Majang Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 20, D:1) a +0 whip (3, 0, D:1) a +0 whip (12, 51, D:1) a +0 short sword (17, -5, D:1) a +0 mace (26, 27, D:1) a +0 chain mail (26, 34, D:1) a +0 club (27, 9, D:1) 16 bolts (36, 26, D:1) a +0 club (38, 18, D:1) a +0 club (51, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, 1, D:2) a cursed -2 club (10, 34, D:2) a +0 leather armour (10, 42, D:2) a +0 hunting sling (11, -3, D:2) a +0 mace (14, 12, D:2) a +0 short sword (15, 14, D:2) a +0 club (16, 41, D:2) a cursed +0 club (27, -3, D:2) a +0 flail a +0 chain mail (29, 26, D:2) a +0 robe (37, 4, D:2) a +0 club (42, -3, D:2) a +0 flail (47, 10, D:2) a +0 short sword a +0 plate armour (52, 17, D:2) a +0 club (57, 33, D:2) 9 arrows (61, 41, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, -4, D:3) a +0 rapier of venom (7, 1, D:3) 14 arrows (9, -13, D:3) a +0 robe (9, 13, D:3) a +0 dagger (12, -16, D:3) a +0 leather armour (21, 5, D:3) a +0 dagger (35, 0, D:3) a +0 club (36, -10, D:3) a +0 leather armour (41, -6, D:3) a +0 club (41, 11, D:3) an uncursed amulet of magic regeneration (42, -5, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -4, D:4) a scarf of spirit shield (2, 11, D:4) a +0 giant spiked club (3, -39, D:4) a +0 club (3, -6, D:4) a scroll of teleportation (3, -5, D:4) 6 gold pieces (3, -3, D:4) 8 gold pieces (4, -5, D:4) a potion of agility (12, 6, D:4) a +0 dagger (15, -34, D:4) 15 arrows (20, 5, D:4) a +0 dagger (41, -16, D:4) 15 sling bullets (45, -32, D:4) 25 bolts (48, -40, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 9 arrows (6, -10, D:5) an uncursed staff of summoning (9, 13, D:5) a +0 leather armour (10, 25, D:5) a +0 ring mail (15, 32, D:5) a +0 battleaxe (17, 10, D:5) 6 needles of sleeping (20, 36, D:5) a +0 robe (24, 11, D:5) a +0 buckler (34, 10, D:5) 11 arrows (37, 15, D:5) a +0 dagger a +0 leather armour (38, 18, D:5) a +0 shortbow (51, -4, D:5) an arrow (51, 23, D:5) 3 javelins (52, -8, D:5) a +0 shortbow 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +1 hand axe of electrocution (3, 11, D:6) a +0 giant spiked club (17, -5, D:6) 16 bolts (17, 15, D:6) a +0 ring mail (20, 32, D:6) a +0 flail a +0 leather armour a +0 morningstar a +0 chain mail (21, 32, D:6) a +0 hand axe (22, 47, D:6) a +0 flail a +0 club (23, 47, D:6) a +3 war axe of chopping a +0 chain mail (29, 18, D:6) a +0 war axe a +1 chain mail of cold resistance (32, 18, D:6) a +1 dagger of venom a +0 robe (33, 1, D:6) a +0 whip (33, 16, D:6) a +0 hand axe (33, 17, D:6) a +0 dagger a +0 robe (35, 1, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Mirreise's Armour Shoppe a +0 leather armour (26 gold) a +0 helmet (58 gold) a +2 chain mail of fire resistance (279 gold) a +0 leather armour (26 gold) a +2 robe of positive energy (191 gold) a +4 plate armour of positive energy (611 gold) a +0 ring mail (52 gold) a +0 pair of boots of running (409 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) (0, 0, D:7) a +3 short sword (2, -1, D:7) a +0 dagger of speed (3, -11, D:7) 15 arrows (5, -1, D:7) a +0 dagger a +0 ring mail (5, 0, D:7) a tomahawk (6, -1, D:7) a tomahawk (6, 0, D:7) a tomahawk (19, -5, D:7) an arrow (19, 38, D:7) a +0 dagger a +0 robe (20, -5, D:7) a +0 shortbow 13 arrows (21, -7, D:7) an arrow (22, -2, D:7) a +0 spear (22, 28, D:7) a +0 leather armour a +0 hand axe (35, 32, D:7) 4 large rocks a +0 ring mail a +0 mace (43, -5, D:7) a +0 