3, D:5) a +0 leather armour (6, 40, D:5) a +0 spear (16, -10, D:5) a +0 scale mail a +0 short sword (18, -13, D:5) a +0 ring mail a +0 hand axe (19, -12, D:5) a +0 flail a +0 giant club (32, 0, D:5) a +0 giant club (47, 39, D:5) the +4 leather armour of Mysticism {Contam Rampage Str+3} Str+3: It affects your strength (+3). Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. (51, 36, D:5) a +0 club a +0 leather armour (54, 35, D:5) 3 atropa-tipped darts Level 6 of the Dungeon [Shop] Gugaach's Antique Weapon Emporium a +0 war axe (101 gold) a +4 falchion of flaming (794 gold) the +4 rapier of Okoficwa {venom, rElec rC+ Int-2} (1206 gold) Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 broad axe (116 gold) a +4 vampiric spear (899 gold) a +1 war axe of electrocution (455 gold) a +0 battleaxe (188 gold) a +0 rapier (116 gold) (0, 0, D:6) a +0 ring mail (0, 9, D:6) 8 stones (12, 9, D:6) a +0 dagger (13, -8, D:6) a +0 trident (16, -24, D:6) a +0 ring mail (21, 0, D:6) a scroll of enchant weapon (23, 9, D:6) a +0 robe a +0 dagger (25, 8, D:6) a +0 scale mail a +0 hand axe (26, -5, D:6) a scroll of poison (26, 8, D:6) a +0 scale mail a +0 short sword (26, 19, D:6) a +0 club (27, 13, D:6) a +0 spear (27, 19, D:6) a +0 orcbow (27, 20, D:6) a +0 kite shield a +0 ring mail a +0 spear (28, -6, D:6) the +0 plate armour of Cengimm {Int+3 Slay+2} Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (32, 17, D:6) a +2 trident of flaming (35, 16, D:6) 3 stones a +0 flail (37, 8, D:6) a +0 dagger a +0 robe (37, 9, D:6) a +0 hand axe (37, 11, D:6) a +0 flail (39, 7, D:6) a +0 whip (50, 3, D:6) a +2 flail of protection a +0 ring mail (51, 3, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 3 poisoned darts (0, 24, D:7) a +0 pair of boots (3, -9, D:7) an amulet of guardian spirit (23, -10, D:7) a +3 leather armour (23, 16, D:7) a +0 short sword (25, -1, D:7) a +0 scale mail (29, 3, D:7) a +0 rapier (38, -9, D:7) a +0 halberd (39, -8, D:7) a +0 flail (39, -7, D:7) a +0 battleaxe 4 stones a +0 robe (40, -10, D:7) a +0 shortbow (40, -9, D:7) a +0 club a +0 robe (41, -12, D:7) a +0 orcbow (41, -11, D:7) a +0 dagger 2 poisoned darts (41, 19, D:7) a +0 war axe (42, -9, D:7) a +0 giant spiked club a +0 giant club a +0 dagger 2 stones (43, -10, D:7) a +0 long sword a +0 robe a +0 dagger (43, -9, D:7) a +0 club 7 poisoned darts (44, -12, D:7) a +0 club (44, -11, D:7) a +5 short sword of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) 2 throwing nets (11, -12, D:8) a +0 chain mail (11, 4, D:8) a +0 sling (12, 20, D:8) a +0 whip 7 poisoned darts (12, 22, D:8) a +0 dagger (16, 25, D:8) a +0 dagger 2 stones (18, -5, D:8) a +0 falchion (20, -3, D:8) 2 boomerangs (31, 28, D:8) a +0 lajatang (34, 21, D:8) a +0 orcbow (35, 2, D:8) a +0 sling (42, -2, D:8) a +0 short sword 5 stones (42, 0, D:8) a +0 dagger (43, -2, D:8) a +0 short sword 3 stones (43, -1, D:8) a +0 whip 6 poisoned darts (46, 13, D:8) a +0 leather armour (47, -3, D:8) 2 stones (47, 26, D:8) a +1 pair of gloves (64, 11, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Bounwi's Gadget Gallery a tin of tremorstones (2/2) (480 gold) a phial of floods (480 gold) a wand of flame (10) (84 gold) a wand of mindburst (5) (84 gold) a wand of polymorph (6) (100 gold) a wand of flame (7) (58 gold) a wand of flame (6) (50 gold) a lightning rod (4/4) (480 gold) (0, 0, D:9) a +0 ring mail (2, -15, D:9) a +0 giant club a +0 giant spiked club (4, -6, D:9) a scarf of invisibility (6, -14, D:9) a +0 rapier (8, -23, D:9) the +5 rapier of the Fray {heavy, rF+ Will+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. (9, -4, D:9) a +0 shortbow (15, -30, D:9) a +0 leather armour (27, 7, D:9) a +1 whip of flaming a +0 robe (30, -9, D:9) 2 potions of degeneration (30, -2, D:9) 2 scrolls of enchant armour (36, -34, D:9) a +0 club (36, -33, D:9) a +0 spear a +0 flail a +0 plate armour (37, -35, D:9) a +0 whip (37, -30, D:9) a +5 spear of venom a +2 scale mail of positive energy (38, -31, D:9) a +0 halberd (39, -32, D:9) a +0 falchion (39, 5, D:9) 5 stones (43, -13, D:9) 5 stones (44, -9, D:9) a +0 hand axe (47, -9, D:9) a +0 dagger (47, 3, D:9) a +0 trident a +0 ring mail (48, 3, D:9) a +0 halberd (49, 3, D:9) a +0 spear (50, 4, D:9) a +0 club (51, 2, D:9) a +0 whip (53, 3, D:9) a +0 flail Level 10 of the Dungeon [Shop] Bemm's Magic Scroll Boutique a scroll of vulnerability (60 gold) a scroll of enchant armour (112 gold) a scroll of fear (60 gold) a scroll of identify (30 gold) a scroll of fear (60 gold) a scroll of brand weapon (142 gold) a scroll of enchant armour (112 gold) a scroll of teleportation (45 gold) a scroll of immolation (60 gold) [Shop] Edatz's Jewellery Shop a granite talisman (960 gold) the amulet of the Bouncing Xeniums {rC+ Regen+ Int-3 Dex+4} (553 gold) [amulet of regeneration] Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the amulet of the Air {Inacc Air Fly rElec RMsl} (451 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a ring of protection from cold (300 gold) a talisman of death (1364 gold) an amulet of guardian spirit (360 gold) [Shop] Gomax's Jewellery Shop the amulet "Geleasm" {rF+ rN+ Regen+ Str+5} (1056 gold) [amulet of regeneration] Str+5: It affects your strength (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +4 ring of protection (648 gold) a ring of flight (315 gold) the amulet "Ustyruc" {Reflect Harm Rampage *Slow Dex+5 SH+5} (754 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+5: It affects your dexterity (+5). *Slow: It may slow you when you take damage. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. an amulet of regeneration (540 gold) the ring "Xaudog" {rN+++ MP+9 AC+4 Str-5 Dex+4} (1454 gold) [ring of protection] AC+4: It affects your AC (+4). Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). a +4 ring of protection (648 gold) (0, 0, D:10) a scroll of enchant armour (16, -6, D:10) 4 stones a +0 short sword (17, 13, D:10) 6 curare-tipped darts (18, -8, D:10) a +0 hand axe (18, -7, D:10) 4 stones a +0 whip (18, 5, D:10) a +0 dagger 7 poisoned darts a +0 short sword (20, -7, D:10) a +2 leather armour of cold resistance a +0 hand axe (21, -14, D:10) a +0 giant club a +0 giant spiked club (22, -12, D:10) a +0 hand axe (36, -20, D:10) 8 stones (40, -10, D:10) a +0 halberd (40, -9, D:10) a +0 mace (42, -8, D:10) a +0 chain mail a +0 war axe (43, -7, D:10) a +0 robe a +0 dagger (44, -9, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Gustrapny's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of fear (52 gold) a scroll of revelation (97 gold) 2 scrolls of identify (52 gold) a scroll of enchant armour (97 gold) a scroll of immolation (52 gold) (1, -4, D:11) 5 boomerangs (2, 4, D:11) a scroll of brand weapon (8, 0, D:11) a +0 scimitar a +0 chain mail a +0 trident (10, -11, D:11) a +0 giant club a +0 giant spiked club (11, 2, D:11) a +0 robe a +0 arbalest a +2 arbalest of flaming (11, 7, D:11) a +0 long sword a +0 leather armour (12, -11, D:11) 2 large rocks (12, -4, D:11) a +0 scale mail (12, 2, D:11) a +0 dire flail of venom a +0 giant club (13, 2, D:11) a +0 plate armour a +0 scimitar (13, 3, D:11) a +0 giant spiked club a +0 dire flail (13, 5, D:11) a +0 war axe a +0 leather armour a +0 kite shield (13, 9, D:11) a +0 shortbow (14, 7, D:11) a +0 dire flail (15, 3, D:11) a +0 dagger a +1 leather armour of poison resistance (17, -3, D:11) a +0 dire flail a +0 giant club (21, 22, D:11) a +0 scale mail a +0 short sword (21, 24, D:11) a +0 flail a +0 leather armour a +0 dagger (22, 23, D:11) a +0 leather armour a +0 club (22, 25, D:11) a +0 robe a +0 dagger (29, 26, D:11) a +0 giant club a +0 dire flail (30, 26, D:11) a +0 arbalest a +1 short sword of electrocution a +0 shortbow (33, 8, D:11) a staff of air (34, 6, D:11) the staff "Neokho" {rElec rF- rC+++ Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (34, 27, D:11) the +1 mace "Rinkihal" {freeze, *Corrode rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison *Corrode: It may corrode you when you take damage. 