MagicSucks Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 36, D:1) a +0 short sword (17, 2, D:1) a +0 dagger 2 stones (17, 24, D:1) a mace (30, 32, D:1) a +0 flail (41, 25, D:1) a +0 short sword (44, -3, D:1) a hand axe (52, 11, D:1) a robe (53, 10, D:1) 2 poisoned darts (54, 14, D:1) a +0 club (56, -3, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (13, 6, D:2) a +0 mace (14, 5, D:2) a +0 club (16, 3, D:2) a +0 halberd (17, 3, D:2) a +0 club a +0 spear (20, 3, D:2) a +0 flail (34, 8, D:2) a +0 dagger (36, 0, D:2) a robe (53, -1, D:2) a +0 dagger (54, 13, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a hand axe (9, 5, D:3) a robe (19, -11, D:3) a +0 club a +0 leather armour (19, -9, D:3) a +0 falchion a +0 leather armour a +0 dagger (28, -21, D:3) a robe (30, -33, D:3) a +0 club (38, -14, D:3) a +0 dagger (45, 14, D:3) a club (46, 24, D:3) a leather armour (47, 13, D:3) a +0 flail a +0 leather armour a +0 club a +0 leather armour (47, 15, D:3) a +0 trident (48, 13, D:3) a +0 flail (48, 14, D:3) a +0 club a +0 club a +0 leather armour (48, 15, D:3) a +0 mace a +2 dagger of protection (64, 7, D:3) a +0 club Level 4 of the Dungeon [Shop] Kebep's General Store a ring of see invisible (unknown) (150 gold) 14 stones (14 gold) 15 stones (15 gold) the +3 plate armour of Rotation {rPois Will- rCorr} (506 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. If you switch to wearing this armour, your AC would decrease by 12 (45 -> 33). a phial of floods (400 gold) a scroll of magic mapping (unknown) (35 gold) (0, 0, D:4) 22 stones (3, 6, D:4) 24 stones (14, -37, D:4) a club (14, -25, D:4) a potion of mutation (19, -20, D:4) 3 boomerangs (29, -4, D:4) a +0 flail (32, -25, D:4) 17 stones (37, -17, D:4) a +0 dagger 4 poisoned darts (39, -15, D:4) a +0 giant spiked club (43, -5, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail (2, 0, D:5) a +0 short sword (3, -1, D:5) a +0 dagger a +0 leather armour (4, 0, D:5) a +0 short sword a boomerang a +0 flail (6, -10, D:5) a +3 flail of protection a +0 leather armour (14, 3, D:5) a +0 dagger (16, -5, D:5) a +0 giant club (21, 16, D:5) a +0 falchion (22, 15, D:5) a +0 club 3 boomerangs a +0 hand axe (23, 15, D:5) a +0 club a +0 leather armour (24, 15, D:5) a +0 falchion a +0 leather armour (29, -10, D:5) a +0 club (30, -7, D:5) a +0 mace a +0 short sword a +0 robe a +0 hand axe a +0 leather armour (30, 1, D:5) a +0 giant club (32, 0, D:5) a helmet (41, 20, D:5) a +0 whip (49, 11, D:5) a +0 antimagic dagger a +0 robe (51, 11, D:5) a +0 short sword a +0 leather armour (52, 5, D:5) a trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (13, -25, D:6) a +0 whip a +0 dagger (14, -25, D:6) a +0 club a +0 club a +0 leather armour (14, -1, D:6) a dagger (32, 11, D:6) a +0 chain mail (39, 20, D:6) a leather armour (40, 21, D:6) a +0 falchion (46, 0, D:6) a dagger (46, 1, D:6) a +0 giant club (56, -10, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) 17 stones (0, 16, D:7) a +0 rapier (2, -12, D:7) 4 poisoned darts (2, -8, D:7) a +0 chain mail (2, 6, D:7) a leather armour (4, 32, D:7) a +0 long sword a +0 plate armour (7, 32, D:7) a +0 hand axe a +0 dagger a +0 robe (8, 32, D:7) a +0 whip (9, 30, D:7) 23 stones (13, 12, D:7) 12 stones (17, 16, D:7) a +0 hunting sling (still there?) a +0 club (still there?) (22, 10, D:7) 4 potions of degeneration (28, -16, D:7) a +0 short sword (32, -4, D:7) 5 boomerangs (50, 29, D:7) 28 stones Level 8 of the Dungeon [Shop] Ohocwoti's Antique Weapon Emporium a runed mace (162 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} (1906 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. a hand axe (81 gold) a glowing morningstar (189 gold) a runed flail (175 gold) a dagger (54 gold) a war axe (94 gold) (0, 0, D:8) 14 stones (5, 15, D:8) a +0 hand crossbow a +0 short sword (7, 17, D:8) a +0 club 2 stones a +0 short sword (12, 1, D:8) a +3 great sword a +0 robe (23, 20, D:8) a +0 dagger (26, 9, D:8) 3 poisoned darts (31, -1, D:8) 3 poisoned darts (31, 3, D:8) a +0 short sword (31, 4, D:8) a +0 dagger (32, 4, D:8) a +0 dagger (33, 23, D:8) a +3 halberd a +0 robe (35, 22, D:8) a +3 scimitar a +0 robe (36, 10, D:8) a robe (37, 23, D:8) a +4 spear a +0 robe (39, 23, D:8) a crooked runed staff (42, 19, D:8) a long sword (44, 21, D:8) a +0 dagger (44, 24, D:8) a +0 long sword a +0 robe (44, 27, D:8) a +0 flail (45, 24, D:8) a +0 mace (45, 25, D:8) a +0 ring mail a +0 club (47, 20, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) a plate armour (8, 37, D:9) +0 steam dragon scales (11, 24, D:9) a +0 giant spiked club a +0 giant club a +0 spear (14, 27, D:9) a +0 spear (16, 16, D:9) a +0 spear (18, 17, D:9) a robe (20, 13, D:9) a +1 dagger of venom a +0 robe (22, 13, D:9) a +0 trident (23, 33, D:9) a +0 spear 22 stones (25, 13, D:9) a +0 dagger a +0 robe (29, 16, D:9) a great sword (32, -5, D:9) a +0 short sword (35, 0, D:9) a +0 flail (35, 1, D:9) a +0 short sword (36, 0, D:9) a +0 hand axe a +0 plate armour (47, 11, D:9) a +0 flail Level 10 of the Dungeon (2, -1, D:10) 26 stones (8, 14, D:10) a staff of poison (10, 0, D:10) a +0 hunting sling (16, 33, D:10) a dagger (21, 27, D:10) a +0 mace (23, 18, D:10) a +0 robe a +4 scimitar (26, 22, D:10) a +0 robe a +0 hand axe a +0 robe a +0 scimitar (27, 22, D:10) a +0 robe a +2 halberd (29, 8, D:10) a +0 short sword (36, -8, D:10) a +0 scale mail a +0 robe (39, 22, D:10) a +0 rapier of venom (50, 7, D:10) a +0 flail (50, 8, D:10) a +0 morningstar (50, 9, D:10) a +2 dagger of electrocution a +0 robe Level 11 of the Dungeon (0, 0, D:11) 14 stones (0, 20, D:11) 2 boomerangs (4, 16, D:11) 16 stones (6, 17, D:11) a leather armour (7, 21, D:11) a dire flail (13, 18, D:11) 3 large rocks (18, 11, D:11) a +0 halberd (26, 22, D:11) 2 atropa-tipped darts (32, -6, D:11) 24 stones (37, 18, D:11) a +1 halberd a +0 animal skin (38, 19, D:11) a +4 falchion of electrocution a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (1, -19, D:12) a whip (3, -2, D:12) 18 stones (12, 4, D:12) 3 poisoned darts (19, -22, D:12) a +0 mace (24, -11, D:12) a robe (26, -19, D:12) 4 large rocks (61, -26, D:12) a hand axe (63, -33, D:12) a brightly glowing flail Level 13 of the Dungeon [Shop] Ammibeh's Assorted Antiques a scroll of blinking (277 gold) a potion of mutation (296 gold) a wand of flame (5) (37 gold) a scroll of silence (277 gold) a spear (111 gold) a potion of lignification (111 gold) a broad axe (148 gold) a forked bone wand (148 gold) (19, 3, D:13) 13 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, 3, Orc:1) a +0 giant spiked club (2, 1, Orc:1) a +0 hand axe (2, 2, Orc:1) a +0 chain mail a boomerang a +0 dire flail (2, 3, Orc:1) a +0 whip a +1 leather armour of fire resistance a +0 whip (3, 3, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 war axe Level 2 of the Orcish Mines (0, 0, Orc:2) 10 gold pieces (1, 0, Orc:2) a crude spear (2, 0, Orc:2) a box of beasts (20, -15, Orc:2) a +0 giant club (22, -17, Orc:2) a +0 giant spiked club (still there?) a +2 dagger of venom (still there?) a +0 club (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) (23, -17, Orc:2) a +0 flail a +0 plate armour (24, -19, Orc:2) a +0 short sword a +0 plate armour (24, -18, Orc:2) a +2 dagger of venom a +0 dagger a +0 ring mail a +0 dagger (24, -17, Orc:2) a +0 club a +0 chain mail Level 1 of the Lair of Beasts (0, 1, Lair:1) a +0 plate armour (4, -48, Lair:1) a +0 ring mail (24, -22, Lair:1) 6 poisoned darts (60, -34, Lair:1) a +0 robe (60, -4, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a barding (10, -41, Lair:2) a pair of embroidered boots (10, -5, Lair:2) a +0 pair of gloves (15, -45, Lair:2) a +0 hand crossbow (27, -22, Lair:2) a glowing long sword (28, -8, Lair:2) a ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 stones (3, 0, Lair:3) 12 stones (8, 13, Lair:3) a +0 quarterstaff (13, -14, Lair:3) 14 stones (22, -6, Lair:3) a +0 short sword (31, -14, Lair:3) a +0 chain mail (34, 2, Lair:3) a leather armour (38, 8, Lair:3) 21 stones (40, 5, Lair:3) 13 stones (41, 3, Lair:3) 15 stones Level 4 of the Lair of Beasts (9, 7, Lair:4) a +0 trident (9, 26, Lair:4) 5 boomerangs (10, 16, Lair:4) a +0 dagger a +0 robe (20, 21, Lair:4) a +2 dagger of distortion 2 curare-tipped darts (21, 21, Lair:4) the +5 hunting sling "Cuanuecvenk" {speed, Int+4} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). (27, 7, Lair:4) a ring mail (36, 12, Lair:4) a hunting sling (48, -5, Lair:4) 28 stones (52, 35, Lair:4) a +0 quarterstaff (54, -2, Lair:4) a plate armour (54, 12, Lair:4) a scale mail (62, 10, Lair:4) a plate armour