Magnus Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 4, D:1) a +0 club (3, 23, D:1) 22 stones (14, 27, D:1) a stone (21, 17, D:1) a +0 whip (24, -14, D:1) a +0 leather armour (26, 6, D:1) a +0 spear (33, 10, D:1) 19 stones (40, -4, D:1) a +0 dagger (42, -1, D:1) 22 stones (45, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 32, D:2) 19 arrows (10, 11, D:2) a stone (16, 11, D:2) a +0 war axe (19, 48, D:2) a +0 club (20, 33, D:2) a +0 ring mail (21, 18, D:2) 24 stones (22, 4, D:2) a +0 club (30, 11, D:2) a +0 leather armour (30, 36, D:2) a +0 spear (31, 11, D:2) a +0 mace (31, 50, D:2) a +0 dagger (39, 9, D:2) a +0 dagger (42, 8, D:2) a -2 ring mail (48, 29, D:2) a cursed -2 hunting sling a +0 club 18 stones (51, 41, D:2) a +0 robe (51, 44, D:2) a +0 club (52, 45, D:2) 20 arrows (55, 29, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +4 quarterstaff of chaos (1, 3, D:3) a +0 mace (8, 32, D:3) a +0 club (10, 33, D:3) a +0 dagger (11, 16, D:3) a +0 leather armour a +0 dagger (12, 16, D:3) a +0 trident a +0 ring mail a +0 hand axe (12, 31, D:3) a +0 spear (14, 28, D:3) a +0 hand axe (15, 15, D:3) a +0 flail (20, 21, D:3) a tomahawk (21, 19, D:3) a cursed -2 short sword (21, 36, D:3) a +0 robe a cursed -3 club (22, -8, D:3) a +0 club (28, 28, D:3) a +0 robe (30, 26, D:3) 6 tomahawks a +1 dagger (32, 25, D:3) 2 stones (33, 23, D:3) a +0 club (33, 24, D:3) a stone a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword (34, 5, D:3) 3 stones (34, 23, D:3) a stone (34, 25, D:3) a +1 dagger of draining (35, 23, D:3) a stone (36, 5, D:3) 3 stones (36, 23, D:3) a stone (37, 16, D:3) a +0 short sword (37, 22, D:3) a +0 scale mail (39, 11, D:3) a stone (42, 12, D:3) 21 stones (51, 18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 18 arrows (4, 29, D:4) a +0 buckler (9, 3, D:4) a tomahawk (12, 2, D:4) a cursed -3 giant spiked club (16, 2, D:4) a +0 ring mail a +0 mace (16, 15, D:4) a +0 flail a +0 scale mail (19, -1, D:4) a tomahawk a +0 leather armour a +0 flail (20, 2, D:4) a +0 giant club (23, -7, D:4) 5 large rocks (24, -1, D:4) a +0 trident (34, -14, D:4) 16 sling bullets (34, -10, D:4) a +0 hand axe (34, -9, D:4) a +0 whip of venom a +0 robe (35, -5, D:4) a +0 chain mail a +0 whip (36, -19, D:4) a +0 club (38, -15, D:4) a +0 leather armour a +0 club (50, 2, D:4) a +0 giant club Level 5 of the Dungeon (2, -9, D:5) 16 arrows (9, -8, D:5) a +0 spear (20, -20, D:5) 31 stones (29, 8, D:5) 17 stones (30, 11, D:5) a +0 robe a +0 whip (31, 28, D:5) a +0 hunting sling (32, 8, D:5) a +0 trident (32, 23, D:5) 28 sling bullets (33, 15, D:5) a cursed -3 blowgun (35, -6, D:5) an arrow (35, -5, D:5) a +0 giant club (35, -4, D:5) 21 arrows a +0 shortbow (36, -4, D:5) 19 arrows a +0 shortbow a +0 war axe a cursed -1 giant spiked club (36, 1, D:5) a +0 whip a +0 leather armour (38, 19, D:5) a +5 antimagic flail a +0 leather armour (39, -3, D:5) a +0 mace a +0 leather armour (40, -5, D:5) a +0 chain mail a +0 whip (62, 34, D:5) 11 stones (64, 4, D:5) a +0 club a +0 spear (65, 24, D:5) a +0 giant club (66, 30, D:5) a +0 halberd a +0 spear of piercing Level 6 of the Dungeon [Shop] Zaji's Magic Scroll Shop a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) a scroll of immolation (38 gold) a scroll of teleportation (33 gold) a scroll of acquirement (572 gold) a scroll of recharging (104 gold) a scroll of remove curse (33 gold) a scroll of vulnerability (82 gold) a scroll of noise (11 gold) a scroll of immolation (38 gold) a scroll of holy word (82 gold) (0, 0, D:6) a +0 trident (3, -11, D:6) 24 stones (4, 4, D:6) a +0 shortbow 21 arrows (5, 4, D:6) a +0 dagger 15 stones a cursed +0 ring mail (5, 5, D:6) 2 arrows (6, 4, D:6) a +0 flail (7, 5, D:6) a +0 falchion of holy wrath (8, 17, D:6) 19 bolts (9, 6, D:6) 19 stones (12, 11, D:6) a +0 dagger of holy wrath a +0 ring mail a +0 flail (34, -23, D:6) a +0 trident a +0 scale mail (36, -23, D:6) a +4 halberd (39, 5, D:6) a +0 leather armour (44, 9, D:6) a +0 leather armour (45, 13, D:6) a cursed -2 spear a +0 shortbow 26 arrows (45, 14, D:6) a cursed -2 whip (46, -30, D:6) a +0 plate armour (56, -18, D:6) a +0 whip a +0 chain mail (58, -18, D:6) a +0 club a +0 leather armour a +2 falchion of holy wrath a +1 dagger of draining a +0 robe (59, -18, D:6) a +0 morningstar a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 club a +0 dagger a +0 robe (6, 10, D:7) a +0 leather armour a +0 short sword a +0 ring mail (6, 11, D:7) a +0 dagger (6, 14, D:7) a +0 mace a +0 shortbow 25 arrows (7, 15, D:7) a +0 flail a +0 leather armour an arrow (8, 15, D:7) an arrow (10, -12, D:7) a +0 giant club (10, 11, D:7) a +0 dagger a +0 robe (22, 35, D:7) a +0 great sword (31, -2, D:7) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (32, -2, D:7) a +0 hand axe (32, 5, D:7) 8 arrows (35, 20, D:7) 2 arrows (35, 21, D:7) an arrow a +0 giant club (36, 22, D:7) 6 arrows a +0 shortbow (38, 24, D:7) 2 arrows (44, -5, D:7) a +0 robe (50, 26, D:7) a +0 robe (52, 8, D:7) a +2 pair of gloves Level 8 of the Dungeon [Shop] Plog's Antique Armour Boutique a +0 chain mail (171 gold) a +0 robe (26 gold) a +0 ring mail (152 gold) a +0 chain mail (171 gold) a +0 robe (26 gold) a +0 leather armour (76 gold) a +0 ring mail (152 gold) a +0 pair of gloves of dexterity (437 gold) a +0 scale mail (152 gold) a +0 scale mail (152 gold) (0, 0, D:8) a +0 dagger (0, 1, D:8) a +0 dagger a +0 robe a +0 mace (2, 5, D:8) a +0 trident (2, 8, D:8) 13 stones (10, 6, D:8) 5 silver tomahawks (19, -22, D:8) a +0 robe (19, -4, D:8) a +0 ring mail a +1 dagger of venom (21, -13, D:8) a +0 dagger a +0 robe a +0 war axe a +0 scale mail (22, -14, D:8) a +0 giant spiked club (23, -14, D:8) a +0 hand axe a +0 mace a cursed -1 club (24, 11, D:8) a +0 leather armour a +0 trident (25, 11, D:8) a +0 war axe a +0 ring mail (25, 13, D:8) 22 arrows (25, 21, D:8) a +0 club (29, 2, D:8) 13 stones (29, 4, D:8) a +0 mace a +0 ring mail a +2 dagger of speed a +0 robe (30, -14, D:8) 16 stones (40, 7, D:8) 2 needles of confusion (42, 28, D:8) a +3 dagger a +0 leather armour (45, 2, D:8) a +0 club a +0 ring mail a cursed -1 flail a +0 chain mail (53, 29, D:8) a fruit (53, 30, D:8) 3 fruits (53, 31, D:8) 3 fruits (54, 30, D:8) a fruit (58, 2, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +2 