Majang Level 1 of the Dungeon (7, 10, D:1) 18 stones (8, 18, D:1) a +0 robe (10, 5, D:1) a +0 dagger (16, 24, D:1) a +0 dagger 4 stones (20, 31, D:1) a +0 short sword (21, 2, D:1) a +0 ring mail (21, 6, D:1) 6 arrows (26, 18, D:1) a +0 short sword (30, 34, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 10 stones (5, 3, D:2) a +0 scale mail (13, -31, D:2) a +0 scale mail (15, 0, D:2) a +0 club (15, 4, D:2) a +0 whip 2 stones (23, 17, D:2) a +0 club (24, 11, D:2) 15 sling bullets (34, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 28 arrows (5, 20, D:3) a +0 club (17, 9, D:3) a +0 dagger (21, 25, D:3) a +0 short sword (23, 24, D:3) a +0 leather armour (25, 29, D:3) a +0 buckler (27, -2, D:3) a +0 mace a +0 leather armour (38, 15, D:3) a +0 quarterstaff (43, 11, D:3) 15 stones (58, 30, D:3) a +0 whip (59, 20, D:3) a +0 dagger a +0 robe (59, 21, D:3) a +0 hand axe a +0 scale mail (59, 25, D:3) a +0 hand axe (59, 26, D:3) a +0 whip 32 stones a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, 10, D:4) a +0 war axe (5, 26, D:4) 27 arrows (5, 56, D:4) the +1 whip of Peace {spect, rElec Will- rCorr Dex+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (6, 34, D:4) a +0 whip (6, 57, D:4) 24 arrows (14, 56, D:4) 7 stones (17, 11, D:4) a +0 leather armour (17, 13, D:4) a +0 club (17, 18, D:4) a +0 whip (18, 48, D:4) a +0 club (23, 53, D:4) a +0 dagger of venom a +0 robe a +0 club a +0 club (26, 4, D:4) a +0 dagger (26, 5, D:4) a +0 whip (27, 10, D:4) a +0 hunting sling (31, 47, D:4) a +0 robe (33, 8, D:4) a +0 club (37, 43, D:4) a +0 chain mail (39, -1, D:4) a +0 leather armour (39, 53, D:4) a +0 scythe a +0 robe (48, 57, D:4) a +0 club a +0 dagger (49, 57, D:4) a +0 club (50, 57, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger (51, 57, D:4) a +0 whip a +0 animal skin (54, 6, D:4) 27 arrows (54, 26, D:4) a scroll of immolation (59, 39, D:4) a +0 short sword (60, 40, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Wievud's Weapon Shoppe 17 stones (20 gold) a +1 war axe of electrocution (188 gold) a +0 hand axe (36 gold) a +0 shortbow (36 gold) a +0 spear (36 gold) a +0 trident (42 gold) a +0 whip (30 gold) a +0 rapier (48 gold) a +0 trident of freezing (99 gold) a +0 trident (42 gold) a +0 scimitar (48 gold) (14, -32, D:5) 14 sling bullets (23, -34, D:5) a +0 dagger (26, -1, D:5) 5 bolts (39, -30, D:5) a +0 mace (40, -21, D:5) 15 stones a +0 ring mail a +0 hand axe (41, -21, D:5) a +0 dagger a +0 robe a +0 mace a +0 leather armour (44, -34, D:5) a +0 dagger a +0 robe (48, -3, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) 14 arrows (1, 19, D:6) a +0 rapier (11, -12, D:6) a +0 dagger (18, -7, D:6) a +0 ring mail (21, 2, D:6) a +0 whip (23, -15, D:6) a staff of poison (23, 0, D:6) a +0 hand axe (24, 3, D:6) a +0 dagger (24, 4, D:6) a +0 whip (25, 2, D:6) a +0 dagger a +0 robe (25, 4, D:6) a +0 club (26, -11, D:6) 12 bolts (34, -5, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -7, D:6) a +0 dagger a +0 robe (35, -6, D:6) a +0 trident a +0 ring mail a +0 hand axe (38, 37, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of pain a +0 scale mail (1, 0, D:7) a +0 short sword a +0 dagger (6, 20, D:7) a +2 leather armour of cold resistance 10 sling bullets a +0 quarterstaff a +0 hunting sling (13, -6, D:7) a +0 robe (13, 16, D:7) a +0 whip (14, -5, D:7) a +0 giant spiked club (18, 20, D:7) a piece from Xom's chessboard (15/15) (24, 26, D:7) a +0 hunting sling (35, 26, D:7) a +0 mace a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 whip (44, 30, D:7) 15 sling bullets (45, 28, D:7) 16 stones (49, -4, D:7) 10 stones Level 8 of the Dungeon [Shop] Semaqive's Book Emporium a book of Hexes (432 gold) a book of Transfigurations (480 gold) a book of Blasting (384 gold) the Tome of Too Many Cooks (552 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Ice Beast Ice/Summoning 4 no c - Malign Gateway Summoning/Translocation 7 no d - Monstrous Menagerie Summoning 7 no a book of Displacement (288 gold) the Unrestrained Analects (528 gold) a book of Decay (360 gold) the Reference Book on Ice and Evil Arts (576 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Metabolic Englaciation Hexes/Ice 5 no c - Agony Necromancy 5 no d - Death Channel Necromancy 6 no a book of Air (264 gold) a book of Callings (240 gold) a book of the Sky (528 gold) (0, 0, D:8) a +0 robe (0, 1, D:8) a +0 dagger (1, -3, D:8) 26 arrows (1, 0, D:8) a +4 short sword (1, 6, D:8) a +0 dagger (2, 0, D:8) a +0 antimagic dagger a +0 robe (9, -3, D:8) +0 swamp dragon scales a +0 chain mail (13, -22, D:8) a +0 hunting sling (14, -17, D:8) a +0 dagger a +0 robe (14, -16, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 falchion (16, 9, D:8) a steam dragon corpse (skeletalised by now) (19, 6, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (25, -11, D:8) 13 stones (27, -18, D:8) 21 arrows (30, 18, D:8) a +0 hand axe an orc corpse Level 9 of the Dungeon (0, 0, D:9) a +0 whip an orc corpse (1, -4, D:9) a +0 flail (1, 1, D:9) a +0 scimitar of protection a +0 chain mail an orc corpse (2, -3, D:9) a +0 dagger an orc corpse (2, 0, D:9) a +0 club a +0 war axe a +0 leather armour an orc corpse (3, -3, D:9) a +0 ring mail a +0 trident an orc corpse (10, -7, D:9) 17 stones (16, -13, D:9) a +0 dagger a +0 dagger a +0 whip 7 poisoned darts a +0 dagger of venom 5 stones a +0 short sword a +0 club a wolf corpse a kobold corpse a kobold corpse a kobold corpse (16, -12, D:9) a +0 dagger (still there?) a +2 short sword of flaming (still there?) 5 poisoned darts (still there?) (17, -14, D:9) a +0 halberd (still there?) 3 throwing nets (still there?) a +0 scale mail (still there?) the human corpse of Harold (still there?) the Ecumenical Temple (14, 8, Temple) a +0 dagger