Dungeon Crawl Stone Soup version 0.32-a0-861-g165e151e72 (webtiles) character file. Game seed: 13719966801129936060 86 MainBain the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Mar 26, 2024. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (3 damage) ... on level 3 of the Dungeon on Mar 28, 2024. The game lasted 00:42:14 (2306 turns). MainBain the Conjurer (Human Conjurer) Turns: 2306, Time: 00:42:15 Health: 0/30 AC: 3 Str: 8 XL: 4 Next: 50% Magic: 0/8 EV: 11 Int: 20 God: Gold: 82 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . g - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn h - ring of resist corrosion MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons g - a +0 whip (weapon) Missiles e - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Magical Staves o - a staff of air Jewellery c - a ring of wizardry (left hand) h - a ring of resist corrosion (right hand) m - a +6 ring of dexterity r - the ring "Zaotaal" {Fire rPois Slay+2} (You found it on level 4 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Wands t - a wand of iceblast (8) Scrolls d - 2 scrolls of revelation {unknown} j - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of immolation {unknown} p - a scroll of noise {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} s - a potion of ambrosia {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth * Level 2.9 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Stone Arrow Conj/Erth 24% 3d8 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 6% 1 Brom's Barrelling Bould Conj/Erth 12% 2d4 21% 4 Fulminant Prism Conj/Alch 6% 3d6 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Ijyb, Natasha Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (60% to hit) The stone arrow hits Natasha. Natasha is moderately wounded. Casting: Stone Arrow (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (moderately wounded, 72% to hit) The searing ray hits Natasha. Natasha is heavily wounded. (Press . to maintain the ray.) Natasha claws you! The searing ray misses Natasha. Natasha casts a spell. The searing ray hits Natasha! Natasha is almost dead. Natasha mumbles some strange words. The cerulean imp hits you with a +1 spear. The searing ray misses Natasha. You finish channelling your searing ray. Natasha barely misses you. The cerulean imp hits you with a +1 spear. The cerulean imp hits you from afar with a +2 spear. Natasha closely misses you. The cerulean imp hits you with a +1 spear. * * * LOW HITPOINT WARNING * * * The cerulean imp hits you from afar with a +2 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Natasha. Natasha is almost dead. Natasha mumbles some strange words. The cerulean imp hits you from afar with a +2 spear. You die... ####.###### .....#.>..### .#####......# .# #....#...#### .###.#..###....# ..........#.##+#### #######.#.#...55..# ...............5..### #######.#......h@...+ #.#####'####### #######.#####.# ............#.### #######.###+#...######## #.##.............. #................. #..........h...... #....######....... You could see Natasha and 3 cerulean imps. Vanquished Creatures Natasha (D:3) 3 adders A ribbon worm (D:2) 2 endoplasms (D:2) A giant cockroach (D:3) 4 goblins 5 hobgoblins 6 kobolds 2 quokkas 4 ball pythons A bat (D:1) 2 frilled lizards 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MainBain the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 464 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 467 | D:1 | Learned a level 2 spell: Searing Ray 1124 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1162 | D:2 | Upgraded the game from 0.32-a0-837-g8d3e27d251 to | 0.32-a0-861-g165e151e72 1252 | D:3 | Noticed Natasha 1255 | D:3 | Killed Natasha 1255 | D:3 | Noticed Ijyb 1256 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 1629 | D:2 | Learned a level 3 spell: Stone Arrow 2242 | D:4 | Noticed an ogre 2243 | D:4 | Identified the ring "Zaotaal" {Fire rPois Slay+2} 2288 | D:3 | Noticed Natasha 2306 | D:3 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_basic D:3: layout_basic, okawaru_metal_pillars_1_2, uniq_natasha, uniq_terence, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_overflow_brackets, nicolae_overflow_hidden_temple, mainiacjoe_overflow_two_lobes, minmay_temple_entry_grid, minivault_19 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Club | 5 | || 5 Whip | | 1 || 1 Cast: Magic Dart | 30 | 10 || 40 Searing Ray | 4 | 6 || 10 Stone Arrow | | 5 || 5 Armour: Robe | 2 | 12 || 14 Dodge: Dodged | 10 | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2307 | 2225 | 82 | 268 | 681 | 4 | 576.8 | Dungeon | 2307 | 2225 | 82 | 268 | 681 | 4 | 576.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1325 daAuts D:1: 829 daAuts D:3: 133 daAuts D:4: 18 daAuts