hat (7, 4, D:9) a +0 scale mail (13, -35, D:9) 16 gold pieces (13, -34, D:9) 15 gold pieces (13, -33, D:9) 14 gold pieces (14, -28, D:9) a wand of slowing (11/48) (15, -34, D:9) 18 gold pieces (16, -10, D:9) a +0 hunting sling (16, -6, D:9) 18 stones (18, -33, D:9) 13 gold pieces (21, -35, D:9) 22 stones (29, -7, D:9) a +0 long sword (32, -28, D:9) 20 sling bullets (37, -27, D:9) a +0 robe a +0 dagger (37, -26, D:9) a +0 ring mail 11 arrows a +1 shortbow of freezing (38, -26, D:9) 24 arrows a +0 shortbow (38, -21, D:9) a cursed -1 chain mail (39, -27, D:9) a wand of random effects (24/48) a wand of random effects (43/48) Kikubaaqudgha's Almanac of Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 a book of Callings a book of Necromancy a -2 ring of intelligence (39, 0, D:9) a +0 chain mail (42, -27, D:9) a +0 leather armour a +0 chain mail (43, -27, D:9) a +0 scale mail a +0 whip (44, -27, D:9) a +0 leather armour a +0 club (48, -25, D:9) 26 bolts (50, -29, D:9) a +0 long sword (57, -16, D:9) a sling bullet (58, -18, D:9) a +0 quarterstaff a +2 hunting sling of flaming 24 sling bullets a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 4 needles of paralysis (20, -22, D:10) a +0 great sword (20, 3, D:10) a scroll of random uselessness (22, -15, D:10) 17 arrows (30, -2, D:10) a +0 club (31, -4, D:10) a +0 leather armour a +0 ring mail a +0 club (34, -13, D:10) an arrow (34, -12, D:10) 2 arrows (34, -5, D:10) an arrow (35, -9, D:10) an arrow (35, -8, D:10) 4 arrows (35, -2, D:10) an arrow (35, 0, D:10) a +0 ring mail a +0 flail (35, 6, D:10) a +0 giant club (36, -8, D:10) an arrow (36, 6, D:10) a +0 leather armour a +0 trident (37, -5, D:10) 27 arrows a +0 shortbow (47, -24, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (18, -13, D:11) a +0 quarterstaff (22, -2, D:11) a lamp of fire (22, 12, D:11) 5 tomahawks (23, 5, D:11) a bolt (24, 7, D:11) a +0 long sword a +0 ring mail a +0 shield a cursed -3 arbalest a +0 long sword 15 bolts a +0 leather armour (25, -15, D:11) a +0 leather armour (28, -3, D:11) 21 stones (28, 13, D:11) 12 bolts (30, 8, D:11) 4 arrows (30, 9, D:11) 2 arrows (30, 10, D:11) an arrow (31, 7, D:11) a +0 shortbow 22 arrows (31, 8, D:11) an arrow (32, 6, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 34 arrows (33, -7, D:11) 5 stones (49, 3, D:11) a +0 leather armour a +0 club (51, 2, D:11) a book of Clouds a +0 giant club (52, 2, D:11) a +0 ring mail (53, 3, D:11) 2 potions of degeneration 11 javelins Level 12 of the Dungeon [Shop] Wuxtuzymaz's Antique Weapon Emporium a +1 vampiric great sword (1086 gold) a +0 great mace (266 gold) a +0 falchion (123 gold) a +0 dagger (82 gold) a +1 quarterstaff of protection (483 gold) a +0 glaive (266 gold) the +1 flail of Biczeiby {freeze, Dex+3 SInv} (1180 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you see invisible. a +0 glaive (266 gold) a +0 rapier (164 gold) a +0 dagger (82 gold) a +0 club (41 gold) (0, 0, D:12) a +0 whip 2 stones a +0 robe (2, -27, D:12) a +2 pair of gloves (2, -5, D:12) 2 stones (4, -6, D:12) 3 stones a +0 shield (9, -15, D:12) a large rock (9, 12, D:12) a book of Maledictions a +2 whip of electrocution (14, -25, D:12) a +0 club a +0 chain mail (15, -17, D:12) 2 large rocks (16, -17, D:12) a +2 halberd of flaming a +0 chain mail (16, -16, D:12) a +0 troll leather armour (22, -7, D:12) a +0 falchion a +0 ring mail (23, -8, D:12) a cursed -3 dagger a +0 robe (23, 10, D:12) a +0 flail a +0 leather armour (24, 10, D:12) a +1 whip of holy wrath a +0 long sword a +0 plate armour (26, 1, D:12) a +0 ring mail (34, -9, D:12) a +0 leather armour (36, -10, D:12) 20 sling bullets (36, 24, D:12) 21 bolts (44, -14, D:12) a stone (45, -14, D:12) a +0 shortbow 22 arrows a scroll of noise a stone (48, -14, D:12) an arrow (48, -10, D:12) a tomahawk (50, -14, D:12) an arrow (51, -15, D:12) a +0 dagger a +0 robe a tomahawk (51, -14, D:12) 2 arrows a +2 halberd of flaming a +0 chain mail a +0 club 15 stones (53, -17, D:12) a cursed -1 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) 19 stones (6, 7, D:13) a +0 robe a +4 short sword of freezing (7, 1, D:13) a +0 club (8, 12, D:13) a +0 great sword (unseen) (10, 8, D:13) a +0 robe (unseen) (11, 1, D:13) a potion of cure mutation (still there?) a +1 great sword (still there?) a +0 robe (still there?) a scroll of identify (still there?) a +0 blowgun (still there?) a +0 dagger (still there?) a +0 giant club (still there?) a +3 whip (still there?) a +0 blowgun (still there?) 24 poisoned needles (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a +0 robe (still there?) a potion of cure mutation (still there?) a scroll of remove curse (still there?) 13 gold pieces (still there?) (11, 10, D:13) a +0 flail (24, -2, D:13) an arrow (32, 4, D:13) 2 arrows (33, -1, D:13) 27 stones (34, 3, D:13) 4 arrows Level 14 of the Dungeon (0, 0, D:14) 3 arrows (0, 1, D:14) an arrow (1, 0, D:14) 4 arrows (2, -6, D:14) an arrow (2, -4, D:14) 13 stones (2, -3, D:14) a catoblepas corpse (2, -2, D:14) a +0 longbow 10 arrows a yaktaur corpse (2, -1, D:14) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow 55 arrows (3, -7, D:14) a +0 giant club (3, 0, D:14) 2 arrows (3, 1, D:14) an arrow (3, 3, D:14) a +1 long sword a +0 plate armour a +2 large shield of protection (4, -25, D:14) a +0 giant club a cursed -2 giant club (4, 0, D:14) a +2 long sword a +0 plate armour (5, -19, D:14) a potion of degeneration (5, 0, D:14) a +0 shortbow 28 arrows (5, 3, D:14) a +0 great sword a +0 plate armour (5, 4, D:14) a +0 war axe a +0 chain mail (6, -13, D:14) 2 arrows (6, -12, D:14) a +2 war axe a +0 plate armour a +0 shield a +0 great mace 11 stones a +0 chain mail a +0 giant club a +0 dagger a +0 robe a throwing net a +0 giant spiked club a +0 giant club (6, 1, D:14) a +0 ring mail (7, 1, D:14) a +0 broad axe of flaming a +0 plate armour (8, -14, D:14) an arrow (9, -15, D:14) 2 arrows (10, -20, D:14) a +3 ring of strength (10, -16, D:14) an arrow (10, -13, D:14) a tomahawk 20 stones (11, -17, D:14) an arrow (12, -18, D:14) an arrow (18, -17, D:14) 23 sling bullets (19, -30, D:14) a cursed -3 giant club (30, -42, D:14) a throwing net (30, -41, D:14) a +0 cloak (30, -26, D:14) 21 stones (33, -14, D:14) a scroll