Majang Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -6, D:1) a +0 club (5, -13, D:1) 10 stones a +0 dagger (15, -2, D:1) 17 stones (21, -24, D:1) a +0 club (35, 5, D:1) 18 stones (37, -18, D:1) 10 stones (49, -34, D:1) a +0 mace of protection (52, -30, D:1) 6 poisoned darts Level 2 of the Dungeon (1, -44, D:2) 30 stones (2, 2, D:2) a +0 dagger (3, -28, D:2) a +0 club (5, -20, D:2) 9 stones (6, -20, D:2) 6 boomerangs (20, -34, D:2) a +0 club 4 stones (31, -13, D:2) a +0 whip (32, -34, D:2) a +0 mace (46, -32, D:2) a +0 scale mail (48, -34, D:2) a +0 spear Level 3 of the Dungeon [Shop] Wawer's Weapon Boutique 4 atropa-tipped darts (24 gold) a +0 spear (30 gold) a +0 long sword (35 gold) the +9 broad axe of a bazaar {vorpal, rC+ rN++ Will+ Str-4} (727 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). rC: It protects you from cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. the +7 dire flail of the Hammering Gods {vorpal, rElec rF+ Stlth+} (648 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 mace (30 gold) a +7 vorpal flail (422 gold) (0, 0, D:3) 22 stones (0, 1, D:3) the +4 dagger of Amortisation {freeze, *Rage rF+++ Dex+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+7). rF: It renders you almost immune to fire. *Rage: It berserks you when you make melee attacks (+20% chance). (2, 11, D:3) 9 stones (4, 0, D:3) a +0 mace (6, 13, D:3) a +0 club a +0 leather armour (6, 15, D:3) a +0 dagger (9, -1, D:3) a +0 dagger (9, 13, D:3) a +0 mace of venom a +0 scale mail (10, 16, D:3) a +0 dagger (13, 4, D:3) a +0 short sword (21, 6, D:3) a +0 dagger (22, -19, D:3) the -1 helmet of Akeycog {MP+9 Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). MP: It affects your magic capacity (+9). (29, -3, D:3) a +0 spear (40, -12, D:3) 17 stones (41, -4, D:3) 18 stones (42, -9, D:3) a +0 whip (43, 0, D:3) a +0 dagger (45, -3, D:3) a +0 whip Level 4 of the Dungeon (7, 6, D:4) a quokka corpse (12, 18, D:4) a +0 flail a boomerang a +0 short sword (13, 18, D:4) a +0 short sword a +0 club a +0 ring mail an orc corpse (15, 36, D:4) a +0 scimitar (16, 0, D:4) a +0 club a +0 ring mail (17, 18, D:4) a +0 dagger (24, 8, D:4) a +0 hunting sling (25, 12, D:4) a +0 dagger of electrocution a +0 hunting sling a goblin corpse (skeletalised by now) (27, 46, D:4) 3 potions of attraction (30, 47, D:4) a +0 dagger (35, 46, D:4) a +0 dagger (39, 11, D:4) 4 poisoned darts (48, 19, D:4) a +0 giant club an ogre corpse (skeletalised by now) (48, 36, D:4) a +0 whip