Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 16345777842338532713 282 Majang the Conjurer (level 6, -11/35 HPs) Began as a Tengu Conjurer on Feb 26, 2023. Killed from afar by a steam dragon (16 damage) ... with a ball of steam ... on level 4 of the Dungeon. The game lasted 00:07:20 (2274 turns). Majang the Conjurer (Tengu Conjurer) Turns: 2274, Time: 00:07:21 Health: -11/35 AC: 3 Str: 7 XL: 6 Next: 28% Magic: 9/12 EV: 15 Int: 21 God: Gold: 225 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . SeeInvis . i - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr + Rampage . p - +0 pair of gloves Will ..... (boots unavailable) Stlth ++ m - amulet of magic regeneration HPRegen 0.25/turn h - ring of resist corrosion MPRegen 0.53/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons d - a +0 club i - a +0 mace (weapon) Armour a - a +0 robe (worn) p - a +0 pair of gloves (worn) Jewellery h - a ring of resist corrosion (left hand) m - an amulet of magic regeneration (around neck) Scrolls c - 3 scrolls of enchant armour {unknown} f - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of immolation {unknown} n - 3 scrolls of vulnerability {unknown} o - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} g - a potion of brilliance {unknown} q - a potion of haste {unknown} Skills: + Level 2.3 Fighting + Level 3.4 Dodging - Level 2.0 Stealth * Level 3.9 Spellcasting + Level 6.2 Conjurations + Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 d - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Animate Dead Necr 4% N/A 77% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Shops: D:3 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (lightly wounded, 79% to hit) The searing ray hits the steam dragon. The steam dragon is moderately wounded. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet barely misses you. A quokka comes into view. The searing ray hits the steam dragon! The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The searing ray hits the iguana. The iguana is moderately wounded. You are engulfed in a cloud of scalding steam. The iguana is engulfed in a cloud of scalding steam. The goblin shoots a sling bullet. The sling bullet barely misses you. The searing ray hits the iguana! You kill the iguana! The searing ray hits the steam dragon! The steam dragon is almost dead. You finish channelling your searing ray. You are engulfed in a cloud of scalding steam. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (almost dead, 100% to hit) The magic dart hits the steam dragon but does no damage. The steam dragon is almost dead. You are engulfed in a cloud of scalding steam. A hobgoblin comes into view. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon breathes steam at you. The ball of steam hits you! You die... ....... ###.....> ...g..... # ........### .# ..........##.# ..[...§.§....#. ............... #...§.@....... #.#...D...#.## ##)....## .g....... g........## ............ .#....)...#.. #............ You could see a steam dragon (catching breath), a hobgoblin and 2 goblins. Vanquished Creatures Grinder (D:3) An iguana (D:4) 2 adders (D:3) 6 orcs 8 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 4 jackals 4 ball pythons 4 bats 2 frilled lizards (D:2) 3 goblins 5 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Majang the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 601 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 1006 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/7 1131 | D:2 | Reached skill level 1 in Fighting 1162 | D:2 | Learned a level 2 spell: Searing Ray 1604 | D:3 | Found Miohei's Jewellery Boutique. 1830 | D:3 | Reached XP level 4. HP: 25/25 MP: 7/9 1835 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1934 | D:3 | Noticed Grinder 1936 | D:3 | Paralysed by Grinder for 2 turns 1943 | D:3 | Killed Grinder 1944 | D:3 | Reached skill level 6 in Conjurations 1944 | D:3 | Reached skill level 1 in Translocations 1944 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1944 | D:3 | Reached XP level 5. HP: 30/30 MP: 5/11 1944 | D:3 | Reached XP level 6. HP: 35/35 MP: 5/12 2035 | D:3 | Found a glowing silver altar of Zin. 2035 | D:3 | Noticed an angel 2201 | D:4 | Noticed a steam dragon 2274 | D:4 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_cross, minmay_misc_feat_columns, chequers_serial_rivers_micro_a D:2: minmay_door_path, layout_basic D:3: layout_basic, zin_angel, serial_shops, shop_coins, minmay_misc_feat_secret_circle, uniq_grinder D:4: layout_cave_pools, nicolae_qazlal_style_of_elements, overflow_temple_1_default, minmay_temple_entry_ruins, minmay_misc_feat_encased Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Dodging | 3 | 3.4 Spellcasting | 3 | 3.9 Conjurations | 6 | 6.2 Translocations | 1 | 1.2 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 1 | || 1 Cast: Magic Dart | 64 | 19 || 83 Searing Ray | 2 | 4 || 6 Use: Potion | 1 | || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 11 | 5 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2250 | 2208 | 42 | 326 | 1568 | 4 | 562.5 | Dungeon | 2250 | 2208 | 42 | 326 | 1568 | 4 | 562.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:3: 753 daAuts D:2: 675 daAuts D:4: 13 daAuts