Magnus Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 21, D:1) a +0 club (10, -7, D:1) a +0 club (16, 3, D:1) a +0 short sword (20, 0, D:1) a +0 short sword (25, 3, D:1) a +0 club (31, 18, D:1) 19 stones (37, 47, D:1) a +0 dagger 3 stones (44, 11, D:1) 20 stones (51, 40, D:1) a cursed -3 whip (61, 20, D:1) a +0 club (62, 2, D:1) a +0 dagger (62, 4, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -10, D:2) a +0 mace (8, -32, D:2) 20 bolts (13, -16, D:2) a +0 spear (14, -18, D:2) a cursed -2 spear (19, -33, D:2) 20 stones (20, -31, D:2) a stone (22, -32, D:2) a stone (26, -33, D:2) a stone (28, 4, D:2) 22 stones (38, -32, D:2) a +0 dagger (48, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 hand axe (0, 4, D:3) a +0 club (7, -21, D:3) a stone (11, -21, D:3) a stone (12, -21, D:3) a +0 dagger (12, -14, D:3) 12 stones (12, 0, D:3) a +0 flail a +0 spear (13, -32, D:3) a +0 dagger a +0 robe (13, -21, D:3) a cursed -2 club (unseen) (14, -31, D:3) a +0 flail a +0 leather armour (14, -13, D:3) 9 bolts (15, -34, D:3) a +0 club (15, -32, D:3) a +0 whip (15, -31, D:3) a +0 flail (16, -31, D:3) a +0 war axe (16, -27, D:3) 19 arrows (24, -22, D:3) 21 stones (26, -16, D:3) a +0 whip 2 tomahawks a +0 chain mail (41, -9, D:3) a +0 club (54, -15, D:3) a +0 club (55, -14, D:3) a cursed -3 club (60, -4, D:3) 24 bolts Level 4 of the Dungeon [Shop] Fietoufam's Armour Shop a +0 troll leather armour (165 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +1 pair of gloves of archery (181 gold) the +6 chain mail "Cokluwi" {rPois Regen+ Str+7 Dex-3} (595 gold) It affects your strength (+7). It affects your dexterity (-3). It protects you from poison. It increases your rate of regeneration. a +0 pair of boots (49 gold) +0 ice dragon scales (660 gold) a +0 robe (7 gold) a +2 ring mail of positive energy (198 gold) a +0 buckler (49 gold) a +0 robe (7 gold) a +0 large shield (49 gold) a +0 shield (49 gold) (0, 0, D:4) a cursed -1 club (1, -1, D:4) a +0 hand axe (9, -9, D:4) a +0 leather armour a +0 club (10, -9, D:4) a +0 war axe (11, -4, D:4) a +0 trident (14, -9, D:4) 23 arrows (16, -15, D:4) a +0 short sword (16, -14, D:4) a +0 ring mail (17, -16, D:4) a +0 club a +0 leather armour a +0 ring mail a +0 dagger a +0 leather armour a +0 mace (17, 29, D:4) a +0 rapier (19, -16, D:4) a +0 short sword (24, -21, D:4) a +0 short sword (25, 19, D:4) a +0 trident a +0 leather armour (26, 19, D:4) a +0 dagger a +0 robe (28, -11, D:4) a +0 short sword (30, 5, D:4) 21 stones (36, 19, D:4) a +0 whip (38, 19, D:4) 16 stones (41, 10, D:4) a +0 robe (56, 15, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a -3 ring of dexterity (22, 20, D:5) 16 poisoned needles (23, 33, D:5) a +0 leather armour (34, -5, D:5) a +0 ring mail (42, -7, D:5) a +0 flail a +0 leather armour (47, 28, D:5) a +0 mace (48, 34, D:5) a +0 falchion a +0 robe (49, 1, D:5) 21 arrows (50, -16, D:5) a cursed -2 short sword a +0 chain mail (54, -3, D:5) a scroll of immolation Level 6 of the Dungeon (0, 0, D:6) 7 poisoned needles (9, -2, D:6) 26 stones (12, -3, D:6) 19 arrows (12, 3, D:6) a +0 ring mail (14, 7, D:6) a +2 dire flail of holy wrath a +0 leather armour (14, 19, D:6) a +0 club (16, 0, D:6) a +0 ring mail (16, 17, D:6) a +0 giant club (22, 5, D:6) a +0 scythe (25, 5, D:6) a +0 scythe a +0 robe (25, 12, D:6) a +0 leather armour (33, -11, D:6) 7 poisoned needles (33, -4, D:6) a +0 mace a +0 robe a +0 rapier (34, -8, D:6) 18 stones (34, 5, D:6) a +0 robe a +0 dire flail (35, -9, D:6) a +0 robe (36, 4, D:6) a +2 