Maize Level 1 of the Dungeon (17, 7, D:1) a +0 mace (17, 39, D:1) a +0 dagger (22, 32, D:1) a +2 dagger of holy wrath (23, 7, D:1) a +0 club (26, 17, D:1) 6 needles of confusion (28, 4, D:1) 21 stones (28, 26, D:1) a +0 club (30, 17, D:1) a cursed -2 club (40, 21, D:1) a +0 hunting sling (44, 45, D:1) a +0 club (52, 10, D:1) a +0 dagger a +0 club (55, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) 15 stones (0, 45, D:2) a +0 club (1, 47, D:2) 23 arrows (4, 18, D:2) a +0 animal skin (5, 3, D:2) 26 arrows (15, 20, D:2) a +0 dagger a +0 robe (16, 22, D:2) a +0 dagger a +0 robe (17, 10, D:2) a +0 robe (42, 44, D:2) a +0 robe (45, 11, D:2) a +0 robe (46, 48, D:2) a cursed -2 long sword (50, 42, D:2) a +1 vampiric falchion Level 3 of the Dungeon (0, 0, D:3) a cursed -3 hand axe (12, 24, D:3) 21 bolts 12 sling bullets (14, 37, D:3) a +0 dagger (16, 35, D:3) a +0 whip (17, 2, D:3) a +0 robe (36, 29, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of summoning (0, 33, D:4) a +0 chain mail (1, 12, D:4) 10 poisoned needles (1, 27, D:4) 17 stones (5, 25, D:4) a +7 rapier a +2 leather armour of cold resistance (11, 15, D:4) 17 sling bullets (13, 8, D:4) a cursed +0 scale mail (15, 8, D:4) a +0 giant club (17, 39, D:4) 28 stones (18, 3, D:4) a +0 spear (23, 1, D:4) a +0 shield (26, 15, D:4) a +0 giant spiked club (27, 4, D:4) a +0 mace (27, 5, D:4) a +0 leather armour a +0 falchion (33, 28, D:4) the +6 dagger "Juror" {flame, rElec MR+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (41, 4, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) a -5 ring of evasion an uncursed ring of attention (4, 11, D:5) a +0 robe (19, -10, D:5) a +0 falchion (27, 8, D:5) 23 bolts (29, 6, D:5) a +0 ring mail (31, -15, D:5) a +0 falchion (35, -29, D:5) a +0 halberd (36, -12, D:5) a cursed +0 ring mail (37, -12, D:5) a +0 rapier (42, -15, D:5) 18 bolts (42, -4, D:5) a +0 trident (42, 1, D:5) 22 stones (47, -24, D:5) 22 bolts (48, -36, D:5) 6 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, 2, D:6) 12 arrows (3, -7, D:6) 9 poisoned needles (8, -10, D:6) 7 stones (12, -13, D:6) a +2 dagger of pain a +0 robe (12, -10, D:6) a +3 dagger a +0 robe (12, -9, D:6) a +0 chain mail (30, -5, D:6) a +0 robe a +2 scythe of protection (38, -4, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff of protection (6, 9, D:7) a cursed +3 scimitar a +0 robe a +0 hand axe a +0 robe a +3 halberd a +0 robe (6, 10, D:7) a +0 scimitar a +0 robe (12, 9, D:7) a cursed ring of attention (13, 20, D:7) 9 stones (16, -19, D:7) 12 stones (19, 19, D:7) a +0 club (20, 11, D:7) 2 throwing nets (24, 32, D:7) a +0 leather armour (28, -21, D:7) a +0 robe (28, 10, D:7) a +0 robe (32, -13, D:7) a +0 mace a cursed +0 leather armour a +0 short sword a +0 war axe a +0 chain mail (38, 5, D:7) a cursed +0 giant club Level 8 of the Dungeon (0, 0, D:8) a potion of haste (1, -4, D:8) a potion of curing (1, -1, D:8) a +0 ring mail (1, 5, D:8) a ration (1, 6, D:8) a ration (3, -1, D:8) 17 gold pieces (39, -3, D:8) 24 bolts