MagicSucks Level 1 of the Dungeon (2, 8, D:1) a +0 dagger (3, 8, D:1) a +0 club (3, 9, D:1) a +0 club (3, 10, D:1) a +0 whip 3 stones (9, 27, D:1) an orb of guile (13, 20, D:1) a +0 whip (20, 40, D:1) 20 stones (21, 32, D:1) a +2 dagger of freezing (30, 37, D:1) a +0 robe (33, 0, D:1) a +0 whip (34, 31, D:1) a +0 club (41, 30, D:1) a +0 dagger (51, 46, D:1) a +0 hand axe (51, 48, D:1) 17 stones (60, 37, D:1) 15 stones Level 2 of the Dungeon [Shop] Enky's Antique Armour Emporium a +0 robe (17 gold) a +2 ring mail of cold resistance (525 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) (4, -11, D:2) a +0 club (11, 15, D:2) a +0 club (27, 3, D:2) a +0 club a +0 hunting sling (36, -22, D:2) 17 stones (48, 0, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 3, D:3) a +0 dagger 4 stones (6, 5, D:3) a +0 ring mail (8, 7, D:3) 13 stones (10, 8, D:3) a +0 mace (15, 28, D:3) a +0 hunting sling (28, 11, D:3) a +0 short sword (28, 13, D:3) a +0 leather armour a +0 whip (31, 0, D:3) a +0 club 3 stones (33, 0, D:3) a +0 club a +0 leather armour (33, 44, D:3) a +0 dagger a +0 hunting sling (40, -2, D:3) 3 poisoned darts Level 4 of the Dungeon [Shop] Ythruil's Magic Scroll Boutique a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of poison (45 gold) a scroll of torment (97 gold) a scroll of fear (45 gold) a scroll of magic mapping (45 gold) a scroll of enchant armour (97 gold) (8, 8, D:4) a +0 short sword (12, -2, D:4) a +0 spear (20, -1, D:4) the +3 spear "Gystruv" {flame, rF+++ rC- SInv} It burns those it strikes, dealing additional fire damage. rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (20, 17, D:4) a +0 dagger (24, 36, D:4) a +0 club (26, 9, D:4) a +0 club (30, -11, D:4) a +0 club 6 poisoned darts (33, 15, D:4) a +0 robe (39, 24, D:4) a +0 long sword (47, 6, D:4) a +0 giant club (48, -1, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (6, -8, D:5) a +0 shortbow (6, -5, D:5) a potion of berserk rage (8, 0, D:5) 22 stones (8, 2, D:5) a scroll of teleportation (8, 3, D:5) a potion of lignification (8, 25, D:5) 14 stones (10, 11, D:5) a +0 dagger a +0 scale mail (10, 26, D:5) a +0 hand axe (10, 32, D:5) a +4 dagger of speed (11, 10, D:5) a +3 dagger a +1 dagger of draining (17, 0, D:5) a +0 hunting sling (17, 25, D:5) a +0 ring mail (19, -8, D:5) a +0 chain mail (24, -8, D:5) a +7 quarterstaff a +0 robe (28, -5, D:5) a +0 chain mail a +0 robe (37, 27, D:5) a +0 dagger (38, 17, D:5) a +0 robe (43, 24, D:5) 2 potions of experience (44, 21, D:5) a +0 leather armour (54, -3, D:5) a +0 dagger 2 boomerangs a +0 leather armour Level 6 of the Dungeon (11, -15, D:6) a +0 giant club (20, 17, D:6) 4 potions of degeneration (21, -34, D:6) a +0 quarterstaff (26, -9, D:6) 2 boomerangs a +0 short sword (26, -8, D:6) a +0 hand axe (26, -7, D:6) a +0 club (26, -6, D:6) a +0 ring mail a +0 club (27, 0, D:6) 4 poisoned darts (33, -22, D:6) a +0 hand axe a +0 dagger a +0 robe (33, -21, D:6) a +0 whip a +0 chain mail (35, -21, D:6) a +0 dagger a +0 robe (40, -6, D:6) 20 stones Level 7 of the Dungeon [Shop] Koxynale's Self-Improvement Boutique a manual of Ice Magic (1040 gold) a manual of Axes (1040 gold) a manual of Unarmed Combat (1040 gold) a manual of Stealth (1040 gold) (0, 0, D:7) 24 stones (1, -9, D:7) a +0 mace (2, -9, D:7) a +0 dagger a +0 robe (3, -9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -26, D:7) a potion of degeneration (12, -33, D:7) a +0 flail a +0 club a +0 flail a +4 flail of draining a +0 whip a +0 leather armour a +0 whip (17, -25, D:7) 25 stones (22, -18, D:7) a +0 leather armour (22, -8, D:7) a +0 shortbow (35, -11, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 20 stones (6, 0, D:8) the +10 quarterstaff "Paizelay" {vamp, Will+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Will: It increases your willpower. (8, 4, D:8) a +0 hand axe a +0 club a +0 dagger a +0 robe (9, 13, D:8) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 14, D:8) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (9, 15, D:8) a +0 short sword of draining 3 stones (10, -5, D:8) a +0 spear (10, 13, D:8) a +0 dagger a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (10, 14, D:8) a +0 club 5 stones a +0 short sword 3 poisoned darts a kobold corpse (skeletalised by now) (12, 1, D:8) a +0 spear (14, 23, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +1 antimagic scimitar (2, 3, D:9) a +0 hand axe (2, 17, D:9) a +0 pair of gloves (2, 18, D:9) 14 gold pieces (3, 15, D:9) a +0 pair of boots (3, 16, D:9) 15 gold pieces (3, 17, D:9) 10 gold pieces (3, 18, D:9) 17 gold pieces (4, 14, D:9) 15 gold pieces (4, 15, D:9) 10 gold pieces (4, 16, D:9) 17 gold pieces (4, 17, D:9) 6 gold pieces (5, 13, D:9) a scroll of identify (5, 16, D:9) 13 gold pieces (5, 17, D:9) 11 gold pieces (7, 5, D:9) a +0 robe (7, 14, D:9) 10 gold pieces (7, 15, D:9) an amulet of faith (9, 37, D:9) a +0 robe (10, 36, D:9) a +0 short sword (12, 42, D:9) a +0 falchion