Majang Level 1 of the Dungeon (15, 7, D:1) a +0 whip a stone (18, 29, D:1) 7 stones (27, 2, D:1) a cursed +0 hunting sling (40, 7, D:1) a +0 leather armour (42, 4, D:1) a +0 club (42, 5, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 spear "Deci" {freeze, *Rage +Rage Int+9 Dex-3} (5140 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). It affects your dexterity (-3). It lets you go berserk. It may make you go berserk in combat. the +12 hand axe of Attainder {venom, +Inv rF+ Dex-2 SInv} (8460 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It protects you from fire. It lets you see invisible. It lets you turn invisible. the +11 dagger "Ykitzydd" {drain, Fragile Dex+4 Stlth+} (7120 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It will be destroyed if unequipped. It makes you more stealthy. the +5 ring mail of Fucukocsusm {rElec rPois Regen+ Dex+4} (5560 gold) It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. (0, 0, D:2) a +0 dagger (2, 13, D:2) a cursed -2 whip (16, 11, D:2) a +0 scale mail (18, 22, D:2) a +0 ring mail (19, 23, D:2) 16 arrows (25, 32, D:2) a +0 dagger (26, 3, D:2) a +2 dagger of venom (29, 33, D:2) a +0 club (30, 21, D:2) a +0 dagger (33, -19, D:2) a stone (35, -21, D:2) a +0 dagger (42, 11, D:2) a +0 rapier (43, 7, D:2) a +0 club (47, 9, D:2) a +3 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -2 scythe a +0 robe (24, -4, D:3) a +0 whip (40, 7, D:3) a stone (46, -14, D:3) 18 stones (46, 25, D:3) a +0 falchion a +0 flail (46, 26, D:3) a +3 dagger a +0 dagger a +0 short sword (60, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves a +0 scale mail (0, 35, D:4) a scroll of teleportation (17, 36, D:4) a +0 trident (20, 36, D:4) a +0 leather armour (20, 37, D:4) a +0 dagger a +0 robe (27, 39, D:4) a +0 dagger a +0 dagger a +0 robe a +0 hand axe 5 boomerangs a +0 leather armour (31, 0, D:4) a scroll of random uselessness (37, -11, D:4) 11 stones (40, 36, D:4) 14 poisoned darts (41, 35, D:4) a scroll of teleportation (44, 36, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (9, 38, D:5) 27 arrows 21 stones (10, 4, D:5) a scroll of teleportation (13, 22, D:5) a +0 scale mail (18, 40, D:5) an uncursed staff of death (27, 26, D:5) a +0 flail (32, 27, D:5) a scroll of teleportation (40, 14, D:5) a scroll of teleportation (42, 13, D:5) 19 stones (42, 27, D:5) a +0 flail a +0 spear (43, 27, D:5) a +0 spear (48, -4, D:5) a +0 club a +0 whip a +0 whip a cursed +0 club (49, 28, D:5) a +2 whip of electrocution (50, 21, D:5) 16 poisoned darts (55, 20, D:5) a +0 trident a +0 leather armour (60, 16, D:5) a +0 mace (66, 9, D:5) a +0 whip a +0 ring mail (67, 8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a scroll of random uselessness a +0 short sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 short sword a +0 plate armour a +0 hand axe a +0 leather armour a +0 club a +0 trident a +0 chain mail a +0 club a +0 flail (5, 0, D:6) a potion of haste (6, -11, D:6) 23 arrows (12, 0, D:6) a +0 robe (18, 12, D:6) a +0 robe (25, -15, D:6) a +3 rapier (26, -5, D:6) 15 stones (26, 0, D:6) the +1 leather armour of Happy Babbling {-Cast rN+ rCorr} It protects you from negative energy. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (37, -10, D:6) 22 sling bullets (43, -16, D:6) a +0 scale mail (46, -12, D:6) a +0 whip (52, 5, D:6) a +0 spear a +0 halberd a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (1, -2, D:7) a cursed +0 flail (4, -6, D:7) a +0 shortbow 21 arrows a +0 dagger a +0 halberd a +0 chain mail a +0 halberd a +0 plate armour (6, -5, D:7) a +0 trident a +0 ring mail (6, 3, D:7) 13 stones (9, -7, D:7) a +0 hand axe (22, 0, D:7) the +3 dagger "Yluiggen" {freeze, rElec MP-9 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. (26, -15, D:7) a cursed -2 war axe (unseen) (30, 0, D:7) a +0 plate armour