robe of magic resistance a cursed +0 mace (37, 15, D:6) a +0 flail a +0 halberd (38, 16, D:6) a +0 flail (40, 2, D:6) a +0 robe (40, 11, D:6) a +1 hunting sling of freezing (44, 17, D:6) 3 needles of sleeping (47, 22, D:6) a +0 spear (48, 27, D:6) a +0 robe (49, 17, D:6) a +0 ring mail (50, 21, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Doal's Antique Armour Emporium a +2 ring mail of fire resistance (651 gold) a +0 chain mail of cold resistance (356 gold) a +1 leather armour of cold resistance (434 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 leather armour of cold resistance (279 gold) a +0 centaur barding (713 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (1674 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 leather armour (62 gold) a +3 scale mail of poison resistance (713 gold) (3, -32, D:7) a +0 giant spiked club (3, -11, D:7) a +0 war axe (5, -39, D:7) 5 large rocks (6, -40, D:7) a +0 falchion (12, -36, D:7) 19 stones (23, -14, D:7) a +0 chain mail (24, -30, D:7) a +0 troll leather armour a +0 leather armour (26, -11, D:7) a +0 quarterstaff (26, -4, D:7) an arrow (26, -3, D:7) 2 arrows (27, -21, D:7) a +0 short sword (30, 0, D:7) a +0 shortbow 8 arrows (45, -6, D:7) a cursed -2 quarterstaff Level 8 of the Dungeon (3, -11, D:8) a +0 whip 18 stones a cursed +0 leather armour (3, -10, D:8) a +0 whip (6, -3, D:8) a +0 whip (7, 9, D:8) a +0 helmet (8, -1, D:8) a +0 mace (10, 16, D:8) a +0 giant spiked club (12, -15, D:8) a +0 giant spiked club (12, -6, D:8) a +0 giant club (14, -13, D:8) a +0 flail a +0 flail (17, 7, D:8) 23 stones (20, 0, D:8) a +0 long sword (27, 12, D:8) a +0 ring mail (29, -9, D:8) 12 stones (37, 4, D:8) a +0 flail a +0 leather armour (40, -17, D:8) a +0 chain mail (40, -15, D:8) 12 stones (41, -24, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 20 arrows a cursed +2 flail a +0 robe (0, 9, D:9) a +0 ring mail (2, 12, D:9) 9 poisoned needles (4, -5, D:9) 14 bolts (4, -2, D:9) 20 arrows (11, -9, D:9) 21 sling bullets (13, -20, D:9) 15 arrows a +0 shortbow (15, -19, D:9) an arrow (18, -15, D:9) a scroll of noise a +0 giant club (20, -33, D:9) a +2 flail of holy wrath (21, 6, D:9) a +0 robe (22, -18, D:9) a +0 hand axe a +0 scale mail a +0 whip (22, -17, D:9) a cursed +0 leather armour a +0 hand axe (23, 9, D:9) a large rock (25, -3, D:9) a cursed +0 hand axe a +0 robe (26, -4, D:9) 2 large rocks (28, -31, D:9) a +2 flail of holy wrath (30, -16, D:9) a +0 robe a +2 trident (39, 2, D:9) 15 bolts (42, 1, D:9) 23 sling bullets (44, -22, D:9) 16 arrows (45, -18, D:9) 3 potions of degeneration (47, -3, D:9) an arrow (48, -10, D:9) a +0 shortbow 16 arrows (48, -8, D:9) 2 arrows (52, -1, D:9) a scroll of immolation (62, 12, D:9) a cursed +2 mace a +0 robe Level 10 of the Dungeon [Shop] Faud's Antique Weapon Boutique the +6 battleaxe "Tonirph" {flame, rF++ rN+ MP+9 Dex-4} (1922 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-4). It greatly protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). a +0 morningstar of holy wrath (285 gold) a +0 flail (108 gold) a +0 quarterstaff (124 gold) a +1 vampiric spear (496 gold) a +0 spear (93 gold) a +3 rapier (651 gold) a +0 dagger (62 gold) a +0 hand axe (93 gold) a +1 mace of protection (328 gold) a +0 mace (93 gold) a +0 hand axe (93 gold) a +0 lajatang (465 gold) a +0 quarterstaff (124 gold) the cursed +0 dagger "Xytoacs" {protect, *Rage MR+ Int+2} (437 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. (0, 0, D:10) a +0 short sword a +0 plate armour (2, -10, D:10) a +0 battleaxe (3, 2, D:10) a +0 falchion (4, 3, D:10) a +0 mace (6, 6, D:10) a +0 giant club (18, 10, D:10) a +0 giant spiked club (18, 14, D:10) a +0 dagger (30, 18, D:10) an uncursed staff of fire (31, 1, D:10) a +0 pair of boots (32, -25, D:10) 15 stones (35, -26, D:10) a +0 giant club (38, 0, D:10) 13 bolts (39, 19, D:10) a +0 leather armour (45, -8, D:10) a +0 blowgun (46, -20, D:10) 19 stones (50, 15, D:10) a +0 leather armour of cold resistance (51, -24, D:10) 3 large rocks Level 11 of the Dungeon (0, 0, D:11) an arrow (4, 2, D:11) 7 arrows a +0 shortbow (5, 2, D:11) an arrow (8, -12, D:11) 16 stones (8, 7, D:11) 15 bolts (9, 5, D:11) an arrow (9, 8, D:11) a +0 trident (9, 10, D:11) a +0 club a cursed +0 leather armour (13, -24, D:11) 17 stones (14, -8, D:11) a +0 ring mail (20, 12, D:11) a +0 giant spiked club a +0 giant club (25, -48, D:11) 19 stones (26, -48, D:11) a +0 rapier (31, 11, D:11) 17 stones (36, -40, D:11) a +0 chain mail (42, -34, D:11) 22 sling bullets (42, -33, D:11) a +0 war axe (46, -38, D:11) 30 stones (47, -16, D:11) 3 fruits (48, -17, D:11) 3 fruits (48, -16, D:11) 18 gold pieces (49, -18, D:11) 3 fruits (49, -17, D:11) 3 fruits (49, -16, D:11) 3 fruits (50, -19, D:11) 3 fruits (50, -18, D:11) 17 gold pieces (50, -17, D:11) 3 fruits (55, -20, D:11) a scroll of remove curse Level 12 of the Dungeon (0, 0, D:12) a +0 cloak the Ecumenical Temple (0, 0, Temple) a cursed ring of loudness Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (2, -19, Lair:1) a +0 flail (6, 8, Lair:1) 10 poisoned needles (20, -34, Lair:1) 13 stones a +0 spear a +0 animal skin (26, -26, Lair:1) a +0 broad axe (36, -30, Lair:1) a +0 leather armour (40, 1, Lair:1) 23 bolts (57, -21, Lair:1) 15 sling bullets (64, -21, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (22, 26, Lair:2) a +0 club (26, -10, Lair:2) 29 stones (27, -21, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (16, 10, Lair:3) 17 bolts (22, 7, Lair:3) 25 bolts (24, -10, Lair:3) 9 stones (50, -8, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (3, -10, Lair:4) 18 stones (6, -6, Lair:4) 14 stones (9, -26, Lair:4) a +0 mace (14, -4, Lair:4) a +0 battleaxe a cursed -1 robe a +0 long sword (15, -4, Lair:4) a +0 mace a +0 robe (15, -1, Lair:4) a poisoned needle (16, -13, Lair:4) 18 stones (21, 17, Lair:4) 16 stones (25, 10, Lair:4) a +3 battleaxe of flaming (33, -20, Lair:4) 8 steel javelins (38, -16, Lair:4) a +0 trident (46, 2, Lair:4) 9 arrows (56, -19, Lair:4) a wand of confusion (17/48) a wand of acid (8/15) a wand of acid (4/15) a wand of paralysis (5/24) a wand of polymorph (10/24) an uncursed ring of teleportation a +0 plate armour (63, 3, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (6, -8, Lair:5) a +0 spear (7, 28, Lair:5) a +0 morningstar (10, 1, Lair:5) a +0 longbow (13, -5, Lair:5) 11 stones (16, 13, Lair:5) a phial of floods (16, 32, Lair:5) 24 bolts (19, 33, Lair:5) a +4 quarterstaff (33, 21, Lair:5) a scroll of noise (40, 20, Lair:5) a +0 long sword (42, 6, Lair:5) 29 stones (55, -6, Lair:5) a +0 robe (66, 11, Lair:5) a +0 ring mail (67, 25, Lair:5) a +1 war axe of chopping (68, -17, Lair:5) a potion of degeneration (71, 23, Lair:5) a +0 blowgun (72, -6, Lair:5) a cursed +1 hat of intelligence Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 stones (3, 49, Lair:6) 4 large rocks (35, 44, Lair:6) 3 needles of frenzy (37, 35, Lair:6) a +0 flail (37, 36, Lair:6) a +0 ring mail (42, -2, Lair:6) a +0 bardiche (47, 26, Lair:6) a scroll of random uselessness