Majang Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, -10, D:1) a +0 club (31, 4, D:1) a +0 dagger (44, 7, D:1) 8 stones (45, 30, D:1) a +0 dagger (52, -14, D:1) a +0 sling (52, -2, D:1) a +0 dagger (58, -21, D:1) 3 stones (59, 29, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Xyhaepn's Antique Armour Boutique a +2 scale mail of willpower (504 gold) a +0 ring mail (96 gold) an orb of guile (312 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (1596 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 kite shield (108 gold) a +0 robe (16 gold) [Shop] Tevugg's General Store a piece from Xom's chessboard (15/15) (240 gold) a +0 mace of holy wrath (88 gold) a scroll of enchant armour (90 gold) a +0 sling (18 gold) a +1 hand axe of flaming (148 gold) an Everburning Encyclopedia (432 gold) a +0 plate armour (276 gold) [Shop] Koelawyf's Weapon Emporium 7 stones (9 gold) a +5 dagger of protection (411 gold) a +0 whip (35 gold) the +5 dagger of the Hummingbird {freeze, *Noise Fly Str+4 Stlth+} (635 gold) Str: It affects your strength (+4). Fly: It grants you flight. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +3 short sword of speed (364 gold) a +0 mace (42 gold) 6 atropa-tipped darts (75 gold) [Shop] Ofexafib's Book Emporium a book of Fire (572 gold) a book of the Senses (416 gold) a book of Spatial Translocations (234 gold) a book of Geomancy (234 gold) a book of Touch (286 gold) a book of Alchemy (364 gold) a There-And-Back Book (390 gold) (0, 0, D:2) a +0 ring mail (0, 1, D:2) a +0 dagger a +0 scale mail (4, -6, D:2) a +0 leather armour (6, -3, D:2) a +0 club (10, 29, D:2) a +0 dagger (35, 27, D:2) a +0 short sword 3 stones (37, 17, D:2) a +0 ring mail (38, 28, D:2) a +0 dagger of venom (43, 28, D:2) 7 stones (48, 40, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 12, D:3) a +0 ring mail (4, 13, D:3) an adder corpse (4, 34, D:3) a +0 dagger (5, 0, D:3) a +0 flail a gnoll corpse (22, 40, D:3) a +0 hand axe (22, 41, D:3) a +0 hand axe (22, 42, D:3) a +2 whip of flaming (28, 44, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 44, D:3) 4 stones (33, 42, D:3) a +0 hand axe