Majang Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -4, D:1) 4 stones (15, -33, D:1) a +0 whip (29, -22, D:1) a +0 club (32, -14, D:1) a +0 hunting sling (34, -33, D:1) a +0 robe (36, -38, D:1) a +0 club (49, -30, D:1) a +0 dagger (51, -3, D:1) a +0 club Level 2 of the Dungeon [Shop] Caunesy's Antique Weapon Shoppe a +0 dagger (48 gold) the +9 mace "Killer Klown's Foe" {flame, *Corrode rElec Dex-3 SInv} (1360 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +3 hand axe of distortion (588 gold) a +0 hand axe (72 gold) a +0 rapier (96 gold) the +3 longbow of Putieth {speed, rCorr Str-2 SInv} (986 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 hand axe (72 gold) a +0 rapier (96 gold) a +0 vorpal trident (172 gold) [Shop] Ebrit's Antique Weapon Emporium the +6 quarterstaff of the Forest {vorpal, rPois Str+2 Dex+4} (1196 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rPois: It protects you from poison. a +0 mace (60 gold) a +4 shortbow of freezing (548 gold) a +0 short sword (60 gold) a +3 vorpal shortbow (430 gold) a +1 halberd of freezing (284 gold) a +0 whip (50 gold) a +0 trident (70 gold) [Shop] Ypigabam's Assorted Antiques a potion of lignification (99 gold) a scroll of fog (66 gold) the +6 dagger "Huatues" {pain, Will+} (1570 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. a potion of brilliance (132 gold) a +0 leather armour (66 gold) a +2 leather armour of fire resistance (627 gold) the +3 scale mail of Contentment {Str+4 Int+8 Slay-3 SInv} (1412 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. [Shop] Bewut's Jewellery Boutique a ring of positive energy (200 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (585 gold) an amulet of reflection (300 gold) an amulet of the acrobat (300 gold) a ring of willpower (250 gold) a ring of willpower (250 gold) an amulet of faith (400 gold) (0, 0, D:2) a +0 ring mail (1, -12, D:2) a +0 short sword 4 stones (3, 13, D:2) a +0 club (3, 30, D:2) a +0 dagger (4, 31, D:2) a +0 club (11, -5, D:2) 31 stones (13, -17, D:2) a +0 whip (14, -13, D:2) a +0 scale mail (29, 3, D:2) a +3 quarterstaff of chaos a +0 cloak (31, 3, D:2) a +0 mace (32, -5, D:2) a +0 robe (46, 21, D:2) 3 stones a +0 club Level 3 of the Dungeon (0, 0, D:3) 25 stones (6, 28, D:3) a +0 club (8, 28, D:3) a +0 flail (16, -5, D:3) a +0 plate armour (27, 21, D:3) 17 stones (39, 44, D:3) a +0 dagger (42, 16, D:3) 16 stones (42, 39, D:3) a staff of fire (46, 24, D:3) a +0 ring mail a +0 dagger Level 4 of the Dungeon [Shop] Faphur's Weapon Emporium a +2 mace of protection (171 gold) a +4 whip of draining (291 gold) a +0 hunting sling (16 gold) a +0 battleaxe of draining (150 gold) a +0 rapier of speed (154 gold) a +0 rapier (44 gold) a +1 battleaxe of freezing (205 gold) (8, 48, D:4) a +0 club (10, 48, D:4) a +0 shortbow (12, 48, D:4) a +0 dagger (16, 8, D:4) a +0 giant club (17, 7, D:4) a +0 flail (19, -2, D:4) a +0 flail (24, 34, D:4) a +0 halberd (29, 45, D:4) a +0 dagger (37, 0, D:4) a +0 leather armour (46, 9, D:4) a +0 flail Level 5 of the Dungeon [Shop] Derph's Antique Armour Boutique a +0 scale mail (88 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 robe (15 gold) the +4 pearl dragon scales of the Cherry {rN+ Str+2 Int+7} (2855 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+7). rN: It protects you from negative energy. a +0 robe (15 gold) a +3 scale mail of poison resistance (506 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) (0, 0, D:5) a +0 trident (1, 8, D:5) a +0 halberd (1, 10, D:5) a +0 spear (3, 7, D:5) a +0 flail (10, 5, D:5) a +0 leather armour (11, -3, D:5) a +0 rapier a +0 leather armour (13, 12, D:5) a +1 dire flail of protection a +0 leather armour (23, 30, D:5) a +0 leather armour a +0 short sword (24, 19, D:5) a +0 trident a +0 chain mail (28, -7, D:5) 7 stones (30, -7, D:5) a +0 trident (32, -8, D:5) a +0 ring mail (34, -10, D:5) a +0 ring mail (36, -10, D:5) a +0 war axe (39, 5, D:5) a +0 robe (44, 7, D:5) a +0 ring mail (45, 0, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -8, D:6) a +0 chain mail (5, -7, D:6) a +0 plate armour (5, 2, D:6) 2 poisoned darts (6, -6, D:6) a +0 war axe (6, -1, D:6) 8 stones (6, 1, D:6) a +0 short sword (11, 11, D:6) 11 stones (16, -11, D:6) a +0 flail a +0 club a +0 whip a +0 leather armour a +0 club (17, -3, D:6) a +0 shortbow (18, -5, D:6) a +0 chain mail a +0 flail (23, 11, D:6) a +0 chain mail (32, -18, D:6) a +0 giant club (34, -6, D:6) a +0 long sword (37, 4, D:6) 5 boomerangs of dispersal (37, 21, D:6) a +1 short sword of holy wrath a +0 short sword a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 13, D:7) an amulet of magic