Majang Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (2, -3, D:1) a +0 hand axe (6, 13, D:1) 21 bolts (14, 29, D:1) a +0 club (17, 1, D:1) a +0 dagger (23, 12, D:1) a +0 dagger (25, 2, D:1) a +0 club (27, 17, D:1) a +2 barding (44, -3, D:1) 31 stones Level 2 of the Dungeon (0, 0, D:2) 17 stones (0, 2, D:2) a stone (0, 3, D:2) a stone (0, 4, D:2) a stone (4, -2, D:2) a +0 club (21, 17, D:2) 19 stones (24, 22, D:2) a +0 whip (28, -3, D:2) a +0 robe (28, 6, D:2) 24 stones (29, 20, D:2) a +0 leather armour (32, -10, D:2) a +0 dagger (34, -2, D:2) a +0 whip (37, 6, D:2) a +0 short sword (42, 5, D:2) 24 stones (52, 4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 13, D:3) 2 poisoned darts (3, 14, D:3) 2 poisoned darts (4, 14, D:3) a +2 dagger of venom a +0 dagger a +0 short sword of venom (4, 15, D:3) a +2 dagger of distortion 3 poisoned darts a +1 dagger of distortion (5, 13, D:3) a +0 spear (5, 15, D:3) a +0 short sword 6 poisoned darts (6, -3, D:3) a +0 dagger (6, 16, D:3) 2 poisoned darts (8, 1, D:3) a +0 chain mail a +0 hand axe (8, 4, D:3) a +0 dagger (10, 0, D:3) a +0 robe a +1 dagger of venom (10, 14, D:3) 9 arrows (13, 21, D:3) a +0 trident (14, 17, D:3) a +0 robe a +0 dagger (14, 28, D:3) a +0 helmet (21, -2, D:3) a +0 short sword a +0 robe (31, 7, D:3) a +0 dagger (48, 12, D:3) a +0 dagger (52, -4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a +0 leather armour (4, -8, D:4) a +0 club (26, -12, D:4) a +0 dagger (28, -1, D:4) a +0 helmet (29, -1, D:4) a +0 dagger a +0 robe (29, 33, D:4) a +0 long sword (31, 1, D:4) a +0 whip a +0 leather armour (33, -1, D:4) a +0 dagger a +0 robe (39, -9, D:4) a +0 hand axe (40, -8, D:4) a +0 club (41, -8, D:4) a +0 dagger a +0 robe (42, -7, D:4) a +0 trident a +0 scale mail (42, -6, D:4) a +0 short sword (45, 15, D:4) a +0 chain mail (50, -14, D:4) a +0 spear (51, -11, D:4) a +0 spear (51, -9, D:4) a +0 spear (52, -10, D:4) a +0 halberd (52, 37, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Zuaciul's Armour Boutique the cursed +0 pair of boots of Rystoem {-Tele rPois rC++ Int+4} (495 gold) It affects your intelligence (+4). It greatly protects you from cold. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. a +0 leather armour of positive energy (90 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +2 scale mail of magic resistance (315 gold) a +0 robe (10 gold) a +0 tower shield (67 gold) a +0 leather armour (30 gold) (0, 0, D:5) a wand of enslavement (9) a wand of disintegration (12) (11, 0, D:5) a cursed -1 whip (22, -31, D:5) a +0 rapier (25, -30, D:5) an uncursed staff of cold (32, -21, D:5) a cursed +0 ring mail a +0 war axe a +0 flail (33, -21, D:5) a +0 ring mail a +0 hand axe (37, -34, D:5) a +0 club (38, -35, D:5) a cursed -2 hand axe (39, -34, D:5) a +0 helmet (46, 1, D:5) a cursed -3 trident a +0 ring mail (49, -14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 19 stones (11, 15, D:6) a +0 chain mail (14, -12, D:6) a +0 club (14, -9, D:6) 13 arrows (14, -6, D:6) 25 sling bullets (18, -4, D:6) a +0 hunting sling (21, -26, D:6) a +0 shortbow (29, 14, D:6) a +0 ring mail (39, -1, D:6) 22 stones (41, 0, D:6) a +0 robe (49, -13, D:6) a +0 