Maize Level 1 of the Dungeon (3, -16, D:1) a +0 club (15, -18, D:1) a +0 shield (20, -32, D:1) 12 bolts (20, -20, D:1) a +0 scale mail (22, -15, D:1) a +0 club (22, 4, D:1) a +0 leather armour (25, 5, D:1) a +2 pair of boots (25, 14, D:1) a +0 club (30, 14, D:1) 11 bolts (34, -27, D:1) a +0 ring mail (35, -28, D:1) a +0 hunting sling (36, -9, D:1) a stone (38, -9, D:1) 2 stones (39, -22, D:1) a +0 whip (51, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -32, D:2) a +0 dagger (9, -29, D:2) a stone (9, -25, D:2) a stone (9, -12, D:2) a +0 club (10, -27, D:2) 2 stones (10, -11, D:2) a +0 helmet a +0 animal skin a +0 mace (12, -11, D:2) a +0 short sword (13, -3, D:2) a +0 club (15, -3, D:2) a +0 dagger (15, -2, D:2) a +0 club (21, 2, D:2) a +0 scale mail (22, -8, D:2) a +0 spear (23, -25, D:2) a +0 hand axe (23, -9, D:2) 21 stones (25, -10, D:2) 19 bolts (26, -39, D:2) 20 stones (27, -12, D:2) a +0 dagger (28, -24, D:2) a +0 club (32, 0, D:2) 24 arrows (39, -16, D:2) a +0 short sword (41, -14, D:2) a +2 dagger of pain (45, -25, D:2) 20 stones (45, -5, D:2) a +1 hunting sling of velocity Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 16, D:3) a cursed +0 ring mail (20, 36, D:3) a +0 scale mail (34, 26, D:3) 12 stones (35, 16, D:3) 11 arrows (36, 10, D:3) a +0 club (41, 15, D:3) 21 stones (45, 37, D:3) a stone (46, 36, D:3) a stone (48, 37, D:3) a +0 dagger (55, 43, D:3) 19 stones Level 4 of the Dungeon [Shop] Bic Efa's Weapon Shop a +0 war axe (35 gold) a +2 hand axe of flaming (174 gold) a +0 mace (30 gold) 23 arrows (46 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) 28 stones (28 gold) 11 arrows (22 gold) 17 stones (17 gold) a +0 dagger (20 gold) (0, 0, D:4) a +0 leather armour a +0 war axe a +0 club (0, 1, D:4) a +0 hand axe (7, -4, D:4) 16 stones (11, -16, D:4) a +0 club (16, -18, D:4) a +0 dagger a +0 robe a +2 dagger of protection a +0 robe (17, -4, D:4) a +0 robe (22, -26, D:4) a +0 leather armour (25, -25, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Panarah's Antique Armour Emporium a +0 leather armour (50 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a cursed +0 robe (2 gold) a +0 robe (17 gold) a +1 plate armour of positive energy (800 gold) the +0 scale mail of the Ban {rElec Int-5 Dex+5} (450 gold) It affects your intelligence (-5). It affects your dexterity (+5). It insulates you from electricity. a +0 chain mail (112 gold) [Shop] Pathraano's Armour Emporium a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 shield (45 gold) +1 steam dragon scales (470 gold) a +3 plate armour of cold resistance (450 gold) a +0 chain mail (45 gold) a +2 chain mail of magic resistance (215 gold) (0, 0, D:5) a +0 club (7, -16, D:5) 15 stones (24, -8, D:5) 6 javelins (28, -18, D:5) a +0 leather armour a +0 hand axe (29, -20, D:5) a +0 robe a +0 dagger a +0 falchion a +0 chain mail a +0 club (30, -20, D:5) a +0 dagger a +0 war axe a +0 ring mail a +0 club a +0 robe a +0 dagger (30, 11, D:5) a +0 hunting sling (31, -20, D:5) a +0 trident (31, 7, D:5) 11 poisoned needles (40, -18, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) 19 arrows (1, 2, D:6) a +0 scale mail (2, -18, D:6) 13 poisoned needles (12, -3, D:6) a +0 hand axe a +0 dagger (13, -45, D:6) 3 needles of sleeping (17, -1, D:6) a +0 mace (18, -44, D:6) 4 curare-tipped needles (20, -30, D:6) a +0 club (24, -26, D:6) 16 sling bullets (28, -20, D:6) 24 stones (41, -17, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 whip (4, -26, D:7) a +0 animal skin (4, -25, D:7) a +1 whip of flaming a +0 robe of magic resistance a +0 animal skin (5, 14, D:7) 20 stones (9, 18, D:7) a +0 falchion (10, 18, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 hand axe (11, -19, D:7) a +0 falchion (11, -17, D:7) a +0 dagger a +0 robe a +0 shortbow 20 arrows (12, -17, D:7) a +0 dagger (14, -18, D:7) a +0 dagger a +0 chain mail (17, -6, D:7) a +0 dagger a +2 robe of cold resistance (18, -18, D:7) a +0 giant club (19, -18, D:7) a +0 shortbow 22 arrows (19, -16, D:7) 10 poisoned needles (20, -19, D:7) an arrow (28, 8, D:7) a +0 hand axe a cursed -2 plate armour (29, 1, D:7) 21 sling bullets (29, 8, D:7) a