Majang Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (0, 26, D:1) a +0 dagger (2, -3, D:1) a +0 dagger (6, 9, D:1) a +0 dagger (7, 0, D:1) a +0 robe (7, 11, D:1) a +0 dagger (11, 7, D:1) 5 stones (16, -11, D:1) a +1 short sword of freezing (28, 43, D:1) 4 poisoned darts (31, 20, D:1) 3 stones (35, 23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 6 stones (26, 24, D:2) a +0 hammer (29, 25, D:2) a +4 quarterstaff of chaos (30, 38, D:2) a +0 sling (40, 10, D:2) a +0 leather armour (44, 10, D:2) a +0 scythe a +0 robe (46, 4, D:2) a +0 hand axe (47, -8, D:2) a +0 club (48, 22, D:2) 9 stones (52, 6, D:2) 4 stones (54, 7, D:2) 4 stones (61, 8, D:2) a +0 falchion a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 24, D:3) a +0 robe (26, 26, D:3) a +0 pair of boots (30, 43, D:3) a +0 robe a +0 dagger a +0 hand axe a +0 ring mail a +0 short sword a +0 robe a +0 dagger a +0 dagger (32, -5, D:3) a +0 dagger (35, 17, D:3) a +0 club a +0 leather armour a +0 hand axe (36, 17, D:3) a +0 trident (38, 33, D:3) a stone a +0 dagger Level 4 of the Dungeon [Shop] Ydashoiwn's Jewellery Boutique the ring "Juets" {rN+ Will+ rCorr Int-3 SInv} (373 gold) [ring of see invisible] Int: It affects your intelligence (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. an amulet of reflection (360 gold) a ring of protection from cold (300 gold) a ring of see invisible (180 gold) a ring of poison resistance (240 gold) a +5 ring of evasion (432 gold) the ring of the Zebra {rElec rPois Str-5 SInv} (272 gold) [ring of see invisible] Str: It affects your strength (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a ring of ice (300 gold) a ring of protection from cold (300 gold) [Shop] Mofiakhly's Distillery a potion of might (48 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) 2 potions of resistance (240 gold) [Shop] Jakh's Jewellery Shop a ring of magical power (280 gold) a ring of wizardry (420 gold) a ring of protection from cold (350 gold) an amulet of the acrobat (420 gold) a ring of positive energy (280 gold) an amulet of regeneration (420 gold) the ring of the Mage {Wiz Archmagi} (714 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. a +6 ring of dexterity (504 gold) a ring of wizardry (420 gold) a ring of see invisible (210 gold) [Shop] Aghacue's Weapon Emporium a +0 mace (36 gold) a +0 dagger (24 gold) a +0 quarterstaff (48 gold) 4 stones (4 gold) a +0 antimagic glaive (258 gold) a +0 arbalest (54 gold) 7 stones (8 gold) a +0 broad axe of pain (144 gold) 2 stones (2 gold) 6 stones (7 gold) (0, 0, D:4) 7 stones (7, -26, D:4) 7 stones (13, -23, D:4) a +0 arbalest (53, 4, D:4) 5 curare-tipped darts (55, -16, D:4) a +0 whip (57, -33, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (19, -22, D:5) a +0 mace (20, 0, D:5) a +0 giant club (21, -7, D:5) 2 stones (22, -27, D:5) a +0 club (22, 4, D:5) a +0 mace (32, 7, D:5) 6 stones (37, -33, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a scroll of vulnerability (25, 0, D:6) a scroll of vulnerability (28, 29, D:6) a +0 short sword (32, 16, D:6) a +0 club (35, 4, D:6) a +0 glaive a +2 robe of resistance (38, 24, D:6) a +0 falchion a +2 leather armour of poison resistance Level 7 of the Dungeon [Shop] Daejomp's Book Boutique the Quarto of Momentum (242 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Freezing Cloud Conjuration/Ice/Air 5 a book of Spectacle (440 gold) a Necronomicon (616 gold) a book of Geomancy (198 gold) a book of Blood (308 gold) a book of Unlife (396 gold) the Folio of Limited Liability (308 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Poisonous Vapours Poison/Air 2 c - Passwall Transmutation/Earth 2 d - Irradiate Conjuration/Transmutation 5 a book of Necromancy (264 gold) a book of Scorching (330 gold) (0, 0, D:7) a +0 trident the +3 ring mail "Xyximal" {Harm Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. (2, 18, D:7) a +0 mace of protection (2, 19, D:7) a +0 club a +0 leather armour a +0 club a +0 whip a +0 dagger of speed a +0 robe (4, -1, D:7) a +0 whip a +0 whip a +0 dagger a +0 robe a +0 trident a +0 ring mail (17, -1, D:7) 3 stones (18, 31, D:7) a +0 chain mail a +0 dagger a +0 spear (18, 37, D:7) a +0 short sword (18, 38, D:7) a +0 robe a +0 dagger (19, 31, D:7) a +0 club (19, 36, D:7) a +0 spear (19, 38, D:7) a +0 dagger a +0 flail (30, -5, D:7) a +0 dagger a curare-tipped dart a +0 short sword a +0 