ring mail (50, -32, D:6) a +0 club (53, -9, D:6) a +0 robe (54, -31, D:6) 18 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 robe (11, 27, D:7) a +0 arbalest (19, 6, D:7) a +0 giant club (24, 11, D:7) 18 arrows a +0 shortbow (24, 34, D:7) 2 scrolls of random uselessness a +0 scale mail (26, 10, D:7) an arrow (35, 32, D:7) a +0 leather armour (36, 26, D:7) 23 sling bullets (51, -5, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) 25 stones (0, 11, D:8) a +0 chain mail (2, 35, D:8) 17 poisoned darts (9, 5, D:8) a +0 robe a +3 vorpal flail a +0 war axe a +3 vorpal hand axe (9, 6, D:8) the cursed +0 plate armour "Yqeik" {-Cast Rampage rF- Dex+7} It affects your dexterity (+7). It makes you vulnerable to fire. It prevents spellcasting. It bestows one free step when moving towards enemies. It has a curse placed upon it. a +0 broad axe (13, 35, D:8) 20 stones (19, 2, D:8) 13 bolts (22, 38, D:8) 20 stones (27, 15, D:8) a +0 hand axe (27, 17, D:8) a +0 hand axe (28, 16, D:8) a +0 hand axe (28, 18, D:8) 28 stones (28, 44, D:8) 17 stones (35, 16, D:8) 4 datura-tipped darts (41, 32, D:8) a +0 robe a +0 dagger (42, 33, D:8) a +0 mace a +0 flail (50, 15, D:8) a +0 falchion (52, 7, D:8) 13 poisoned darts Level 9 of the Dungeon [Shop] Juafi's Assorted Antiques a book of Spatial Translocations (2210 gold) a scroll of remove curse (102 gold) 2 potions of haste (680 gold) a potion of stabbing (136 gold) a +0 quick blade (510 gold) [Shop] Kowoceg's Antique Weapon Shop the +6 giant spiked club of Profit {vorpal, MR++} (1205 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 arbalest (112 gold) a +0 shortbow (75 gold) a +0 rapier (100 gold) a +0 glaive (162 gold) a +3 mace (500 gold) a +0 rapier (100 gold) the +3 mace of the Jumping Seer {protect, +Rage Str+4} (937 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It lets you go berserk. a +2 vampiric glaive (787 gold) a +2 dagger of draining (390 gold) a +0 scimitar (100 gold) [Shop] Hasoj's Magic Scroll Boutique a scroll of amnesia (49 gold) a scroll of noise (14 gold) [Shop] Toab's Distillery a potion of mutation (128 gold) 2 potions of flight (96 gold) a potion of flight (48 gold) a potion of mutation (128 gold) a potion of magic (128 gold) (0, 0, D:9) a +0 robe (7, -26, D:9) a +0 troll leather armour (8, -36, D:9) a +0 giant club a +0 giant club (11, -27, D:9) a +0 cloak (11, 2, D:9) 21 arrows a +0 shortbow (13, 3, D:9) an arrow (14, 3, D:9) an arrow (27, -11, D:9) a +0 robe a cursed +2 great sword a +0 robe a +2 short sword a cursed -2 robe a cursed +3 long sword of freezing (27, -10, D:9) a +0 robe a +0 halberd (35, -23, D:9) a +0 quarterstaff (36, 0, D:9) a +0 war axe (40, -37, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, 3, D:10) a +0 robe (7, -10, D:10) 14 stones (7, -8, D:10) 11 stones (7, -5, D:10) a cursed +0 scale mail (15, 16, D:10) a scroll of random uselessness (17, -18, D:10) a +0 whip a +0 flail a +0 chain mail a +0 troll leather armour (17, -17, D:10) a +0 trident a +0 ring mail a +0 hand axe a +0 ring mail (18, -2, D:10) a +0 whip (21, -6, D:10) a +0 robe (22, 21, D:10) a +0 mace (27, 15, D:10) 9 stones (30, 20, D:10) a +0 giant spiked club a +0 ring