Maize Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -1, D:1) a +0 robe (6, 25, D:1) a +0 club (8, 33, D:1) a +0 mace (14, 49, D:1) a cursed -2 club (17, 9, D:1) a +0 club (19, -12, D:1) 17 bolts (27, 31, D:1) 21 arrows (28, 22, D:1) a +0 dagger (32, 3, D:1) 20 arrows (36, 28, D:1) a +0 shield (41, -2, D:1) a +0 ring mail (42, -8, D:1) 2 stones (43, -7, D:1) a stone (44, -6, D:1) a stone (47, -4, D:1) a +0 club (47, -3, D:1) a +0 short sword (52, 22, D:1) a +0 short sword Level 2 of the Dungeon (2, 2, D:2) 15 bolts (13, 10, D:2) 10 stones (14, 6, D:2) a cursed -1 whip (37, 36, D:2) a +0 hunting sling (42, 4, D:2) a cursed +0 robe (47, 6, D:2) a +0 ring mail (48, 3, D:2) a +0 dagger (50, 19, D:2) 26 stones (56, 2, D:2) a +0 halberd (57, 2, D:2) a +0 ring mail a +0 whip a +0 flail a +0 chain mail Level 3 of the Dungeon (5, 6, D:3) a +0 halberd a +0 club (8, -28, D:3) 22 bolts (8, -5, D:3) 26 bolts (10, -34, D:3) a +0 robe (10, -19, D:3) a throwing net (11, -35, D:3) 18 arrows (12, -6, D:3) a +0 ring mail a +0 falchion (12, 4, D:3) a +0 whip of flaming (13, -6, D:3) a +0 ring mail a +0 hand axe (13, 0, D:3) 13 bolts (13, 5, D:3) a +0 whip (14, -15, D:3) a +0 hand axe (14, 6, D:3) a stone (14, 7, D:3) a +0 club (15, 6, D:3) 3 stones (25, -27, D:3) 17 stones (27, 1, D:3) a +0 dagger a +0 leather armour a cursed +0 whip a cursed +0 leather armour (28, 0, D:3) a +1 leather armour of positive energy (29, -8, D:3) a +0 scale mail (34, -9, D:3) 24 sling bullets (35, -26, D:3) a +0 robe (42, -7, D:3) a +0 whip (48, -24, D:3) a +4 dagger of venom a +0 robe a +0 whip a +0 hand axe a +0 leather armour a +0 whip a +0 mace a +0 short sword (49, -24, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Tushrenug's Weapon Emporium a +2 vampiric long sword (315 gold) 11 arrows (30 gold) a +1 broad axe of chopping (182 gold) the +7 great sword "Toempuad" {flame, Dex+4 SInv} (928 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It lets you see invisible. a +0 trident (49 gold) a +1 broad axe of electrocution (238 gold) a +0 flail of holy wrath (116 gold) a +5 blowgun (413 gold) the cursed +1 halberd of the Desolation of Salt {pain, rF+ MP+9} (628 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. [Shop] Gemenk's Antique Weapon Shop a +0 rapier (72 gold) a +0 scimitar (72 gold) a +4 glaive of freezing (606 gold) a +0 hunting sling (27 gold) a +0 arbalest (81 gold) a +0 quarterstaff (72 gold) a +0 giant club (30 gold) a +4 hand crossbow of freezing (509 gold) a +2 hunting sling of freezing (264 gold) [Shop] Ozyoca's Assorted Antiques a scroll of fear (119 gold) a +0 trident (119 gold) a scroll of noise (34 gold) a potion of heal wounds (170 gold) a +0 ring mail (136 gold) a +0 plate armour of positive energy (918 gold) 2 potions of agility (272 gold) a +0 pair of gloves (153 gold) a potion of heal wounds (170 gold) a +0 robe (23 gold) a potion of haste (340 gold) [Shop] Puwkat's Assorted Antiques a scroll of vulnerability (142 gold) a +0 pair of gloves (85 gold) 2 potions of degeneration (38 gold) a scroll of fear (66 gold) a scroll of identify (38 gold) a +0 whip (47 gold) a +0 plate armour (437 gold) a +3 ring of dexterity (298 gold) a wand of paralysis (5) (133 gold) a box of beasts (380 gold) a +0 rapier of holy wrath (174 gold) [Shop] Raaluf's Gadget Emporium a phantom mirror (420 gold) a wand of disintegration (16) (280 gold) a wand of disintegration (15) (266 gold) a wand of acid (11) (420 gold) a phial of floods (560 gold) a wand of scattershot (4) (336 gold) a sack of spiders (280 gold) a wand of enslavement (9) (154 gold) a wand of flame (18) (140 gold) a phantom mirror (420 gold) (0, 0, D:4) 7 needles of paralysis (3, 25, D:4) a +0 dagger (13, 18, D:4) a +0 flail (21, 18, D:4) a +0 ring mail (24, 26, D:4) a +0 scale mail (31, -19, D:4) 18 bolts (33, -19, D:4) a +0 ring mail (37, -19, D:4) a +0 scimitar (37, -9, D:4) 14 bolts (40, 8, D:4) 25 stones (40, 12, D:4) a +0 robe Level 5 of the Dungeon (8, 24, D:5) a cursed -3 falchion (8, 30, D:5) a cursed -1 mace (20, 4, D:5) a +6 flail of holy wrath a +0 ring mail (23, 26, D:5) a +0 trident (28, 42, D:5) a +0 scale mail a +2 quarterstaff of chaos (30, 43, D:5) a +1 mace of pain (37, 40, D:5) 18 stones (52, 21, D:5) a +0 mace Level 6 of the Dungeon (3, 5, D:6) a +0 quarterstaff (33, -44, D:6) 19 stones (41, -46, D:6) a +0 hand axe (41, -45, D:6) a +0 dagger a +0 robe (41, -44, D:6) a +1 whip of flaming (42, -45, D:6) a +0 hand axe (44, -44, D:6) a +2 falchion of holy wrath a +0 leather armour (51, -33, D:6) 10 stones (52, -29, D:6) the +6 hunting sling "Ympizup" {velocity, rElec rF+ MP+9 SInv} Any stone fired from it inflicts extra damage. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. (52, -1, D:6) a +0 hand axe (54, -38, D:6) a +0 mace (54, -36, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 38, D:7) a +0 leather armour a +0 dagger a +0 dagger (0, 42, D:7) a +0 dagger (4, 37, D:7) a stone (5, 30, D:7) a stone (5, 31, D:7) a stone (7, 10, D:7) a +0 falchion (12, 27, D:7) a +0 chain mail (15, 12, D:7) a +0 chain mail a +0 quarterstaff a +0 leather armour a +0 falchion a +0 scale mail a +0 halberd 23 stones (20, 14, D:7) a +0 animal skin (20, 15, D:7) a +0 animal skin (20, 17, D:7) a +2 whip of electrocution a +0 robe (20, 28, D:7) 17 stones (24, 11, D:7) a cursed +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +2 spear of piercing (5, 26, D:8) 12 stones (18, -5, D:8) 2 scrolls of immolation 2 scrolls of noise (27, 0, D:8) a +0 rapier (31, 8, D:8) 13 arrows (35, 23, D:8) 11 poisoned needles (41, 23, D:8) an arrow (43, 22, D:8) an arrow (44, 22, D:8) 2 arrows (46, 22, D:8) a +0 shortbow 7 arrows (50, -6, D:8) a +0 ring mail (51, 23, D:8) 11 bolts (52, -2, D:8) a +0 war axe (66, 6, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (2, 15, D:9) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +0 short sword (15, 2, D:9) a +0 hunting sling (19, 0, D:9) a +0 rapier (36, 21, D:9) a +0 troll leather armour (39, -12, D:9) a +0 spear (40, 6, D:9) a +0 short sword (41, 8, D:9) a +0 shortbow 15 arrows (42, 9, D:9) a +0 hand axe a +0 ring mail (42, 10, D:9) a +0 club a +0 dagger a +0 robe (42, 11, D:9) a +0 flail (43, 9, D:9) a +0 dagger a +0 robe (45, -26, D:9) a +0 short sword (45, 16, D:9) a +4 scimitar of flaming a +0 robe (48, -19, D:9) 23 stones (53, -1, D:9) 18 stones (67, -9, D:9) a potion of blood Level 10 of the Dungeon (4, -1, D:10) a poisoned needle (4, 15, D:10) a +0 flail of draining a +0 scale mail (5, -1, D:10) a poisoned needle (15, 29, D:10) a tomahawk (16, 23, D:10) a poisoned needle (16, 24, D:10) a stone (16, 26, D:10) a +0 giant spiked club a +5 falchion of freezing a +0 robe a +0 flail (16, 27, D:10) a cursed +4 great sword a +0 plate armour a +0 long sword a +0 robe a +0 glaive a +0 chain mail (16, 28, D:10) 8 curare-tipped needles a +0 ring mail (16, 32, D:10) a tomahawk (17, 22, D:10) a +0 short sword (17, 26, D:10) a +0 mace a tomahawk a +0 leather armour a +4 falchion of freezing a cursed +0 robe a +0 scimitar a +0 robe (18, 21, D:10) a +2 short sword of distortion a +0 blowgun 4 poisoned needles (20, 13, D:10) a +0 robe (20, 18, D:10) a +0 club (21, 17, D:10) a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 robe (21, 18, D:10) a +0 whip (22, 16, D:10) a +0 leather armour (22, 17, D:10) a +3 dire flail of holy wrath a +0 chain mail (22, 18, D:10) a stone (23, 24, D:10) 2 arrows (25, 28, D:10) a +0 shortbow 17 arrows (30, -24, D:10) a +0 plate armour (30, 35, D:10) 17 stones (35, -18, D:10) a +3 short sword of speed (47, -2, D:10) a +0 robe (51, 11, D:10) a +0 ring mail (55, -1, D:10) a cursed -3 giant club (56, -3, D:10) 13 arrows Level 1 of the Lair of Beasts (1, 0, Lair:1) a +0 robe (6, 1, Lair:1) a +0 long sword (8, -39, Lair:1) a book of Minor Magic (8, -19, Lair:1) 9 stones (15, -16, Lair:1) the +6 dagger "Wetes" {holy, rN+ MR++ Int+2 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of teleportation an uncursed ring of wizardry (15, 1, Lair:1) a +0 hunting sling (19, -45, Lair:1) a +4 quick blade (25, -24, Lair:1) the cursed +0 buckler of Heresy {rPois} It protects you from poison. It has a curse placed upon it. (26, -51, Lair:1) a +0 broad axe (40, -46, Lair:1) 27 stones (49, -18, Lair:1) 12 arrows (53, -13, Lair:1) 15 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a ration (6, 2, Lair:2) 20 gold pieces (7, -18, Lair:2) 17 gold pieces (11, -22, Lair:2) a cursed -1 hand axe (12, -22, Lair:2) 21 bolts (14, -22, Lair:2) 18 gold pieces (18, 16, Lair:2) an uncursed ring of positive energy (24, 13, Lair:2) a +0 robe (28, -8, Lair:2) a +0 robe a volcano (0, 0, Volcano) a large rock (3, -3, Volcano) a +4 scimitar of flaming a +0 morningstar a +0 mace