Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 14005715637082109657 207 MainBain the Conjurer (level 5, -1/35 HPs) Began as a Human Conjurer on Mar 24, 2024. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:32:15 (3526 turns). MainBain the Conjurer (Human Conjurer) Turns: 3526, Time: 00:32:16 Health: -1/35 AC: 4 Str: 8 XL: 5 Next: 85% Magic: 5/10 EV: 11 Int: 20 God: Gold: 195 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . n - +1 spear (freeze) rCold . . . (no shield) rNeg + . . p - +1 robe {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... u - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons n - a +1 spear of freezing (weapon) Missiles i - 4 boomerangs (quivered) q - 4 poisoned darts Armour f - a +0 pair of boots (worn) j - a +0 leather armour of cold resistance p - a +1 robe of positive energy (worn) Magical Staves s - a staff of air Jewellery u - an amulet of magic regeneration (around neck) Wands o - a wand of paralysis (20) r - a wand of flame (12) Scrolls a - a scroll of poison {unknown} c - a scroll of identify d - a scroll of amnesia {unknown} g - 2 scrolls of torment h - a scroll of noise {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of enchant armour v - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of curing k - a potion of invisibility t - a potion of enlightenment Skills: - Level 2.0 Dodging + Level 3.1 Stealth * Level 3.6 Spellcasting * Level 5.2 Conjurations + Level 0.8 Alchemy + Level 0.6 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 3% N/A 38% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Bombard Conj/Erth 7% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 1 transporter, flt's ghost, amateur FoRe Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The scorpion is almost dead. You feel very sick. The scorpion closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ### ##.#.###.# #.# ##.#####.###.##.# #.# #.......## ##.#.#####.## ##.#####.###...........# ######.# ##...#.###.#.###..# #...##.# #.....## #..#.....# #.#....# ##..(## #.###..#.# #^..#### ##.## ##.#.#.#.# ###.### #@# ##.##.#.# #.....# #s# #.##.#.# #.....# #'# #......# #.....# ... ####.### #.....# ..... #.# #....)# ....... #.# ####....####......... ..# ...........+!........+ ####....####.........# You could see a scorpion. Vanquished Creatures A scorpion (D:4) Jessica (D:3) An iguana (D:4) A gnoll (D:1) 3 adders A dart slug (D:1) 3 ribbon worms 4 ball pythons 7 bats 7 endoplasms A giant cockroach (D:1) 6 hobgoblins 3 kobolds 2 quokkas 2 frilled lizards 7 goblins A rat (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MainBain the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 274 | D:1 | Learned a level 2 spell: Searing Ray 654 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1190 | D:3 | Noticed Jessica 1194 | D:3 | Killed Jessica 1195 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 1599 | D:2 | Learned a level 4 spell: Fulminant Prism 2029 | D:2 | Found a faded altar of an unknown god. 2067 | D:2 | Reached XP level 5. HP: 20/35 MP: 3/9 2654 | D:3 | Found an iron altar of Okawaru. 3033 | D:4 | Reached skill level 5 in Conjurations 3270 | D:4 | Noticed flt's ghost (amateur FoRe) 3363 | D:4 | Found a transporter. 3526 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_totnotflames, minmay_statues_item, grunt_ministairs_11 D:3: cheibrodos_helix_gallery, layout_loops_corners, okawaru_gym_becter, uniq_jessica D:4: layout_loops_corners, gammafunk_ghost_stat_death Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 | 3.6 Conjurations | 5 | 5.2 Stealth | 3 | 3.1 Dodging | | 2.0 Alchemy | | 0.8 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 4 | || 4 Hand axe | 3 | || 3 Spear | | 42 || 42 Throw: Boomerang | | 3 || 3 Cast: Magic Dart | 28 | 19 || 47 Searing Ray | 6 | 16 || 22 Use: Scroll | | 5 || 5 Stab: Sleeping | | 3 || 3 Armour: Robe | 8 | 39 || 47 Dodge: Dodged | 10 | 42 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3533 | 3416 | 117 | 804 | 1247 | 4 | 883.2 | Dungeon | 3533 | 3416 | 117 | 804 | 1247 | 4 | 883.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 894 daAuts D:3: 815 daAuts D:4: 771 daAuts