mail (31, 24, D:10) a +0 war axe (31, 25, D:10) 21 stones (35, 20, D:10) a +0 club (37, -2, D:10) 17 arrows (39, -9, D:10) 15 stones (39, -8, D:10) a +0 great mace (40, 2, D:10) 21 poisoned darts (40, 5, D:10) a +1 barding (41, 14, D:10) a +0 short sword (42, 10, D:10) a stone (42, 14, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Osaen's General Store a scroll of remove curse (36 gold) a scroll of amnesia (42 gold) a book of Clouds (540 gold) 16 poisoned darts (76 gold) a scroll of enchant armour (90 gold) 19 stones (22 gold) a +0 chain mail (54 gold) a potion of lignification (36 gold) 10 stones (12 gold) a +0 trident (42 gold) an uncursed staff of death (300 gold) a +6 ring of dexterity (702 gold) a cursed +0 trident (6 gold) (0, 0, D:11) 19 arrows (3, 9, D:11) a +5 halberd of freezing a +0 robe (4, 8, D:11) a +6 scimitar a +0 robe a +0 shortbow 23 arrows (4, 9, D:11) a cursed +0 great sword a +0 robe a +0 shortbow 17 arrows (4, 10, D:11) 3 arrows (5, 8, D:11) 2 arrows (5, 9, D:11) a +4 short sword a +0 robe a +0 shortbow 12 arrows (6, 1, D:11) an arrow (6, 7, D:11) 4 arrows (6, 8, D:11) a +0 shortbow 10 arrows (6, 9, D:11) a +0 shortbow 15 arrows (8, 1, D:11) a +0 shortbow 13 arrows (10, -17, D:11) 4 stones (10, -16, D:11) a +0 flail a +0 dagger (10, -15, D:11) a +0 leather armour a +0 scimitar a +0 plate armour (10, -14, D:11) a +0 giant club (10, -8, D:11) a wand of flame (19) (11, -15, D:11) a +0 giant club a +0 giant club (13, 1, D:11) a +0 mace a +0 robe (14, -1, D:11) a wand of polymorph (5) (19, -2, D:11) a +0 robe (23, -8, D:11) a +0 quarterstaff (24, -20, D:11) a +0 flail a +0 plate armour (27, -20, D:11) a +0 leather armour (27, 17, D:11) a +0 robe (28, -19, D:11) a stone (32, -20, D:11) a +0 chain mail (34, -20, D:11) a +0 flail a +0 leather armour (34, -19, D:11) a stone (40, 4, D:11) a +0 vorpal spear a +0 robe (40, 5, D:11) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 robe (40, 6, D:11) a +0 giant club (41, 0, D:11) a +0 falchion a +0 robe (41, 1, D:11) a +0 dagger a +0 robe a +4 halberd a +0 robe (41, 4, D:11) a +1 glaive of flaming a +0 chain mail (42, -1, D:11) a cursed +4 trident a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, -4, Orc:1) a +0 ring mail (still there?) a +0 trident (still there?) (2, 1, Orc:1) a +0 leather armour a +0 flail (3, 0, Orc:1) a +0 flail (3, 1, Orc:1) a +0 chain mail a +0 dire flail (4, 0, Orc:1) a +0 leather armour (still there?) a +0 club (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) (5, 0, Orc:1) a +0 plate armour (still there?) a +3 great sword (still there?) (5, 1, Orc:1) a +0 dagger (still there?) a +0 falchion (still there?) (5, 2, Orc:1) a +0 giant club (38, -3, Orc:1) a +0 giant spiked club (42, -7, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Ysekkeuh's Antique Weapon Shoppe a +0 club (20 gold) a +0 fustibalus (300 gold) a +0 spear (60 gold) a +1 bardiche of flaming (464 gold) a +0 club (20 gold) a +0 flail (70 gold) a +2 spear of distortion (390 gold) a +0 dagger of venom (88 gold) a +3 hand axe of flaming (448 gold) a +4 vorpal scimitar (560 gold) a +0 short sword (60 gold) the +2 quarterstaff "Daqalamu" {spect, *Rage rPois