cursed -2 mace a cursed +0 ring mail (29, 9, D:7) a +0 dagger a +0 dagger a +0 robe (29, 10, D:7) a +0 dagger a cursed +0 robe (34, -24, D:7) a +0 hunting sling (40, 24, D:7) a +0 war axe (40, 29, D:7) a cursed -1 trident (41, 26, D:7) a +0 helmet (53, -19, D:7) a +0 robe a +0 dagger (55, -20, D:7) a +0 chain mail a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (4, 18, D:8) a +0 dagger (15, 1, D:8) 2 curare-tipped needles (16, 35, D:8) 23 arrows (29, -2, D:8) 21 stones (31, 45, D:8) a cursed -1 dire flail a +0 giant club (41, 38, D:8) a tomahawk (41, 39, D:8) a tomahawk (41, 41, D:8) a +0 club 3 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +2 pair of boots (1, 2, D:9) a +1 rapier of flaming (8, 4, D:9) a +0 shortbow (12, -17, D:9) a +0 mace a +0 ring mail a +0 flail a +0 plate armour (14, 4, D:9) a +0 quarterstaff (19, -2, D:9) a +0 dagger (19, -1, D:9) a +0 dagger a +0 blowgun 6 curare-tipped needles (20, -1, D:9) 3 stones (22, -6, D:9) 2 stones (26, 10, D:9) a +0 club a +0 war axe a +0 plate armour (27, 11, D:9) a +0 club a +0 club (29, 10, D:9) a +0 falchion (31, -9, D:9) a +0 rapier (35, -5, D:9) a +0 quarterstaff (46, 17, D:9) a +0 giant club (50, -24, D:9) an uncursed staff of power (52, 12, D:9) 21 stones (57, -4, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour a +0 mace a +0 scale mail (0, 1, D:10) a +0 morningstar a +0 whip (0, 2, D:10) a +0 hand axe a +0 blowgun 14 poisoned needles (1, 1, D:10) a cursed -1 flail a +0 whip a +0 giant spiked club (3, 0, D:10) 2 poisoned needles (7, -23, D:10) a +0 falchion (8, -17, D:10) a +0 dagger a +0 robe (8, -15, D:10) a +1 dagger of protection a +0 scale mail a +0 club a +0 leather armour a +0 leather armour (18, -12, D:10) a +0 war axe (21, 12, D:10) a +0 mace (24, -11, D:10) a +0 trident (25, -23, D:10) a +0 short sword a +0 hand crossbow 26 bolts (26, -23, D:10) a +0 short sword (31, -23, D:10) an arrow (32, -22, D:10) a +0 short sword (33, -22, D:10) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour a +0 shortbow 25 arrows (33, -21, D:10) a +0 dagger a +0 robe (43, -14, D:10) a +0 morningstar (47, -35, D:10) a +0 flail a +0 ring mail (47, -34, D:10) a +0 dagger of protection a +0 war axe a +0 falchion of holy wrath (49, -13, D:10) a +0 giant club (52, 0, D:10) a +0 whip Level 11 of the Dungeon [Shop] Burr's Armour Shoppe a +0 cloak (67 gold) a +2 naga barding of cold resistance (600 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 crystal plate armour (1200 gold) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (900 gold) It makes you much more stealthy. a +0 ring mail (60 gold) a +0 ring mail (60 gold) the +0 chain mail "Dunur Boih" {-Tele Int+3 Dex+5} (340 gold) It affects your intelligence (+3). It affects your dexterity (+5). It prevents most forms of teleportation. a +1 helmet (172 gold) (0, 0, D:11) a +0 great sword (4, -1, D:11) an uncursed staff of fire (27, -25, D:11) a +0 shortbow 5 arrows (33, 13, D:11) a +2 cloak of invisibility a +0 scale mail 2 tomahawks of returning (36, 10, D:11) a +0 ring mail (38, -5, D:11) a +0 battleaxe a +0 robe (38, -4, D:11) a +5 long sword a +0 robe a cursed +2 dagger of speed a +0 robe a cursed +6 scimitar a +0 robe (38, -3, D:11) a +0 dire flail a +0 robe (47, -5, D:11) a cursed +4 war axe (48, -20, D:11) a +5 long sword of freezing a +0 robe (48, -19, D:11) a +4 dire flail a +0 robe (49, -21, D:11) a +4 short sword a +0 robe (49, -20, D:11) a +0 spear a +0 robe (49, -19, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a kobold corpse an ugly thing corpse (0, 1, D:12) a +0 whip a cursed -3 club a +0 short sword a big kobold corpse (0, 12, D:12) the +3 broad axe "Uwnadi" {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. a potion of curing (0, 13, D:12) a +0 club (unseen) (0, 22, D:12) 14 gold pieces (1, 11, D:12) 15 stones (1, 12, D:12) a +0 trident an orc corpse (1, 13, D:12) a +0 short sword a hound corpse (1, 14, D:12) a +0 robe (24, -1, D:12) a cursed -2 dagger a +0 robe (25, -2, D:12) a +0 dagger a cursed -2 ring mail an orc skeleton (25, -1, D:12) a +0 flail a +0 ring mail (26, -2, D:12) a +0 leather armour the Ecumenical Temple