of remove curse (35, -22, D:14) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (7, 2, Lair:1) a scroll of noise (8, -1, Lair:1) 17 stones (14, -28, Lair:1) a +0 falchion (17, -1, Lair:1) a book of Party Tricks a book of Geomancy a book of Conjurations the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (31, -28, Lair:1) a +0 rapier (32, 28, Lair:1) a +0 great sword (37, -29, Lair:1) a +0 long sword (50, -18, Lair:1) a +0 hand crossbow (50, -14, Lair:1) a cursed -3 falchion (53, 15, Lair:1) 16 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 sling bullets (5, -15, Lair:2) 20 sling bullets (7, -3, Lair:2) a +0 morningstar (19, -3, Lair:2) 21 arrows (21, -32, Lair:2) a +0 quarterstaff (26, -13, Lair:2) a scroll of noise (42, -31, Lair:2) a +0 hunting sling (56, -37, Lair:2) a +0 leather armour (58, -24, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (0, 21, Lair:3) a +0 scale mail (15, -21, Lair:3) a +0 war axe (19, 7, Lair:3) a +0 short sword (33, 6, Lair:3) a +0 whip (35, 4, Lair:3) a +0 scale mail (35, 8, Lair:3) a bread ration (37, 6, Lair:3) a scroll of recharging (41, 7, Lair:3) a +0 robe (42, -18, Lair:3) a +0 ring mail (46, -4, Lair:3) 5 needles of paralysis (48, -9, Lair:3) a +0 flail (58, -1, Lair:3) a +0 scale mail (58, 8, Lair:3) 15 stones (59, 7, Lair:3) a +0 flail (59, 24, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (18, 17, Lair:4) a +0 robe (31, -9, Lair:4) 14 sling bullets (35, 16, Lair:4) a +1 flail of protection (51, -6, Lair:4) 7 tomahawks of returning (57, 3, Lair:4) a +0 spear Level 5 of the Lair of Beasts (11, -3, Lair:5) a +0 pair of gloves (15, -14, Lair:5) a scroll of identify (18, -9, Lair:5) 16 gold pieces (19, -19, Lair:5) 18 bolts (25, -29, Lair:5) 19 stones (36, -4, Lair:5) the +10 war axe of Nixuarij {antimagic, rF- rC++ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you vulnerable to fire. It greatly protects you from cold. It lets you see invisible. (37, -32, Lair:5) 25 arrows (38, 2, Lair:5) a +0 trident (39, -21, Lair:5) a cursed -1 club (47, -12, Lair:5) 8 curare-tipped needles (52, -14, Lair:5) a wand of slowing (25/48) a wand of iceblast (11/15) a wand of random effects (22/48) a +1 dagger of venom (53, -41, Lair:5) 21 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (1, 1, Lair:6) a +2 quarterstaff of distortion (4, 3, Lair:6) a +0 scimitar (7, -45, Lair:6) a +0 leather armour (11, -15, Lair:6) a +0 spear (18, 0, Lair:6) a +0 club (19, -47, Lair:6) 6 large rocks (30, -6, Lair:6) a +0 ring mail (33, -22, Lair:6) the +6 demon trident of Corruption {flame, Str+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It makes you more stealthy. a wand of paralysis (8/24) a wand of iceblast (7/15) (36, -24, Lair:6) a +0 ring mail (44, -22, Lair:6) a +0 scimitar (44, -11, Lair:6) a +0 shortbow (47, -1, Lair:6) a cursed -3 flail (48, -24, Lair:6) the +9 executioner's axe of Ysmaryll {flame, *Rage rF++ Str+3 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+3). It greatly protects you from fire. It may make you go berserk in combat. (49, 8, Lair:6) a +0 flail (59, -4, Lair:6) a scroll of random uselessness