MR- SInv} (582 gold) It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. a +0 whip (50 gold) a +0 spear (60 gold) [Shop] Zitanuac's Armour Boutique a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +2 robe of fire resistance (177 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (201 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +1 leather armour of fire resistance (140 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) [Shop] Vokolish's Jewellery Boutique an uncursed amulet of reflection (390 gold) the ring "Niridd" {rC- MP+9 Str+2 Dex+7} (505 gold) [ring of magical power] It affects your strength (+2). It affects your dexterity (+7). It makes you vulnerable to cold. It affects your magic capacity (+9). a cursed ring of attention (58 gold) the ring of Kizonuwu {Fire *Drain rElec rPois rN++} (625 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It causes draining when unequipped. an uncursed amulet of faith (520 gold) an uncursed ring of protection from fire (325 gold) [Shop] Ipopoffi's Antique Armour Shoppe the +6 chain mail "Hopsur" {*Slow Int+5} (1531 gold) It affects your intelligence (+5). It may slow you when you take damage. a +0 leather armour (66 gold) a +0 scale mail (132 gold) the +4 troll leather armour of Sir Wat {rElec Regen+} (1617 gold) It insulates you from electricity. It increases your rate of regeneration. a +0 robe (23 gold) a +0 ring mail (132 gold) a +0 scale mail (132 gold) a +0 scale mail (132 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) (0, 0, Orc:2) a cursed +0 giant club (3, -11, Orc:2) a +0 leather armour a +0 dagger of venom (8, 13, Orc:2) a +0 kite shield a +0 chain mail a +1 eveningstar of protection (10, -1, Orc:2) a +0 robe a +0 dagger (10, 3, Orc:2) a +2 chain mail of fire resistance a +0 cloak a +1 ring mail of fire resistance (11, -1, Orc:2) a +0 robe a cursed +0 dagger a +1 robe of magic resistance a +0 dagger a +0 robe a cursed -2 dagger a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 robe a +2 dagger of venom a +0 robe a +0 dagger (11, 3, Orc:2) a +1 plate armour (12, -2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (12, -1, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 leather armour (12, 0, Orc:2) a +0 robe a cursed -1 dagger a +0 whip a +0 ring mail a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 war axe (13, -3, Orc:2) a +0 robe a +0 dagger (24, -11, Orc:2) a +0 dagger a +0 robe (25, -27, Orc:2) a +0 hand axe (25, -26, Orc:2) a +0 giant spiked club (28, -17, Orc:2) a +0 falchion (28, -10, Orc:2) a +2 flail of distortion (29, -17, Orc:2) a +0 scimitar of holy wrath a +0 plate armour (29, -16, Orc:2) a +0 hand axe a +0 leather armour (30, -19, Orc:2) a +0 leather armour (30, -17, Orc:2) a +0 dagger a +0 robe (31, -15, Orc:2) a +0 dagger a +0 robe a +0 hand axe (32, -15, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 giant club a +0 hand axe (37, 6, Orc:2) a +1 hand axe of electrocution (38, -6, Orc:2) a +0 pair of gloves a +0 pair of boots (40, 0, Orc:2) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +1 dagger of speed a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 1, Orc:2) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 