MagicSucks Level 1 of the Dungeon (0, 0, D:1) 21 stones (5, 16, D:1) 15 stones (6, 2, D:1) a +0 mace (12, 22, D:1) a +0 club (22, -2, D:1) a +0 ring mail (22, 36, D:1) a +0 whip 2 stones (41, 23, D:1) 23 stones (52, 19, D:1) 12 stones (53, -2, D:1) 29 stones (56, 13, D:1) a +0 mace (57, 16, D:1) a +0 dagger (58, 11, D:1) a +0 club (60, 8, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 1, D:2) a +0 ring mail (3, -1, D:2) a +0 leather armour (4, -7, D:2) a +0 whip (5, 0, D:2) a +0 trident a +0 dagger a +0 robe (6, 0, D:2) a +0 mace (17, 7, D:2) a +0 robe (24, 13, D:2) a +0 dagger (27, -4, D:2) a +0 club a +0 short sword (27, -3, D:2) a +0 short sword (38, 33, D:2) a +0 short sword (40, 8, D:2) a +0 scythe a +0 robe (41, 10, D:2) a +0 club a +0 hunting sling (45, 8, D:2) a +0 hunting sling (46, 38, D:2) a +0 ring mail (48, -5, D:2) 19 stones (48, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a scarf of harm a +0 leather armour (1, -30, D:3) a +0 club (3, -22, D:3) a +0 spear (10, -27, D:3) a +0 long sword (21, -36, D:3) a +0 rapier (24, -34, D:3) a +0 short sword (24, -3, D:3) a +0 whip (26, 13, D:3) a +0 whip (27, -16, D:3) 5 boomerangs (28, 19, D:3) a +0 dagger (30, 25, D:3) a +0 dagger (33, -34, D:3) a +0 club (37, -26, D:3) a +0 club Level 4 of the Dungeon [Shop] Zoasil's Weapon Emporium the +7 long sword of Fuikkese {venom, rElec rC++ Will+ Dex-5} (658 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 hunting sling (15 gold) a +0 spear (30 gold) a +0 scythe (30 gold) a +0 rapier (40 gold) a +0 spear (30 gold) a +0 rapier (40 gold) a +1 vorpal flail (122 gold) a +0 dagger (20 gold) a +4 vorpal morningstar (280 gold) [Shop] Ilyreniw's Antique Weapon Shoppe a +0 club (30 gold) a +0 glaive (195 gold) a +0 trident (105 gold) a +0 hunting sling (45 gold) a +2 hand axe of freezing (522 gold) a +0 hunting sling (45 gold) a +0 falchion (90 gold) a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) [Shop] Kielowaf's Assorted Antiques a tin of tremorstones (2/2) (920 gold) a wand of flame (7) (103 gold) a potion of attraction (69 gold) a potion of lignification (69 gold) a +0 chain mail (103 gold) a +0 dagger (46 gold) a +0 club (23 gold) 2 potions of might (184 gold) a scroll of teleportation (69 gold) a potion of haste (230 gold) a tin of tremorstones (2/2) (920 gold) (0, 0, D:4) a +0 flail a +0 club (0, 1, D:4) a +0 whip (1, 0, D:4) a +0 halberd (5, 18, D:4) a +0 dagger 3 silver boomerangs a +0 leather armour (5, 20, D:4) a +0 spear (7, 19, D:4) a +0 spear (9, -4, D:4) 25 stones (9, 7, D:4) 19 stones (13, 24, D:4) a +0 dagger (15, 19, D:4) 11 gold pieces (16, 19, D:4) 15 gold pieces (16, 23, D:4) 6 gold pieces (17, 19, D:4) 6 gold pieces (17, 23, D:4) 12 gold pieces (18, 1, D:4) a +0 flail (18, 21, D:4) 16 gold pieces (31, 5, D:4) an amulet of guardian spirit (37, 35, D:4) a +0 flail a +0 ring mail (40, 32, D:4) a +0 flail (45, 9, D:4) a +0 leather armour (53, 18, D:4) 21 stones Level 5 of the Dungeon [Shop] Yvatolats's Distillery a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of lignification (33 gold) a potion of cancellation (88 gold) a potion of might (44 gold) a potion of cancellation (88 gold) a potion of brilliance (44 gold) a potion of ambrosia (88 gold) a potion of curing (33 gold) (0, 0, D:5) a +0 whip (17, 49, D:5) a +0 robe a +0 dagger of speed a +0 spear (18, 49, D:5) a +0 short sword a +0 hand axe 3 boomerangs a +0 spear a +0 whip (19, -4, D:5) a +0 short sword a +0 hand crossbow (19, -3, D:5) a +0 dagger 2 poisoned darts (19, -2, D:5) a +2 dagger of draining a +0 whip (19, -1, D:5) a +0 whip a +0 dagger (19, 0, D:5) a +0 short sword a +0 hand crossbow a +0 club 4 stones (31, 34, D:5) 22 stones Level 6 of the Dungeon [Shop] Heycesul's Jewellery Shop the ring "Onofaolu" {rElec rPois rN++ MP+9 