Mafin Level 1 of the Dungeon [Shop] Ufe Rutsap's Weapon Emporium a +0 dagger (26 gold) a +0 short sword (39 gold) a +0 whip (32 gold) a +0 dagger (26 gold) a +0 mace (39 gold) 6 stones (7 gold) a +0 hand axe (39 gold) a +0 falchion of holy wrath (96 gold) [Shop] Daneunio's Antique Weapon Boutique a +3 rapier of protection (523 gold) a +0 sling (36 gold) the +7 battleaxe "Koosmen" {spect, Dex+5 Stlth+} (1716 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. a +0 whip (60 gold) a +0 war axe (84 gold) a +0 whip (60 gold) a +0 mace (72 gold) a +1 dagger of protection (225 gold) [Shop] Kayxkuun's Weapon Shop a +0 mace (36 gold) 4 javelins (38 gold) 5 stones (6 gold) a +0 long sword (42 gold) a +0 club (12 gold) a +0 club (12 gold) a stone (1 gold) a throwing net (36 gold) [Shop] Sytol's Antique Armour Emporium a +1 hat (264 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) the +2 chain mail "Hawk" {Harm rF+ Stlth+} (751 gold) rF: It protects you from fire. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 chain mail (108 gold) a +0 chain mail (108 gold) a +0 chain mail (108 gold) (0, 0, D:1) 3 javelins (6, 30, D:1) a +0 club 5 stones (32, -6, D:1) a +0 cloak (33, 11, D:1) a +0 whip 3 stones (34, -19, D:1) a +0 dagger (40, -14, D:1) a ring of poison resistance (51, 5, D:1) a +0 mace (56, 21, D:1) a +0 club (57, 18, D:1) a +0 club Level 2 of the Dungeon (9, 17, D:2) a +0 dagger (9, 19, D:2) a potion of flight (15, 18, D:2) a potion of curing Level 3 of the Dungeon [Shop] Kyssusso's Book Emporium a book of Air (286 gold) a book of Blood (364 gold) a book of Necromancy (312 gold) a book of Callings (260 gold) a book of the Dragon (598 gold) a book of Debilitation (260 gold) a book of Fire (572 gold) a manual of Ranged Weapons (1040 gold) Ozocubu's Autobiography (312 gold) a book of Burglary (260 gold) (0, 0, D:3) a +0 club (5, 20, D:3) 7 stones (6, 26, D:3) 3 stones (8, 6, D:3) 8 stones (12, 35, D:3) a +0 ring mail (16, 1, D:3) a +0 dagger 3 stones (17, 12, D:3) a book of Spectacle (18, 30, D:3) a +0 short sword (22, 1, D:3) 9 stones (24, 18, D:3) 3 stones (31, 29, D:3) a +0 short sword (45, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (1, -18, D:4) a +0 pair of boots (4, -7, D:4) a +0 short sword (5, -15, D:4) a +0 rapier (9, -28, D:4) a +0 giant club (11, -12, D:4) a +0 chain mail (24, -4, D:4) a +0 spear (26, -11, D:4) a +0 mace (31, -40, D:4) a +0 ring mail (36, -33, D:4) a +0 dagger (39, -5, D:4) a +0 giant club (48, -15, D:4) a ring of poison resistance (51, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 0, D:5) a book of Frost (7, 4, D:5) a +0 club (11, -30, D:5) 9 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (2, -8, D:6) a Young Poisoner's Handbook (11, -1, D:6) a +0 hammer (12, -2, D:6) a +0 hammer (14, 0, D:6) a +0 short sword (19, -30, D:6) a +0 giant spiked club (21, -29, D:6) a +0 giant spiked club (21, -8, D:6) a +0 hand axe (35, -44, D:6) a +0 falchion (38, -17, D:6) a +0 plate armour a +0 arbalest a +0 scimitar (39, -30, D:6) a +0 shortbow (39, -16, D:6) a +0 club (41, 1, D:6) 7 stones (50, -20, D:6) a +0 shortbow (53, -18, D:6) a +1 dire flail of draining a +0 leather armour (54, 3, D:6) a +0 long sword (58, -5, D:6) a book