2 stones a +0 chain mail (35, 7, D:11) a +0 war axe (42, -3, D:11) 5 large rocks (50, -2, D:11) a +1 hat Level 12 of the Dungeon (1, -16, D:12) a +0 halberd (10, 2, D:12) a +0 chain mail (14, -3, D:12) 3 large rocks (19, -33, D:12) 5 stones (25, 15, D:12) 3 large rocks (28, 11, D:12) a +0 mace (30, -14, D:12) 5 large rocks (31, -25, D:12) the +7 dagger of Grace {elec, Str+6} Str+6: It affects your strength (+6). (31, 8, D:12) a +0 dagger a +0 robe (32, -23, D:12) 9 stones (32, -18, D:12) 4 stones (44, -9, D:12) a +2 long sword of electrocution Level 13 of the Dungeon (0, 0, D:13) a scroll of brand weapon (0, 10, D:13) a +0 short sword (5, 13, D:13) 19 gold pieces (6, 13, D:13) 6 gold pieces (9, 3, D:13) 7 gold pieces (10, 1, D:13) a book of Armaments (10, 2, D:13) 9 gold pieces (11, 1, D:13) a potion of heal wounds the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (2, 3, Lair:1) 4 stones (17, -10, Lair:1) a +0 sling (24, 28, Lair:1) 4 atropa-tipped darts (25, -11, Lair:1) a +0 robe a +0 dagger (29, 8, Lair:1) 4 stones (29, 9, Lair:1) a stone (31, -13, Lair:1) a +0 flail (31, 8, Lair:1) 5 stones (31, 10, Lair:1) 4 stones (42, -10, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones (6, -20, Lair:2) a +0 flail (30, 7, Lair:2) 6 javelins (31, 20, Lair:2) a +0 cloak (32, 3, Lair:2) 4 poisoned darts (43, -5, Lair:2) a +0 triple sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (2, 39, Lair:3) 6 stones (11, -2, Lair:3) a +0 dire flail (16, -2, Lair:3) a book of Lightning (19, 37, Lair:3) a +0 chain mail (25, 19, Lair:3) a +0 helmet Level 4 of the Lair of Beasts [Shop] Moiwoser's Jewellery Emporium the ring of Daytz {rPois rN+ Str+3 SInv} (477 gold) [ring of see invisible] Str+3: It affects your strength (+3). rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. the amulet "Wedaux" {RegenMP rElec MP+9 Dex+3} (899 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). a +6 ring of dexterity (468 gold) a ring of magical power (260 gold) a ring of poison resistance (260 gold) the ring "Fylof" {rElec rPois rF+++ Slay-5 Stlth-} (605 gold) [ring of poison resistance] Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. rPois: It protects you from poison Stlth-: It makes you less stealthy. a ring of willpower (325 gold) an amulet of faith (520 gold) a ring of see invisible (195 gold) an amulet of faith (520 gold) a ring of ice (325 gold) (0, 0, Lair:4) a +0 pair of gloves (9, 22, Lair:4) a scroll of enchant weapon (13, 12, Lair:4) a +0 leather armour (56, 39, Lair:4) a scroll of noise Level 5 of the Lair of Beasts [Shop] Moer's Magic Scroll Emporium a scroll of teleportation (45 gold) a scroll of enchant weapon (112 gold) 2 scrolls of silence (285 gold) a scroll of vulnerability (60 gold) a scroll of enchant weapon (112 gold) a scroll of butterflies (60 gold) a scroll of fog (60 gold) (0, 0, Lair:5) a +0 orcbow (10, 19, Lair:5) a +0 quarterstaff (29, -24, Lair:5) a +1 rapier of distortion (29, -3, Lair:5) a +0 ring mail (31, 9, Lair:5) 5 stones the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). a +0 orcbow (32, -24, Lair:5) a +0 pair of gloves (35, 22, Lair:5) 6 boomerangs (36, -23, Lair:5) a +2 long sword of pain (38, -22, Lair:5) a scroll of enchant weapon (38, -2, Lair:5) 4 poisoned darts