Str-4} (825 gold) [ring of poison resistance] Str: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). a +6 ring of dexterity (877 gold) an amulet of reflection (450 gold) a +4 ring of evasion (540 gold) an amulet of reflection (450 gold) a ring of protection from cold (375 gold) a ring of wizardry (450 gold) the amulet of Neuts {rF++ Regen+ Slay-3} (628 gold) [amulet of regeneration] Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It greatly protects you from fire. Regen: It increases your rate of health regeneration. an amulet of guardian spirit (450 gold) an amulet of regeneration (450 gold) (6, -7, D:6) a +0 hand axe 21 stones a +0 leather armour (9, -12, D:6) a +0 club (10, -16, D:6) a +0 spear (13, -12, D:6) a +0 spear (15, -5, D:6) a +0 chain mail (24, 14, D:6) 4 poisoned darts (25, 20, D:6) a +0 shortbow (25, 21, D:6) a +0 club (28, 21, D:6) a +0 whip (33, 5, D:6) a +0 club (33, 22, D:6) a +0 flail (33, 23, D:6) a +0 glaive a +0 chain mail (40, -1, D:6) a +2 vorpal glaive +0 acid dragon scales (40, 18, D:6) a +1 flail of protection a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 20 stones (12, 23, D:7) a +0 club (13, 22, D:7) a +0 short sword a +0 chain mail (13, 23, D:7) a +0 hand axe (15, -3, D:7) a +0 scimitar of protection a +0 plate armour (15, -2, D:7) a +0 spear a +1 vorpal spear a +0 ring mail (15, -1, D:7) a +0 whip (15, 0, D:7) a +0 vorpal spear (16, -4, D:7) a +0 club (16, -3, D:7) a +0 club (16, 0, D:7) a +0 hand axe a +0 leather armour a +0 flail (18, -3, D:7) a +0 flail (29, 3, D:7) an orb of guile (29, 6, D:7) a +0 dagger 2 boomerangs a +0 leather armour (30, -6, D:7) a +0 war axe a +0 scale mail (30, 5, D:7) a +0 hand axe (31, 6, D:7) a +0 club 2 boomerangs (32, 6, D:7) a +0 hand axe (33, 6, D:7) 21 stones (37, 34, D:7) a +0 ring mail (38, 15, D:7) a +0 whip (46, 33, D:7) a +0 giant club (47, -13, D:7) a +0 giant club (47, 16, D:7) a +0 dagger a +0 robe (49, 18, D:7) a +0 whip of freezing a +2 robe of fire resistance (58, 22, D:7) a +0 club (58, 23, D:7) a +0 club a +0 giant club (58, 24, D:7) a +0 flail Level 8 of the Dungeon (4, -28, D:8) a +0 quarterstaff (12, -1, D:8) a +0 halberd (13, -29, D:8) a +0 short sword a +0 chain mail a +0 dire flail (13, -28, D:8) a +0 mace a +0 leather armour a +0 flail (13, -2, D:8) a +0 halberd (13, 0, D:8) a +0 halberd (14, -1, D:8) a +0 spear (14, 1, D:8) a +0 dagger a +0 dagger 5 poisoned darts (14, 2, D:8) a +0 short sword (18, -19, D:8) a +0 mace a +0 robe a +0 long sword a +0 robe (20, -19, D:8) a +4 long sword a +0 robe (21, -19, D:8) a +0 whip (21, 9, D:8) 3 potions of degeneration (22, -25, D:8) a +0 robe (23, -20, D:8) a +0 flail (23, -19, D:8) a +2 whip of venom a +0 leather armour (30, -31, D:8) a +0 ring mail (30, -15, D:8) a +0 shortbow (33, 0, D:8) a +0 war axe (39, 1, D:8) a +0 short sword (40, -2, D:8) a +0 ring mail a +0 short sword (43, 0, D:8) the +10 quarterstaff of MagicSucks's Execution {drain, Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Stlth: It makes you more stealthy. (44, -5, D:8) a +0 club Level 9 of the Dungeon [Shop] Nablyng's Self-Improvement Boutique a manual of Long Blades (1200 gold) a manual of Maces & Flails (1200 gold) a manual of Bows (1200 gold) a manual of Dodging (1200 gold) (0, 0, D:9) 3 poisoned darts (0, 16, D:9) a +2 robe of resistance a +0 shortbow (4, 21, D:9) 12 poisoned darts a +0 short sword a +0 dagger a +0 short sword (5, 21, D:9) a +0 short sword (8, 25, D:9) a +0 dagger 5 poisoned darts a +0 club (9, 20, D:9) a +0 giant spiked club a +0 giant spiked club (9, 25, D:9) a +0 short sword 3 stones a +0 short sword (24, 4, D:9) a +0 war axe (25, -7, D:9) a +0 ring mail (26, -2, D:9) a +0 short sword a +0 chain mail a +0 flail a +0 shortbow a +0 dagger a +0 robe (27, -10, D:9) a +0 dagger (27, -2, D:9) a +0 shortbow a +0 dagger a +0 robe (27, 10, D:9) a +1 vorpal whip (28, 16, D:9) a scroll of torment (31, -6, D:9) a +0 robe (32, 11, D:9) a +0 robe (34, 16, D:9) a +0 dagger (35, 14, D:9) a +0 scale mail a +0 mace a +0 chain mail a +0 hand axe (37, 13, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 2, D:10) a +0 ring mail a +0 trident (0, 3, D:10) a +0 plate armour a +0 broad axe (1, -2, D:10) a +0 mace a +0 whip (1, -1, D:10) a +0 robe a +0 dagger (1, 0, D:10) a +0 hand axe a +0 chain mail a +0 war axe a +0 hand axe of electrocution (1, 4, D:10) a +0 war axe (1, 5, D:10) a +0 plate armour a +0 war axe a +0 arbalest (2, -1, D:10) a +0 leather armour a +0 mace a +0 plate armour (2, 0, D:10) a +0 club a +0 whip (2, 1, D:10) a +0 plate armour a +0 trident a +0 leather armour a +0 flail a +0 chain mail a +0 halberd (3, 0, D:10) a +0 ring mail a +0 club a +0 dagger (3, 1, D:10) a +0 ring mail a +0 short sword (4, 10, D:10) a +0 flail 2 poisoned darts a +0 chain mail (4, 12, D:10) a +0 dagger a boomerang of dispersal a +0 chain mail (5, 12, D:10) a +0 short sword (6, -20, D:10) a +0 flail a +0 ring mail (6, -19, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -20, D:10) a +0 hand axe (8, -20, D:10) a +0 mace a +0 ring mail (10, 17, D:10) a +0 dagger (11, 22, D:10) a +0 war axe a +0 leather armour (13, 4, D:10) a +0 club (20, 14, D:10) a +0 robe (23, 16, D:10) a +0 quarterstaff (25, 7, D:10) a +0 longbow (27, 5, D:10) a +0 dagger a +0 robe (28, 2, D:10) a +0 long sword a +0 scale mail (29, 1, D:10) a +0 robe (29, 3, D:10) a +0 shortbow (30, -1, D:10) a staff of conjuration (30, 0, D:10) a staff of earth (30, 1, D:10) a staff of earth (30, 2, D:10) a staff of fire (30, 10, D:10) a +0 hand axe (32, 9, D:10) a +0 flail of draining 2 poisoned darts a +0 robe (32, 10, D:10) a +0 halberd a +0 robe (33, 9, D:10) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (35, 21, D:10) 17 stones (36, 11, D:10) a +0 great sword a +0 plate armour 18 stones (40, 1, D:10) a +3 leather armour (41, 9, D:10) a +0 chain mail a +0 mace a +0 great sword (44, 9, D:10) a +0 giant club 3 poisoned darts a +0 dagger (44, 10, D:10) a +0 giant club (45, 6, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (9, 12, D:11) a +0 whip (19, 41, D:11) a +0 flail (25, 3, D:11) a +0 quarterstaff (25, 32, D:11) a +0 giant club a +0 giant spiked club (37, 39, D:11) 20 stones (47, 28, D:11) 2 large rocks (56, 0, D:11) 7 stones (56, 30, D:11) a +0 morningstar (59, 0, D:11) 13 stones Level 12 of the Dungeon (0, 0, D:12) a +0 mace Level 1 of the Lair of Beasts (11, 34, Lair:1) 6 stones (16, 20, Lair:1) a +0 hunting sling (20, 29, Lair:1) 29 stones (27, 3, Lair:1) a +0 helmet (27, 10, Lair:1) a +0 ring mail (27, 19, Lair:1) a book of Minor Magic (57, 42, Lair:1) a +0 hunting sling (57, 44, Lair:1) 6 poisoned darts (62, 54, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (27, 13, Lair:2) a +0 robe (49, 42, Lair:2) a +0 halberd (50, 16, Lair:2) a staff of cold a +2 robe of cold resistance (54, 44, Lair:2) a +0 ring mail (58, 6, Lair:2) 21 stones Level 3 of the Lair of Beasts (7, 4, Lair:3) 22 stones (12, -1, Lair:3) a +0 quarterstaff (13, -11, Lair:3) 9 stones (24, -17, Lair:3) a +0 robe (30, -10, Lair:3) a +0 club (55, -42, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of torment (1, 1, Lair:4) 17 stones (14, 21, Lair:4) a +0 scale mail (34, 8, Lair:4) an amulet of magic regeneration (34, 12, Lair:4) a scroll of enchant weapon (35, 10, Lair:4) 11 gold pieces (49, -18, Lair:4) 30 stones (56, -16, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of poison (10, -1, Lair:5) a +0 shortbow a centaur skeleton (11, -2, Lair:5) a +0 shortbow a centaur corpse (12, 2, Lair:5) a +0 shortbow a centaur skeleton (15, -4, Lair:5) a +0 shortbow a centaur skeleton