club (30, -4, D:7) a +0 dagger 5 stones (32, -2, D:7) 11 poisoned darts a +0 dagger a stone a +0 whip a +0 short sword (33, -1, D:7) a +3 ring mail a +0 whip (33, 0, D:7) a +0 ring mail a +0 dagger a +0 hand axe a +2 short sword of holy wrath (33, 2, D:7) a +0 dagger (33, 5, D:7) a +0 robe a +0 dagger (33, 7, D:7) a +0 robe a +0 dagger (34, 27, D:7) an amulet of the acrobat (37, 16, D:7) a +0 scimitar of draining +0 steam dragon scales (47, 37, D:7) a +0 chain mail a +0 scale mail a +0 dagger a +2 robe of willpower a +2 rapier of venom (60, 11, D:7) a +3 mace of freezing a +0 robe a +0 battleaxe a +0 robe a +5 scimitar a +0 robe a +0 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +3 dagger a +0 robe of willpower a +1 war axe of draining a +0 robe a +4 mace a +0 robe (1, -12, D:8) a +0 pair of gloves (1, -7, D:8) a +0 scale mail (1, -5, D:8) a +2 short sword a +0 robe a +3 hand axe a +0 robe (1, 40, D:8) a +0 short sword (2, 41, D:8) a +0 club 11 poisoned darts a +3 whip a +0 short sword 4 stones a +0 club a +0 short sword (3, 41, D:8) a +0 whip (4, 41, D:8) a +0 dagger (10, -8, D:8) a +0 ring mail a +0 dagger (12, -7, D:8) a +0 short sword a +0 scale mail a +2 mace of protection a +0 club (12, 2, D:8) a +0 shortbow (13, 12, D:8) a scroll of vulnerability (14, -4, D:8) a +0 whip a +0 leather armour a +0 dagger (14, -2, D:8) a +0 short sword a curare-tipped dart a +0 ring mail a +0 falchion (15, -2, D:8) a +0 dagger a +0 mace a +0 robe a +0 dagger a +0 club (15, -1, D:8) a +0 scale mail a +0 club (15, 1, D:8) a +0 robe a +5 spear (16, -3, D:8) a +0 robe a +4 trident (16, -2, D:8) a +0 robe a +0 dagger of electrocution (16, 24, D:8) 3 stones (19, 38, D:8) a +0 giant spiked club a +0 giant spiked club (21, 16, D:8) 6 stones (21, 17, D:8) a +0 shortbow (22, 1, D:8) a +0 mace a +0 club (23, 0, D:8) a +0 whip (23, 1, D:8) a +0 robe a +0 dagger of draining (23, 18, D:8) a +0 falchion (24, 1, D:8) a +0 hand axe (29, 18, D:8) a +0 long sword a +0 chain mail (29, 19, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 23, D:8) a +0 dagger a +0 robe (31, 10, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +1 heavy dire flail a +0 chain mail (31, 12, D:8) a +0 morningstar (33, 13, D:8) a +0 battleaxe of distortion a +0 robe (33, 26, D:8) a book of Storms (34, 14, D:8) a +0 club (34, 16, D:8) a +0 chain mail (40, 8, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 dire flail (21, -11, D:9) a +0 mace a +0 leather armour (22, -11, D:9) a +1 short sword of speed (22, -10, D:9) a +0 short sword a +0 scimitar a +0 plate armour (22, -9, D:9) a +0 hand axe a +0 whip a +0 dagger a +0 leather armour (47, -18, D:9) a +0 shortbow (51, -29, D:9) a +0 war axe of flaming (52, 2, D:9) a +0 chain mail Level 10 of the Dungeon (4, 5, D:10) a +0 leather armour (19, -10, D:10) a +0 dagger a +0 robe (19, -9, D:10) a +0 dagger a +0 robe (19, -8, D:10) a +1 dagger of venom (20, -11, D:10) a +0 whip (25, 2, D:10) a +0 ring mail (28, 0, D:10) a +0 leather armour (33, -26, D:10) a +0 shortbow (56, 8, D:10) a +0 mace (58, -21, D:10) 3 stones Level 11 of the Dungeon (5, -4, D:11) 7 stones (16, -2, D:11) a +0 ring mail (17, 6, D:11) 4 large rocks (19, -26, D:11) a +0 robe of positive energy (20, -11, D:11) a +0 pair of gloves (28, -4, D:11) 4 large rocks (42, -27, D:11) a +1 heavy flail (55, 5, D:11) a +0 robe (56, -15, D:11) a +0 battleaxe a +0 arbalest a +0 plate armour (58, -17, D:11) a +0 dagger (59, -16, D:11) a +0 dagger (60, -9, D:11) a +0 falchion (60, 14, D:11) a +0 chain mail (61, -7, D:11) a +0 mace a +0 leather armour a +0 dire flail a +0 arbalest a +0 plate armour a +0 flail a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (15, -1, Lair:1) a +0 rapier (19, 8, Lair:1) a +0 pair of gloves (29, 26, Lair:1) a +0 animal skin a -1 vampiric halberd (31, 28, Lair:1) a +0 robe a +1 scimitar of flaming (34, -18, Lair:1) 4 curare-tipped darts (37, 22, Lair:1) 5 stones (54, 10, Lair:1) a +0 chain mail (54, 33, Lair:1) 3 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, -3, Lair:2) 7 stones (6, 26, Lair:2) an elephant corpse an elephant corpse an elephant corpse (9, 25, Lair:2) a bullfrog corpse (17, -4, Lair:2) a +0 mace (20, 12, Lair:2) a +0 spear (25, 6, Lair:2) 8 stones (33, 14, Lair:2) a scroll of poison (38, -8, Lair:2) 11 gold pieces (38, 28, Lair:2) a yak skeleton (43, -4, Lair:2) a wolf corpse (skeletalised by now)