Majang Level 1 of the Dungeon (0, 0, D:1) 13 stones (1, 25, D:1) a +0 robe (20, 14, D:1) a +0 club (23, -9, D:1) a +0 club (25, 37, D:1) a +0 leather armour (27, 18, D:1) a +0 short sword (33, 9, D:1) a +0 dagger (35, 15, D:1) a +0 hand axe (41, -4, D:1) 10 stones (46, 42, D:1) 13 stones (48, -9, D:1) a staff of air (52, 36, D:1) a +0 leather armour Level 2 of the Dungeon (19, -1, D:2) a +0 club (21, -38, D:2) a +0 flail (33, -20, D:2) a +0 dagger (36, -34, D:2) 15 stones (44, -25, D:2) a +0 club a +0 club (49, -4, D:2) a +0 club (55, -30, D:2) a +0 club Level 3 of the Dungeon [Shop] Con Distremio's Jewellery Emporium the amulet of Deib {Harm Regen+ Dex+4} (590 gold) [amulet of regeneration] Dex: It affects your dexterity (+4). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a ring of poison resistance (260 gold) a +6 ring of strength (760 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a ring of fire (325 gold) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} (607 gold) [ring of protection from fire] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rF: It protects you from fire. a ring of see invisible (195 gold) (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, 6, D:3) a +0 dagger 6 poisoned darts a +0 short sword a +0 dagger (4, 7, D:3) a +0 short sword 2 stones (4, 25, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 0, D:3) a +0 robe (9, 0, D:3) a +0 dagger 5 stones (12, -1, D:3) a rat corpse (skeletalised by now) (22, -10, D:3) a jackal corpse a jackal corpse (29, 5, D:3) a bat corpse (skeletalised by now) (31, -6, D:3) a +0 club (39, 15, D:3) 27 stones (40, 0, D:3) a +0 club (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a goblin corpse (still there?) a goblin corpse (still there?) (42, 0, D:3) a +0 dagger