leather armour (46, 11, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Vozxeru's Antique Weapon Shop a +0 war axe (63 gold) the +4 trident "Kimuluwk" {drain, *Corrode rPois rF- rN+++} (826 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. a +2 hand axe of flaming (313 gold) a +4 battleaxe (513 gold) a +0 lajatang (270 gold) a +2 short sword of holy wrath (313 gold) a +0 hand axe (54 gold) a +0 long sword (63 gold) a +1 rapier of speed (342 gold) a +0 quarterstaff of protection (122 gold) (0, 0, D:8) 7 sling bullets (3, -35, D:8) a +0 rapier (3, -13, D:8) a +0 trident (6, -27, D:8) a +0 mace (8, -10, D:8) a +0 helmet (12, -3, D:8) a +0 leather armour (17, -30, D:8) a +0 giant club (22, -26, D:8) a +0 short sword a +0 club a +0 robe a +3 scimitar of flaming (33, -26, D:8) a +0 giant club a +0 giant club (38, 15, D:8) 3 needles of paralysis (41, 7, D:8) a +1 helmet a scroll of random uselessness 2 scrolls of noise a +0 helmet a +0 quarterstaff (44, -36, D:8) a cursed -2 giant club a +0 giant club (46, -26, D:8) a +0 robe a +0 dire flail (49, -27, D:8) a cursed +0 robe a +0 flail (49, 20, D:8) a cursed -3 shortbow (51, -28, D:8) a +0 robe a +4 mace (52, -28, D:8) a +0 robe a cursed +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 spear (6, 1, D:9) the cursed +1 hunting sling of the Dead {flame, rF- rC+ Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (6, 3, D:9) a +2 flail of holy wrath (7, 1, D:9) a +2 scimitar of holy wrath (8, 3, D:9) a +2 hand crossbow of velocity (17, -9, D:9) a +0 long sword (33, 13, D:9) a +0 chain mail a +0 club (34, 13, D:9) a +0 trident a +0 hand axe a +0 ring mail (34, 14, D:9) a +0 mace a +0 chain mail (35, 14, D:9) a +0 whip a +0 leather armour (36, 14, D:9) a +0 scimitar a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (0, 2, D:10) a +0 ring mail (4, 5, D:10) a +0 chain mail (4, 36, D:10) a scroll of random uselessness (7, 3, D:10) a +0 short sword (8, 27, D:10) a +0 giant club a +0 giant club (9, 29, D:10) a +0 robe (10, 1, D:10) a +0 long sword (16, 3, D:10) a +0 club (21, 12, D:10) a +0 whip a +0 scale mail (21, 25, D:10) a +0 leather armour (25, 12, D:10) a cursed -3 dagger a +0 robe (25, 45, D:10) a +0 war axe (28, 6, D:10) a +0 robe a +0 dagger (29, 7, D:10) a +0 plate armour a +0 trident (29, 9, D:10) a +0 dagger a +0 robe (30, 6, D:10) a +0 dire flail a cursed +0 chain mail (30, 41, D:10) a +0 dagger (33, 34, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 mace (4, -26, D:11) a +0 club (4, -25, D:11) a +0 short sword (4, -22, D:11) a +0 short sword (5, -22, D:11) a +0 short sword (14, -7, D:11) a +0 ring mail (19, -1, D:11) a +0 mace a cursed +0 ring mail (24, -36, D:11) a +0 robe (29, -16, D:11) a +0 large shield (30, -36, D:11) a +0 robe a +4 long sword (33, -38, D:11) a cursed +0 halberd a +0 chain mail a +0 hand axe a +0 robe 20 bolts (34, -38, D:11) a +5 great sword a +0 robe a +4 hand axe a +0 robe (37, -19, D:11) 25 bolts (42, -17, D:11) a large rock (43, -19, D:11) a large rock (43, 2, D:11) 14 poisoned needles (44, -16, D:11) 2 large rocks (47, -27, D:11) 5 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (25, 2, Lair:1) 27 stones (44, -9, Lair:1) 11 bolts (45, -21, Lair:1) a +0 chain mail (60, -18, Lair:1) 10 sling bullets an ice cave (0, 0, IceCv) a scroll of torment (10, 0, IceCv) a +0 chain mail (32, 5, IceCv) 2 tomahawks (38, 10, IceCv) a polar bear skeleton (40, 11, IceCv) a polar bear skeleton