Majang Level 1 of the Dungeon [Shop] Satiew's General Store 3 stones (3 gold) 5 boomerangs (25 gold) a scroll of teleportation (30 gold) a potion of flight (30 gold) a potion of lignification (30 gold) a scroll of vulnerability (40 gold) a scroll of magic mapping (75 gold) a staff of earth (250 gold) (0, 0, D:1) 2 stones (4, -12, D:1) a +0 dagger (4, 0, D:1) a +0 dagger 3 stones (5, -1, D:1) a +0 short sword 5 stones (14, 3, D:1) a +0 robe (21, 15, D:1) 2 stones a +0 whip (24, -18, D:1) a +0 dagger (28, 19, D:1) 2 stones (32, -7, D:1) a +0 short sword 5 stones (42, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a throwing net (0, 6, D:2) a +0 leather armour a +0 dagger (0, 8, D:2) a +0 dagger a stone (6, 37, D:2) a +0 short sword (8, 16, D:2) a +0 hand axe 4 stones (11, 22, D:2) a +0 club (20, -4, D:2) a +0 helmet (25, -4, D:2) a +0 dagger 3 stones (29, -4, D:2) a +0 ring mail (30, 10, D:2) a +0 whip (30, 21, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (6, 0, D:3) 20 stones (7, 0, D:3) 10 stones (9, 12, D:3) a +0 leather armour a +0 flail (12, 35, D:3) a +0 dagger (15, 11, D:3) 6 boomerangs (18, 9, D:3) a +0 dagger (19, 9, D:3) 2 throwing nets a +0 halberd (19, 10, D:3) a +0 spear a +0 club (19, 11, D:3) a +0 flail a +0 club (23, 6, D:3) a +0 short sword (25, 31, D:3) a +0 dagger (29, 18, D:3) a +0 whip of electrocution (42, 31, D:3) a +0 cloak (44, 9, D:3) a +0 plate armour (44, 24, D:3) a +0 giant club (53, -3, D:3) a +1 spectral club a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -6, D:4) 5 poisoned darts (14, 11, D:4) 3 stones (15, 0, D:4) a +0 club (20, 0, D:4) 5 stones a +0 short sword (22, 23, D:4) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (22, 25, D:4) a +0 dagger (23, -2, D:4) a stone (24, -4, D:4) 5 stones (30, 15, D:4) a +0 robe (30, 41, D:4) 5 poisoned darts (32, 1, D:4) an amulet of guardian spirit (39, 5, D:4) a +0 short sword 5 stones (50, 23, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 3 potions of degeneration a scroll of brand weapon a scroll of enchant weapon (3, -2, D:5) a +0 club (3, -1, D:5) a +0 halberd (4, -2, D:5) a +0 flail a +0 flail (5, -3, D:5) a +0 ring mail a +0 dagger (11, -23, D:5) a +0 hand axe (12, 23, D:5) 4 stones (14, 18, D:5) 4 stones (28, 8, D:5) a +0 club (34, -17, D:5) 8 stones (38, 2, D:5) a scroll of enchant weapon (41, -3, D:5) a +0 plate armour (46, 16, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail (0, 1, D:6) a +0 club a +0 leather armour (0, 2, D:6) a +0 short sword a +0 plate armour a +0 scimitar (0, 36, D:6) a +0 dagger (11, 56, D:6) a +0 giant club (16, -1, D:6) a +0 shortbow (21, 6, D:6) a +0 leather armour a +0 club (22, -4, D:6) a +0 hand axe a +0 ring mail a scroll of noise a +0 dagger a +0 leather armour a +2 leather armour of fire resistance a +0 rapier (28, 26, D:6) a +0 rapier (31, 53, D:6) a +0 mace (32, 23, D:6) a +0 great sword of draining (39, 2, D:6) 6 stones (50, 0, D:6) 5 stones (51, 40, D:6) a +0 long sword (63, 18, D:6) 5 stones Level 7 of the Dungeon [Shop] Onitih's Jewellery Shop a ring of ice (375 gold) an amulet of faith (600 gold) an amulet of magic regeneration (450 gold) an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) the ring "Readidghu" {Wiz rElec} (660 gold) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. an amulet of guardian spirit (450 gold) a +4 ring of slaying (1170 gold) [Shop] Sennos's Book Shop a book of Conjurations (260 gold) a book of Frost (286 gold) a book of Maledictions (338 gold) a book of Hexes (468 gold) a