2, Orc:2) a +0 dagger a +0 robe (41, 0, Orc:2) a +0 mace a +0 dagger a +0 robe (41, 1, Orc:2) a +0 dagger a +0 robe (41, 2, Orc:2) a +0 vorpal quarterstaff a +1 robe of fire resistance a +0 dagger a +0 robe (42, 2, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of the acrobat (0, 1, Lair:1) an uncursed ring of magical power (1, 1, Lair:1) 4 scrolls of amnesia (2, -1, Lair:1) the +2 scale mail of Zoinabi {Str+2} It affects your strength (+2). (2, 0, Lair:1) a +2 executioner's axe of freezing (13, 44, Lair:1) a +0 leather armour (15, -9, Lair:1) a scroll of noise (15, -2, Lair:1) a +0 whip (25, 20, Lair:1) a wand of iceblast (5) a wand of flame (14) a wand of random effects (19) a wand of polymorph (7) (34, 14, Lair:1) a +0 hand crossbow (39, 38, Lair:1) a +0 cloak (56, 25, Lair:1) a +0 broad axe (62, 29, Lair:1) a +0 leather armour (64, 30, Lair:1) a +0 morningstar (69, 24, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (10, -6, Lair:2) a +0 long sword (12, 9, Lair:2) 19 stones (34, 25, Lair:2) 30 bolts (35, 6, Lair:2) a +0 dagger (49, -4, Lair:2) a box of beasts (3/3) (50, 14, Lair:2) a +0 rapier (51, 14, Lair:2) a +0 shortbow 10 arrows (52, 7, Lair:2) an arrow (52, 8, Lair:2) 14 arrows a +0 shortbow (52, 11, Lair:2) 27 arrows a +0 shortbow (55, -6, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of iceblast (12) (5, -23, Lair:3) a +0 long sword (15, -10, Lair:3) a +0 long sword (16, -42, Lair:3) a +0 cloak (27, -1, Lair:3) a +0 short sword (35, -9, Lair:3) a +0 scale mail (43, 0, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (7, -3, Lair:4) a +0 glaive (8, -41, Lair:4) 14 stones (11, -11, Lair:4) 23 stones (11, 0, Lair:4) 8 poisoned darts (12, -35, Lair:4) a +0 quarterstaff (12, -33, Lair:4) 14 stones (27, 3, Lair:4) a +0 hand axe a cursed +0 robe (29, 3, Lair:4) a +0 war axe a +0 leather armour (29, 5, Lair:4) a +0 hand axe a +0 robe (32, -9, Lair:4) a +2 whip of venom (40, 6, Lair:4) a +2 mace of venom (62, -16, Lair:4) an uncursed amulet of guardian spirit Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of paralysis (5) (0, 1, Lair:5) an uncursed staff of earth (5, 34, Lair:5) 26 stones (16, 26, Lair:5) a cursed +0 robe (18, 41, Lair:5) a wand of paralysis (6) (30, -9, Lair:5) a +4 scimitar of flaming (36, 1, Lair:5) a +0 helmet (36, 4, Lair:5) a manual of Bows (37, 3, Lair:5) a +2 vorpal long sword (38, 1, Lair:5) a +0 battleaxe (38, 5, Lair:5) an uncursed amulet of regeneration (40, 38, Lair:5) 24 stones (44, 17, Lair:5) 4 arrows (47, 32, Lair:5) the +7 dagger of Anger {flame, *Slow rPois Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from poison. It may slow you when you take damage. (50, -16, Lair:5) 12 stones (54, -18, Lair:5) a +0 whip (57, 29, Lair:5) 21 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail a +2 buckler of protection (4, 7, Lair:6) a +0 demon trident (5, 8, Lair:6) a +2 vampiric demon trident (9, 26, Lair:6) 11 poisoned darts (12, -1, Lair:6) a +0 dagger a +0 robe (12, 0, Lair:6) a +0 leather armour of poison resistance (15, 18, Lair:6) 21 stones (25, 39, Lair:6) 2 arrows (26, 40, Lair:6) 4 arrows (26, 42, Lair:6) 2 arrows (27, 10, Lair:6) 