regeneration (2, -20, D:7) 21 stones (4, -17, D:7) a +0 hunting sling (6, -15, D:7) a +0 shortbow (8, -34, D:7) a scroll of amnesia (9, -21, D:7) a +2 robe a scroll of amnesia (14, 0, D:7) the +1 morningstar "Vadiustu" {drain, rElec rPois} A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. (24, -1, D:7) 2 atropa-tipped darts (35, -34, D:7) 4 javelins (36, -33, D:7) a +0 robe a +0 dagger a +0 mace (37, -33, D:7) a +0 shortbow (39, -31, D:7) a +0 leather armour a +0 dagger of electrocution a +0 robe a +0 dagger (42, -29, D:7) a +0 mace (44, -28, D:7) a +3 flail (45, -27, D:7) 3 boomerangs a +0 hand axe (46, -25, D:7) a +0 hand axe (48, -25, D:7) a +0 dagger (51, -23, D:7) a +0 whip of electrocution (still there?) a +0 robe (still there?) (52, -11, D:7) 21 stones (53, -25, D:7) a +0 flail a +0 flail a +0 leather armour a +0 chain mail (53, 13, D:7) 26 stones (54, -26, D:7) a +0 plate armour a +0 scimitar (55, 3, D:7) a +0 hand axe (57, 8, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 quarterstaff a +0 hunting sling (6, 3, D:8) 21 stones a +0 flail (7, 0, D:8) +0 steam dragon scales (8, 22, D:8) a +0 whip (9, 2, D:8) a +0 robe a +0 dagger (9, 19, D:8) a Young Poisoner's Handbook (12, 16, D:8) a +0 long sword (18, -11, D:8) a +1 mace of draining a +0 ring mail (18, 21, D:8) a potion of degeneration (20, -13, D:8) a +0 dagger a +0 robe (23, 14, D:8) a +1 scimitar of pain (24, 16, D:8) a +0 robe a +0 trident (26, 19, D:8) a +0 club (32, -4, D:8) 21 stones (36, -17, D:8) a +0 ring mail (38, 18, D:8) 10 gold pieces (39, 18, D:8) a +0 spear (40, 18, D:8) 14 gold pieces (41, 13, D:8) a potion of cancellation (43, -19, D:8) a +0 dagger (43, -18, D:8) a +0 dagger (44, -18, D:8) a +0 whip 4 stones (45, -19, D:8) a +0 dagger a +0 hand crossbow 2 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (1, -16, Lair:1) a scroll of amnesia (4, -25, Lair:1) a +0 dagger of venom (6, 4, Lair:1) a +0 ring mail (24, -35, Lair:1) a +0 dagger (25, -32, Lair:1) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (26, -32, Lair:1) a staff of air (27, -32, Lair:1) a +2 hat (31, -29, Lair:1) 17 stones (36, 4, Lair:1) 23 stones (41, -37, Lair:1) a +0 hand axe (53, -25, Lair:1) +0 acid dragon scales (53, -24, Lair:1) a +1 dagger of holy wrath (54, -25, Lair:1) 3 potions of flight (58, -27, Lair:1) a scroll of noise (59, -29, Lair:1) 14 stones (60, -23, Lair:1) a +0 leather armour (65, -17, Lair:1) a +0 flail (66, -13, Lair:1) a +0 leather armour (67, -12, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 scimitar 7 javelins a +0 chain mail (9, -11, Lair:2) 4 poisoned darts (11, -21, Lair:2) 16 gold pieces (20, -3, Lair:2) a +0 leather armour (22, -19, Lair:2) a potion of brilliance (31, 19, Lair:2) 19 stones (37, -21, Lair:2) a +0 scimitar (42, 14, Lair:2) a +0 scale mail (43, 0, Lair:2) a scroll of amnesia (43, 1, Lair:2) a ring of magical power (43, 2, Lair:2) the Tome of Transmutation and Conjuration Spells Type Level a - Wereblood Transmutation 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Spellforged Servitor Conjuration/Summoning 7 (44, 0, Lair:2) a +0 whip (44, 2, Lair:2) a staff of cold (45, 0, Lair:2) a wand of digging (2) (45, 2, Lair:2) a scroll of enchant armour (46, 0, Lair:2) a potion of curing (46, 1, Lair:2) a +0 great sword (46, 2, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow of flaming (2, -6, Lair:3) a scroll of amnesia (2, 24, Lair:3) a +0 spear (6, 25, Lair:3) 22 stones (21, -7, Lair:3) a +0 spear (32, 16, Lair:3) 5 poisoned darts (38, -8, Lair:3) a +0 quarterstaff (45, 5, Lair:3) a +0 scale mail (50, 25, Lair:3) a +0 robe (51, 27, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (11, -19, Lair:4) a +0 shortbow (29, 2, Lair:4) 2 potions of degeneration (32, -42, Lair:4) a +0 rapier (35, 1, Lair:4) a blink frog corpse (45, 6, Lair:4) a +0 chain mail (53, 0, Lair:4) 14 stones (57, 6, Lair:4) a +0 pair of boots (62, -45, Lair:4) a +0 dagger (62, 7, Lair:4) 4 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a basilisk corpse (1, 0, Lair:5) a basilisk corpse (3, 5, Lair:5) a water moccasin corpse (4, 0, Lair:5) a scroll of noise (14, -8, Lair:5) a book of Burglary (20, 11, Lair:5) a +0 leather armour (27, 9, Lair:5) a komodo dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 10, Lair:5) 23 stones (36, -5, Lair:5) an orb of mayhem (38, -13, Lair:5) a +0 great mace (40, -17, Lair:5) the +2 falchion "Ficwoob" {elec, *Slow rC+ Dex+3 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rC: It protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (41, 0, Lair:5) 2 boomerangs (43, -5, Lair:5) a +0 long sword (44, -14, Lair:5) a +0 quarterstaff