Magik Level 1 of the Dungeon (0, 0, D:1) 17 arrows (-9, 4, D:1) 26 stones (-6, 5, D:1) a +0 club (-14, 7, D:1) a jackal corpse (skeletalised by now) (-25, 9, D:1) a hobgoblin corpse (skeletalised by now) (4, 13, D:1) a bat corpse (skeletalised by now) (-26, 19, D:1) a kobold corpse (skeletalised by now) (-35, 21, D:1) a +0 hand axe (13, 22, D:1) a bat corpse (skeletalised by now) (-26, 23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (rotten by now) (0, 1, D:2) a giant newt corpse (-12, 11, D:2) a +0 robe (-13, 13, D:2) 23 stones a hobgoblin corpse (rotten by now) (-10, 16, D:2) a +0 club a hobgoblin corpse (rotten by now) (-1, 16, D:2) 14 stones (-11, 18, D:2) 18 bolts of flame (4, 20, D:2) a +0 club a +0 club a hobgoblin corpse (rotten by now) a hobgoblin corpse (rotten by now) (5, 21, D:2) a +0 club (-21, 29, D:2) 19 gold pieces (-13, 30, D:2) a +0 dagger (unseen) (-14, 43, D:2) a giant mite corpse (rotten by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (0, 8, D:3) a cursed staff of cold (8, 10, D:3) a +0 club (13, 10, D:3) a +0 hand axe (-6, 14, D:3) a potion of lignification (unseen) (-7, 17, D:3) 9 gold pieces (-9, 20, D:3) a +0 ring mail (-11, 21, D:3) 12 stones (-13, 27, D:3) a +0 robe