Magnus Level 1 of the Dungeon (0, 0, D:1) a potion of curing (19, 0, D:1) 2 stones (14, 1, D:1) a potion of curing (17, 2, D:1) a stone (27, 4, D:1) a cursed -3 club a +0 club (27, 5, D:1) a cursed -3 club (36, 8, D:1) a +0 club (9, 11, D:1) a +0 short sword (11, 11, D:1) a +0 dagger of freezing (13, 11, D:1) a stone (14, 12, D:1) a stone (46, 13, D:1) a beef jerky (12, 14, D:1) a cursed +0 leather armour (48, 14, D:1) a potion of curing (50, 16, D:1) 14 arrows (14, 19, D:1) a +0 club (21, 21, D:1) a +0 leather armour (31, 22, D:1) a +0 ring mail (11, 23, D:1) 27 stones (34, 25, D:1) a +2 robe of fire resistance (35, 31, D:1) a cursed -2 club (12, 32, D:1) a +0 hunting sling (17, 33, D:1) 18 arrows Level 2 of the Dungeon (-1, 2, D:2) 23 stones (16, 2, D:2) a +0 robe (32, 2, D:2) a +0 short sword (36, 3, D:2) a +0 club (33, 5, D:2) 26 stones (35, 5, D:2) a slice of pizza (9, 6, D:2) a +0 trident (17, 7, D:2) a +0 club (16, 8, D:2) a cursed -2 club (18, 12, D:2) 21 stones (21, 13, D:2) a meat ration (29, 14, D:2) a +0 whip (36, 16, D:2) a +0 helmet (5, 18, D:2) a potion of lignification (25, 21, D:2) a potion of lignification (3, 22, D:2) a potion of heal wounds (-1, 24, D:2) 33 stones (-5, 25, D:2) 17 stones (32, 28, D:2) a +0 hand axe (51, 30, D:2) a cursed +0 robe (-1, 33, D:2) a +0 club (33, 37, D:2) a +0 dagger (43, 39, D:2) a +0 quarterstaff (59, 48, D:2) a meat ration (5, 51, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (-18, 5, D:3) a +0 spear (-3, 11, D:3) a +0 trident (-37, 15, D:3) 23 stones a +0 flail (-36, 15, D:3) a +0 trident (-35, 15, D:3) a stone a +0 club (-14, 16, D:3) a +0 club (1, 20, D:3) a +0 flail (-22, 22, D:3) a potion of poison (-28, 23, D:3) a bread ration (-11, 26, D:3) a bread ration (-30, 32, D:3) 26 stones (-10, 33, D:3) 15 sling bullets Level 4 of the Dungeon (0, 0, D:4) 17 bolts (-60, 13, D:4) a cursed +0 robe (-35, 21, D:4) a cursed +0 ring mail (-8, 26, D:4) a +0 dagger (-43, 33, D:4) 25 bolts (-68, 35, D:4) a +0 ring mail (-41, 36, D:4) a bread ration (-38, 36, D:4) 20 arrows (-11, 37, D:4) a cursed +0 ring mail (-31, 42, D:4) a potion of ambrosia (-17, 46, D:4) a +0 robe (-53, 53, D:4) a potion of agility Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (7, 3, D:5) a +0 long sword (13, 8, D:5) a +3 mace (-2, 12, D:5) 17 arrows (11, 12, D:5) a +0 giant club (7, 22, D:5) a +0 ring mail (38, 24, D:5) a meat ration (26, 25, D:5) a tomahawk (28, 25, D:5) 22 stones (38, 29, D:5) a +0 hunting sling (21, 30, D:5) a +0 war axe (23, 31, D:5) a +0 club (24, 31, D:5) a +0 short sword a tomahawk (24, 32, D:5) a +0 whip a +0 leather armour (8, 42, D:5) a +0 whip a cursed +0 leather armour (-8, 43, D:5) a +0 whip a +0 chain mail (8, 43, D:5) a cursed +0 spear (6, 45, D:5) a bread ration Level 6 of the Dungeon [Shop] Muhuvum's Antique Weapon Boutique a +0 scythe (93 gold) a cursed -3 falchion (93 gold) a +2 mace of protection (93 gold) a +0 halberd (124 gold) a +2 hunting sling of flaming (46 gold) a +0 scimitar (124 gold) a +0 flail of holy wrath (108 gold) the +11 hand crossbow "Faj Kajoevvu" {velocity, -Tele rElec Int+7 Dex-5} (263 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+7). It affects your dexterity (-5). It insulates you from electricity. It prevents most forms of teleportation. a +0 mace (93 gold) a +0 scythe (93 gold) (0, 0, D:6) a +0 shortbow 12 arrows of frost (-1, 1, D:6) an arrow of frost (-48, 7, D:6) a +2 flail of draining a +0 whip a +0 leather armour (-11, 7, D:6) a +0 mace (-50, 8, D:6) a +0 dagger a +0 robe (-48, 8, D:6) a +0 hand axe (-8, 8, D:6) 17 stones (-48, 12, D:6) 3 tomahawks (-40, 14, D:6) 17 stones (-44, 15, D:6) a bread ration (-52, 18, D:6) 18 stones (-44, 23, D:6) a potion of berserk rage (-37, 26, D:6) a +0 chain mail (-43, 28, D:6) a +0 war axe (-25, 58, D:6) a meat ration (-22, 59, D:6) 3 potions of brilliance Level 7 of the Dungeon [Shop] Piof Ala's Assorted Antiques a plain deck of wonders (238 gold) a scroll of fog (34 gold) a potion of magic (15 gold) Sif Muna's Disquisition on Vitriolic Combat Magic (255 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Sticky Flame Conjuration/Fire 4 f - Delayed Fireball Conjuration/Fire 7 the +3 buckler "Neanag" {-Cast rN+++ MR+} (161 gold) It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. a potion of flight (15 gold) a scroll of noise (17 gold) a +1 plate armour of fire resistance (391 gold) 2 potions of resistance (30 gold) a scroll of noise (17 gold) a +1 trident of protection (59 gold) a scroll of fear (59 gold) (-5, 3, D:7) a cursed -1 dagger a +0 robe (-3, 3, D:7) a +0 short sword a +0 leather armour (26, 9, D:7) a +0 hand axe (27, 9, D:7) a +0 club a +1 dagger of draining a +0 robe (-6, 12, D:7) a potion of magic (33, 14, D:7) a +0 giant club (-24, 16, D:7) an adder corpse (-16, 22, D:7) a +0 chain mail (5, 29, D:7) a +0 giant club (-16, 33, D:7) a +0 ring mail (37, 33, D:7) a meat ration (2, 34, D:7) a bread ration (-1, 35, D:7) a +0 flail a +0 giant club (-1, 36, D:7) a +0 ring mail (0, 37, D:7) a +0 chain mail (23, 49, D:7) a +0 short sword (41, 56, D:7) a potion of curing the Ecumenical Temple (0, 0, Temple) a scroll of random uselessness an uncursed ring of positive energy