Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 7538293991793733853 878 Majang the Conjurer (level 7, -7/49 HPs) Began as a Demonspawn Conjurer on Feb 13, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:24:52 (6901 turns). Majang the Conjurer (Demonspawn Conjurer) Turns: 6901, Time: 00:24:53 Health: -7/49 AC: 13 Str: 7 XL: 7 Next: 75% Magic: 1/15 EV: 12 Int: 21 God: Gold: 250 SH: 5 Dex: 12 Spells: 7/17 levels left rFire . . . SeeInvis . g - +0 morningstar (protect) rCold . . . Faith . i - +1 buckler {AC+3} rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ j - amulet of the acrobat HPRegen 0.16/turn (no ring) MPRegen 0.14/turn (no ring) @: brilliant, lethally poisoned (-7 -> -39), under a protective aura, flying A: horns 2, foul stench 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Hand Weapons g - a +0 morningstar of protection (weapon) Armour a - a +1 robe (worn) i - a +1 buckler of protection (worn) Jewellery j - an amulet of the acrobat (around neck) Wands m - a wand of charming (6) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of fear {unknown} e - 5 scrolls of identify {unknown} k - a scroll of silence {unknown} l - 3 scrolls of teleportation {unknown} o - a scroll of holy word {unknown} Potions h - a potion of flight Skills: + Level 1.9 Fighting + Level 1.4 Staves + Level 2.6 Dodging - Level 1.7 Stealth + Level 1.5 Shields * Level 5.7 Spellcasting + Level 5.8 Conjurations * Level 1.7 Earth Magic + Level 0.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 27% 2d7 36% 4 r - Searing Ray Conj 92% 2d7 1% 2 s - Stone Arrow Conj/Erth 66% 3d11 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 12% 3 Confusing Touch Hex 9% N/A 36% 3 Fulminant Prism Conj/Hex 13% 3d9 36% 4 Animate Armour Summ/Erth 28% N/A 67% 4 Yara's Violent Unravell Hex/Tmut 4% 3d4 98% 5 Enfeeble Hex 4% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Xom Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You may rarely emit foul miasma when damaged in melee. Message History The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. x2 You puncture the water moccasin! Your weapon exudes an aura of protection. You kill the water moccasin! You die... ## .# #.# .... .. #.##.# ##+##.## ..#...## ###...#..# ....⌠...###...⌠@'..# #.# .............#..# ..####....>....###.## ..#..###.....### .# .......##.⌠.## ## <.##.###.....### ...###....<....# ...#.............# .....⌠...###...⌠.+ There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) A black bear (D:4) A wyvern zombie (D:4) 4 wights 2 orc priests An iguana (D:4) A hound skeleton (D:5) Robin (D:4) 9 gnolls (D:4) 2 adders A white imp (D:4) 2 ufetubi An adder skeleton (D:4) A dart slug (D:3) 7 orcs 8 endoplasms 6 giant cockroaches 36 hobgoblins 4 quokkas 4 ball pythons (D:1) 6 bats A frilled lizard (D:1) 44 goblins 8 kobolds 7 rats 160 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Majang the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 511 | D:1 | Learned a level 2 spell: Searing Ray 688 | D:1 | Found a faded altar of an unknown god. 1253 | D:1 | Reached XP level 3. HP: 5/24 MP: 1/7 1595 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1595 | D:2 | Reached XP level 4. HP: 24/30 MP: 4/9 2459 | D:3 | Noticed Sigmund 2467 | D:3 | Killed Sigmund 2468 | D:3 | Reached skill level 5 in Conjurations 2468 | D:3 | Reached XP level 5. HP: 28/35 MP: 1/12 2857 | D:3 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 2857 | D:3 | Reached XP level 6. HP: 36/41 MP: 7/13 2975 | D:3 | Reached skill level 5 in Spellcasting 3181 | D:3 | Found a shimmering altar of Xom. 3181 | D:3 | Found a bloodstained altar of Trog. 3701 | D:4 | Identified a scroll of acquirement 3701 | D:4 | Acquired a +1 buckler of protection 4232 | D:4 | Noticed Robin 4238 | D:4 | Killed Robin 4429 | D:4 | Reached skill level 1 in Fighting 4446 | D:4 | Learned a level 3 spell: Stone Arrow 5012 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5020 | D:4 | Reached XP level 7. HP: 48/48 MP: 7/15 5220 | D:4 | Reached skill level 1 in Staves 5243 | D:4 | Reached skill level 1 in Shields 5968 | D:4 | Reached skill level 1 in Earth Magic 6493 | D:5 | Entered Level 5 of the Dungeon 6900 | D:5 | HP: 2/49 [water moccasin (1)] 6901 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, nicolae_ecumenical_lake_church, minmay_tripent D:2: layout_basic, nicolae_elevator_lobby_plus D:3: layout_loops_ring, gammafunk_temple_overflow_elements, minmay_misc_feat_iff, uniq_sigmund D:4: minmay_goblin_kobold_castle, layout_gridville, uniq_robin D:5: layout_cave_pools, elyvilon_altar_4, old_standard_altar, minmay_liquid_box, grunt_ministairs_13, uniq_duvessa, uniq_grinder, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.7 Conjurations | 5 | 5.8 Dodging | 2 | 2.6 Fighting | 1 | 1.9 Staves | 1 | 1.4 Shields | 1 | 1.5 Earth Magic | 1 | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 1 | | || 1 Hand axe | | 4 | || 4 Morningstar | | 3 | 39 || 42 Headbutt | | 1 | 7 || 8 Cast: Magic Dart | 53 | 101 | 83 || 237 Searing Ray | 2 | 12 | 12 || 26 Stone Arrow | | | 11 || 11 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 3 | || 3 Potion | | | 2 || 2 Stab: Sleeping | 1 | 1 | || 2 Distracted | | | 1 || 1 Armor: Robe | 2 | 4 | 38 || 44 Dodge: Dodged | 9 | 29 | 86 || 124 Block: Buckler | | 7 | 22 || 29