3 poisoned darts (28, 45, Lair:6) a +1 longbow of flaming a +0 ring mail 15 arrows (31, -1, Lair:6) a +0 hand axe (31, 31, Lair:6) a wand of polymorph (14) (31, 38, Lair:6) a +0 great sword (37, 28, Lair:6) 9 stones (38, 30, Lair:6) 15 stones (38, 31, Lair:6) 13 stones (38, 52, Lair:6) a +0 ring mail (39, 29, Lair:6) 16 stones (40, 29, Lair:6) 20 stones (47, 29, Lair:6) 21 stones (50, 50, Lair:6) a wand of iceblast (12) (52, 13, Lair:6) a +0 mace (52, 15, Lair:6) a +0 shortbow (56, 17, Lair:6) 13 bolts (61, 18, Lair:6) a +0 vampiric war axe a +2 vampiric hand axe (64, 21, Lair:6) a +0 scimitar Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a +0 hunting sling 18 stones (1, 2, Shoals:1) a +0 spear a +0 hunting sling 20 stones (2, 1, Shoals:1) a +0 spear a +0 hunting sling 30 stones (3, 2, Shoals:1) a +0 trident of protection (5, -5, Shoals:1) a +0 trident (10, 14, Shoals:1) a stone (11, 20, Shoals:1) a +0 spear (12, 19, Shoals:1) a +0 spear a +0 hunting sling 6 stones (19, -1, Shoals:1) a +0 trident (24, 20, Shoals:1) a cursed -1 spear (27, 20, Shoals:1) a +0 scale mail (30, -5, Shoals:1) a sling bullet (31, -5, Shoals:1) a cursed -1 club a +0 hunting sling 13 stones (31, -4, Shoals:1) a +0 spear a +0 hunting sling 14 sling bullets (31, -3, Shoals:1) a +0 quarterstaff a +0 hunting sling 9 sling bullets (34, -4, Shoals:1) a sling bullet (35, -4, Shoals:1) a sling bullet (37, -12, Shoals:1) an arrow (38, -12, Shoals:1) a +0 shortbow 11 arrows (44, -9, Shoals:1) an arrow (44, 3, Shoals:1) an uncursed staff of death (48, 19, Shoals:1) a +0 scale mail (49, -18, Shoals:1) an uncursed staff of cold (50, 0, Shoals:1) a +0 long sword (52, 7, Shoals:1) 3 large rocks (53, 6, Shoals:1) a large rock (57, -7, Shoals:1) a +0 spear (57, -6, Shoals:1) a +0 spear (57, -5, Shoals:1) a +1 antimagic trident (58, -7, Shoals:1) a +0 trident a +2 rapier of flaming a +0 robe of magic resistance a +0 trident (59, -9, Shoals:1) a +1 trident of flaming (61, -29, Shoals:1) a +0 spear (61, -9, Shoals:1) a +0 rapier a cursed +0 robe (62, -29, Shoals:1) a +0 spear a +0 hunting sling 17 stones (62, -27, Shoals:1) a stone (62, -26, Shoals:1) a stone (64, -30, Shoals:1) a +0 spear a +0 hunting sling 28 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 spear (5, -16, Spider:1) a scroll of amnesia (5, 18, Spider:1) 23 stones (7, 11, Spider:1) a cursed staff of earth (10, 16, Spider:1) a scroll of vulnerability (15, -14, Spider:1) a +0 leather armour (17, -15, Spider:1) a +0 ring mail (23, 2, Spider:1) a +1 pair of boots (25, 28, Spider:1) a +0 scale mail (29, 0, Spider:1) a +0 hunting sling (30, 22, Spider:1) a +0 whip Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a +0 flail (10, -11, Spider:3) 17 stones (21, -27, Spider:3) a potion of degeneration (23, -5, Spider:3) 21 stones Level 3 of the Abyss (0, 0, Abyss:3) 25 arrows (3, -5, Abyss:3) a +0 vampiric demon whip (still there?) a scroll of acquirement (still there?) (3, -3, Abyss:3) a raiju corpse (4, -10, Abyss:3) 24 gold pieces (5, 2, Abyss:3) a +0 club (8, -4, Abyss:3) a +0 falchion (9, 12, Abyss:3) 23 gold pieces (12, -2, Abyss:3) a +0 morningstar (19, 11, Abyss:3) a cursed +0 ring mail