Magnus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -35, D:1) a +0 dagger (16, -19, D:1) a +0 dagger (17, -46, D:1) 16 sling bullets (17, -23, D:1) a +0 short sword (18, -51, D:1) a +4 whip (27, -46, D:1) a +0 club (33, -39, D:1) a +0 short sword (33, -38, D:1) a +0 whip (35, -48, D:1) a +3 dagger (39, -20, D:1) a +0 ring mail (42, -39, D:1) a +0 dagger (50, -1, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 16 stones (10, 22, D:2) a +0 club (15, 37, D:2) 4 curare-tipped needles (20, 33, D:2) a +0 rapier (26, 23, D:2) 5 large rocks (26, 42, D:2) a +0 leather armour (27, 30, D:2) a +0 robe (29, 4, D:2) 30 stones (30, 1, D:2) a stone (30, 6, D:2) a stone (30, 8, D:2) a +0 hunting sling 15 stones (30, 12, D:2) a stone (31, 4, D:2) a stone (32, 4, D:2) a +3 dagger (33, 19, D:2) 30 arrows (34, 4, D:2) a stone (36, 5, D:2) 4 stones a +0 short sword (37, 23, D:2) a cursed +0 pair of boots (38, 18, D:2) 18 stones (39, 19, D:2) 2 tomahawks (47, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +2 scale mail of magic resistance (8, -3, D:3) a +0 club (18, -5, D:3) a +0 whip (26, 1, D:3) a +0 spear (29, -12, D:3) 27 sling bullets (31, -9, D:3) a +0 scale mail (31, -8, D:3) a +0 short sword (32, -9, D:3) a +0 club (36, -1, D:3) a +0 club (38, 22, D:3) 20 sling bullets (40, 5, D:3) a +0 mace a +0 leather armour (43, 11, D:3) 34 sling bullets (44, -10, D:3) a +0 whip (48, -4, D:3) a +0 leather armour a +0 short sword Level 4 of the Dungeon [Shop] Tovar's Jewellery Boutique an uncursed ring of stealth (210 gold) the ring "Tyir Tes" {rF+++ rN+ MR+ Int+3 Stlth-} (913 gold) [ring of protection from magic] It affects your intelligence (+3). It renders you almost immune to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. a cursed -2 ring of strength (24 gold) a +5 ring of evasion (660 gold) a +4 ring of strength (324 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of faith (480 gold) an uncursed amulet of guardian spirit (360 gold) the ring "Goafikhl Vici" {Wiz rElec Str+4} (628 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It insulates you from electricity. an uncursed ring of magical power (240 gold) an uncursed amulet of the gourmand (360 gold) a +5 ring of intelligence (494 gold) (0, 0, D:4) 12 stones (12, -22, D:4) a cursed -3 flail (14, -12, D:4) a +0 dagger a +0 robe (15, -11, D:4) a +0 short sword (22, -3, D:4) a +0 club (26, -32, D:4) a cursed +0 flail a +0 chain mail (27, -22, D:4) a +0 hand crossbow (29, -28, D:4) 21 stones (32, -8, D:4) a potion of degeneration (33, -32, D:4) a +0 robe (33, -31, D:4) a +0 battleaxe (35, -28, D:4) a +0 mace (41, -4, D:4) a -2 ring of slaying a +0 leather armour an uncursed ring of fire (45, -19, D:4) a cursed -3 mace a +0 mace a +0 leather armour (45, -18, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, -9, D:5) a +0 centaur barding a +0 giant club (9, 19, D:5) a +0 robe (15, 6, D:5) 19 stones (19, 5, D:5) a +0 robe (19, 29, D:5) a +0 whip (20, 3, D:5) a +0 hand axe (24, -1, D:5) a +0 chain mail a cursed -3 club a +0 ring mail a +0 short sword (24, 0, D:5) a cursed +0 whip (25, -2, D:5) a cursed +0 robe a +2 dagger of draining (25, -1, D:5) 20 arrows a +0 shortbow (43, -1, D:5) a +0 giant club (45, -1, D:5) a +0 leather armour a +0 falchion (45, 4, D:5) a +0 ring mail a +0 dagger a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour (46, 5, D:5) a +0 robe a +0 dagger (51, 22, D:5) 2 tomahawks (55, 1, D:5) 21 stones Level 6 of the Dungeon (21, 6, D:6) a +0 dagger (23, 8, D:6) a +0 spear (24, -15, D:6) an uncursed staff of poison (28, -9, D:6) a +0 dagger a +0 robe (40, -5, D:6) a stone (41, -6, D:6) a +0 short sword a stone (41, -5, D:6) a stone (42, -7, D:6) 2 stones (42, 16, D:6) 22 arrows (43, -10, D:6) a stone (44, -9, D:6) a stone (45, -10, D:6) a stone an arrow (46, -10, D:6) 8 arrows a +0 shortbow (46, 7, D:6) a +0 rapier (47, -11, D:6) an arrow (49, -12, D:6) 3 arrows (50, -13, D:6) an arrow (52, -15, D:6) a stone 3 arrows (53, -16, D:6) a +0 leather armour (53, -15, D:6) a +1 dagger of venom an arrow a +0 hand axe (53, -14, D:6) a +0 robe a +0 dagger (57, -18, D:6) an arrow Level 7 of the Dungeon [Shop] Deuxtorulu's Antique Weapon Shoppe the +4 rapier of Action {vamp, rN+ MP+9 Dex+4} (1599 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (+9). a +0 flail (108 gold) a +0 scimitar of holy wrath (285 gold) the +10 hand axe of Vatoad {freeze, Str+5} (2259 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). a +0 great sword (201 gold) a +0 hunting sling (46 gold) the +9 eveningstar of Copt {pain, rN+ MR+ Int+5} (3313 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 hand axe (93 gold) a +0 arbalest (139 gold) a +0 long sword (108 gold) a cursed +0 short sword (62 gold) a cursed -2 battleaxe (3 gold) a +0 club (31 gold) a +0 quarterstaff (124 gold) (0, 0, D:7) a +0 giant club (4, 37, D:7) 16 stones (9, 14, D:7) 2 stones (10, 14, D:7) a +0 dagger a +0 giant spiked club (11, 13, D:7) 2 stones a cursed -3 arbalest a +0 whip (11, 14, D:7) 4 stones a +5 short sword of electrocution (12, 14, D:7) 14 stones (17, 5, D:7) a +0 whip (18, -5, D:7) a +0 hand axe a +0 animal skin (30, 3, D:7) 9 sling bullets (31, -3, D:7) a +0 robe (33, -7, D:7) a +0 mace (34, 0, D:7) a +0 quarterstaff (43, 6, D:7) a +0 leather armour a +0 trident a +0 dagger a +0 flail a +0 dagger a +0 robe of fire resistance (43, 7, D:7) a +0 leather armour a +1 dagger of venom a +0 falchion a +0 ring mail a +0 hand axe (43, 42, D:7) a +0 hand axe Level 8 of the Dungeon (0, 1, D:8) a +0 flail a +0 robe a cursed +0 halberd (1, -24, D:8) a necrophage corpse (1, 3, D:8) 2 throwing nets (9, 9, D:8) 15 stones (19, -24, D:8) a +0 mace (20, -24, D:8) a +0 dagger (20, -3, D:8) 21 stones (31, 8, D:8) a +0 plate armour (32, 4, D:8) 18 poisoned needles (33, -4, D:8) 12 stones (34, 6, D:8) a cursed +0 giant club