Dungeon Sprint DCSS version 0.32-a0-1375-g45bd9992d9 (webtiles) character file. Game seed: 9202371640743852629 0 MagicalGirlAnime the Conjurer (level 1, -4/16 HPs) Began as an Oni Conjurer on June 10, 2024. Slain by Ijyb ... wielding a +0 club (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:21 (18 turns). MagicalGirlAnime the Conjurer (Oni Conjurer) Turns: 18, Time: 00:00:21 Health: -4/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were in the Dungeon. You visited 1 branch Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing {@q1} d - a potion of heal wounds {@q2} e - a potion of haste {@q3} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb ▒▒▒▒▒▒▒ ▒<.#@g+ ▒..'..# ▒..#### ▒..# ▒..# ▒..# ▒⌠⌠# ▒### You could see Ijyb. Message History You barely miss Ijyb. Your headbutt misses Ijyb. Ijyb is lightly wounded. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You completely miss Ijyb. You headbutt Ijyb. Ijyb is moderately wounded. You punch Ijyb! Ijyb is heavily wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Your headbutt misses Ijyb. Ijyb is heavily wounded. You barely miss Ijyb. Ijyb is heavily wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 club! You die... Ijyb moans, "Good help so hard to find!" Action || total ---------------------------++------- Melee: Unarmed || 14 Headbutt || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 4 Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MagicalGirlAnime the Oni Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D | Noticed Ijyb 18 | D | Slain by Ijyb Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------