of Armaments Level 7 of the Dungeon (0, 3, D:7) 3 stones (11, 9, D:7) a +0 vorpal long sword +0 steam dragon scales (11, 10, D:7) a +0 dagger a +0 robe (11, 12, D:7) a +0 hand axe a boomerang a +0 leather armour a +0 dagger (11, 13, D:7) a +0 dagger a +0 robe (11, 15, D:7) a +0 scale mail (11, 16, D:7) a +0 club (14, -8, D:7) a +0 spear (14, -2, D:7) a book of the Earth (17, -2, D:7) a +0 plate armour (37, 21, D:7) a +0 helmet (42, 7, D:7) a +0 long sword (44, 1, D:7) a +0 dagger (45, -1, D:7) a +0 flail of protection Level 8 of the Dungeon [Shop] Oreuq's Weapon Shop the +6 Majin-Bo {vamp, MP+6 Int+6} (1187 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +7 war axe of Fortitude {vorpal, rElec rF- Dex+4 Stlth+} (934 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. 9 stones (14 gold) the +9 shortbow "Fusutzou" {flame, rElec rN+} (1097 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +1 morningstar of protection (188 gold) 2 javelins (25 gold) a +0 long sword (56 gold) a +2 flail of draining (292 gold) a +2 war axe of pain (331 gold) a +0 quarterstaff (64 gold) (0, 0, D:8) a +0 scale mail (15, -31, D:8) a +0 robe a +0 dagger (16, -19, D:8) a +0 arbalest (22, -2, D:8) a +0 robe a +0 scimitar (23, -2, D:8) a +0 robe a +0 mace a +0 robe (27, 12, D:8) a +0 robe (27, 13, D:8) 11 gold pieces (28, -1, D:8) a +0 ring mail a +0 club (32, -17, D:8) a +0 spear (33, -15, D:8) a +0 scale mail (33, -6, D:8) a +0 robe a +0 dagger a +0 robe a +0 hand axe (33, -5, D:8) a +0 robe a +0 mace a +0 robe a +5 scimitar a +0 robe a +5 halberd a +0 robe a +0 dagger a +0 whip (34, -5, D:8) a +0 falchion (46, -8, D:8) a +0 robe a +0 dagger a +0 hand axe a +0 short sword (47, -9, D:8) a +0 flail (49, -20, D:8) a +0 dire flail a +0 giant club Level 9 of the Dungeon (5, -17, D:9) 6 silver boomerangs (5, 28, D:9) 6 stones (6, -16, D:9) a +0 ring mail (6, 2, D:9) a boomerang (8, -18, D:9) a +0 plate armour a +0 short sword (9, -18, D:9) a +0 club (10, -18, D:9) 4 poisoned darts a +0 club (11, -18, D:9) a +0 dagger (28, 16, D:9) 2 boomerangs (28, 18, D:9) a +0 robe a +0 spear (29, 18, D:9) a +2 robe of positive energy a +2 trident (29, 19, D:9) a +0 robe a +3 trident of freezing (30, 17, D:9) 2 boomerangs (31, 17, D:9) a +0 hand axe 2 boomerangs (34, -19, D:9) a +3 chain mail of fire resistance (unseen) (34, -18, D:9) 18 gold pieces (34, 18, D:9) 6 poisoned darts a +0 short sword (35, -19, D:9) an amulet of reflection (35, -18, D:9) a book of Necromancy (still there?) the +12 great mace "Lathruod" {holy, rCorr Str-4 SInv} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (35, 18, D:9) a +0 short sword a +0 whip (36, 18, D:9) a +0 club a +0 club 9 stones a +4 dagger a +0 dagger a +0 club (46, 19, D:9) a +0 mace (49, 18, D:9) a +0 shortbow (53, 1, D:9) a +0 robe a +0 dagger (54, 0, D:9) a +0 dagger 7 poisoned darts a +0 dagger of venom (55, -1, D:9) a +0 whip a stone a +0 short sword (56, 30, D:9) a +0 short sword (57, 23, D:9) a +0 giant club a +0 giant club (58, -17, D:9) a +0 spear Level 10 of the Dungeon (2, 27, D:10) a book of Dreams (21, -4, D:10) a +0 spear (22, 8, D:10) a +0 robe (30, 0, D:10) a +0 quarterstaff (31, 44, D:10) a +0 hand axe a +0 leather armour a +0 club a +0 club (32, 45, D:10) a +0 long sword a +2 robe of cold resistance a +0 giant club a +0 dagger a +0 scale mail a +0 morningstar 2 boomerangs (33, 44, D:10) a +0 club a +0 scale mail (33, 45, D:10) a +0 hand axe a +0 leather armour (33, 47, D:10) a +0 mace a +0 ring mail (34, 43, D:10) a +0 giant club (34, 44, D:10) a +0 club a +0 leather armour (34, 45, D:10) a +0 short sword a +0 scale mail a +0 short sword a +0 flail (35, 45, D:10) a +0 trident a +0 leather armour (35, 48, D:10) a +0 quarterstaff (40, 45, D:10) a +0 dagger (45, -1, D:10) a +0 spear (59, 48, D:10) a +0 club a +0 leather armour a +0 animal skin Level 11 of the Dungeon (0, 0, D:11) 4 atropa-tipped darts (7, -16, D:11) 5 stones (9, 3, D:11) a +0 short sword (13, -35, D:11) 13 gold pieces (17, -20, D:11) a +0 leather armour a +0 whip (22, -19, D:11) a +0 plate armour a +0 dire flail (23, -19, D:11) a +0 robe a +0 dagger (27, -3, D:11) a +0 scale mail a +0 spear (29, -4, D:11) a +0 flail a +0 spear (29, -2, D:11) a +0 flail (32, 4, D:11) a +0 flail (33, -8, D:11) a +0 robe (39, 6, D:11) a scroll of immolation (40, -16, D:11) a +0 club (41, -16, D:11) a +0 club a curare-tipped dart (43, -18, D:11) a +0 whip (43, -15, D:11) a +0 short sword (44, -16, D:11) a +0 short sword (44, 11, D:11) a potion of cancellation (45, 11, D:11) a +0 ring mail (46, 5, D:11) a +0 helmet (47, 3, D:11) 17 gold pieces (49, 4, D:11) a scroll of silence (49, 5, D:11) 7 stones Level 12 of the Dungeon (6, 16, D:12) a +0 whip (6, 33, D:12) 7 stones (9, 1, D:12) a +0 giant club a +0 robe (10, 0, D:12) a +0 short sword of venom (still there?) a +1 cloak of preservation (still there?) Level 1 of the Lair of Beasts (4, -40, Lair:1) a +1 pair of boots (7, -31, Lair:1) +0 steam dragon scales (17, -37, Lair:1) a +0 scale mail (21, -1, Lair:1) a +0 long sword (28, -46, Lair:1) 3 stones (31, -51, Lair:1) a +0 robe Level 2 of the Lair of Beasts (3, -11, Lair:2) a +0 leather armour (15, 15, Lair:2) a +0 war axe (17, 19, Lair:2) a +0 plate armour (29, 4, Lair:2) a +0 hand axe (36, -22, Lair:2) a +0 falchion (37, 21, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (9, 1, Lair:3) a book of Iron (10, -3, Lair:3) a black mamba corpse (skeletalised by now) (16, 28, Lair:3) a +0 arbalest (22, -4, Lair:3) a komodo dragon corpse (skeletalised by now) (24, 6, Lair:3) a staff of earth (24, 8, Lair:3) the +5 flail "Luan Cia" {vorpal, Drain +Blink rPois Will-} It inflicts extra damage upon your enemies. rPois: It protects you from poison. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. (27, 10, Lair:3) a +0 cloak (29, -25, Lair:3) 7 stones (33, 9, Lair:3) a +0 scale mail (37, 26, Lair:3) a +2 short sword of distortion 5 curare-tipped darts (41, -12, Lair:3) a +0 trident (50, -21, Lair:3) 5 boomerangs (56, 25, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) the +8 long sword of the Tundras {freeze, Contam rElec Will+ Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (unseen) (5, 23, Lair:4) a +0 long sword (6, 18, Lair:4) a yak corpse (13, 20, Lair:4) a scroll of blinking Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (4, -19, Lair:5) a wyvern corpse (6, -25, Lair:5) 16 gold pieces (7, -25, Lair:5) 7 gold pieces (18, -13, Lair:5) a +0 robe