book of Unlife (468 gold) a book of Flames (390 gold) a book of Alchemy (364 gold) a book of Minor Magic (234 gold) a book of Annihilations (780 gold) [Shop] Syubbuwk's Antique Weapon Boutique a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) a +3 quarterstaff (546 gold) a +0 hand axe of electrocution (247 gold) a +0 flail (91 gold) a +0 morningstar (104 gold) a +3 vorpal hand axe (559 gold) a +0 long sword (91 gold) (5, 16, D:7) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (7, 16, D:7) a book of Necromancy (16, -11, D:7) a +0 chain mail (17, -7, D:7) a book of Geomancy (18, 31, D:7) a +0 sling (20, -18, D:7) a +0 ring mail (22, 6, D:7) a +0 war axe (24, -18, D:7) 6 poisoned darts (24, 5, D:7) a +0 club a +0 short sword a +0 leather armour a +0 flail a +0 club (27, -13, D:7) a +0 robe a +2 dagger of venom (27, -7, D:7) a +0 chain mail (28, -5, D:7) a +0 scale mail a +0 hand axe (29, 5, D:7) a +0 hand axe (30, -9, D:7) a +0 helmet (35, -10, D:7) a +0 dagger (37, 31, D:7) a +2 quarterstaff of chaos a +0 cloak (42, 18, D:7) the +11 hammer of Domination {flame, Contam rC+ Str+4 Int+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (46, 9, D:7) a +0 hand axe (47, -5, D:7) a +0 long sword +0 swamp dragon scales (48, 7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 ring mail a +0 buckler (0, 1, D:8) a +0 vorpal flail a +0 whip (0, 2, D:8) a +0 flail 2 throwing nets (0, 6, D:8) a +0 pair of gloves (7, -19, D:8) a staff of earth (14, 16, D:8) a +0 shortbow (16, 10, D:8) a +0 club a +0 halberd (22, -33, D:8) a +0 falchion (22, -31, D:8) a +0 vorpal hand axe (22, -30, D:8) a +0 chain mail a boomerang a +0 halberd (25, 7, D:8) a +0 halberd a +0 leather armour (28, -21, D:8) 6 stones (32, -23, D:8) a +0 robe a +3 war axe (37, -22, D:8) a +0 short sword a +0 leather armour a +0 dagger (38, -22, D:8) a +0 dagger (38, 9, D:8) a +0 club a +0 ring mail a +0 spear (39, 5, D:8) a +0 halberd (42, -2, D:8) a +0 great sword a +0 robe a +0 spear a +0 robe (43, -23, D:8) a scroll of noise (43, -2, D:8) a +0 morningstar a +0 robe Level 9 of the Dungeon [Shop] Larchang's Assorted Antiques a +0 rapier (132 gold) a scroll of identify (66 gold) a potion of magic (264 gold) a +2 robe of cold resistance (584 gold) a potion of curing (99 gold) (0, 0, D:9) a +0 scimitar of flaming a +2 robe of willpower (6, 39, D:9) a +2 hat of see invisible (14, -6, D:9) a +0 scale mail 2 throwing nets a +0 long sword (30, -7, D:9) a -1 demon whip of venom (30, -4, D:9) a +0 flail (30, -1, D:9) 3 curare-tipped darts a +0 shortbow (30, 1, D:9) a +0 hand axe (34, -1, D:9) a +0 dagger a +0 robe (36, -1, D:9) a +0 trident a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (14, 32, Lair:1) a +2 vampiric broad axe (23, -3, Lair:1) a +0 leather armour (24, 43, Lair:1) 3 stones (26, 42, Lair:1) a +0 long sword (29, 37, Lair:1) 5 boomerangs (39, 43, Lair:1) a staff of earth (50, 2, Lair:1) a potion of attraction (51, 2, Lair:1) an amulet of faith Level 2 of the Lair of Beasts (20, -38, Lair:2) 7 stones (28, -45, Lair:2) a +0 scimitar (32, -7, Lair:2) a wyvern skeleton (35, -22, Lair:2) 2 stones (36, -39, Lair:2) a +0 helmet (37, -13, Lair:2) a +0 short sword (39, -46, Lair:2) a +0 ring mail (46, -17, Lair:2) a black mamba skeleton (49, -25, Lair:2) a +0 falchion (51, -16, Lair:2) a scroll of enchant weapon Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (6, -9, Lair:3) a dream sheep corpse (7, -8, Lair:3) a dream sheep corpse (8, -6, Lair:3) 4 stones (12, -1, Lair:3) a potion of brilliance