MajorAdolf Level 1 of the Dungeon (0, 0, D:1) 20 bolts (11, -5, D:1) a +0 whip (15, 5, D:1) a +0 robe (23, 3, D:1) a +0 dagger a +0 club (27, -7, D:1) a +0 robe (33, 13, D:1) a +0 leather armour (43, 18, D:1) a +0 hand axe (44, 14, D:1) 17 stones (48, -14, D:1) 19 sling bullets Level 2 of the Dungeon (0, 0, D:2) 22 bolts (4, -9, D:2) a +0 club (7, -27, D:2) a +0 dagger (8, -13, D:2) 12 poisoned needles (15, -23, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon (4, -27, D:3) 28 stones (8, -37, D:3) 21 stones (16, -18, D:3) a +0 ring mail (27, -34, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (0, 16, D:4) 22 arrows (0, 17, D:4) a +0 club (1, 5, D:4) a +0 flail (9, 12, D:4) 6 poisoned needles (10, 25, D:4) a +0 dagger a +0 robe (11, 30, D:4) a +0 chain mail (44, 5, D:4) a -1 mace (46, 4, D:4) a -1 hand axe a -3 long sword a -2 short sword the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. (48, 6, D:4) a -3 mace Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (9, 14, D:5) 2 arrows (9, 15, D:5) an arrow (10, 15, D:5) an arrow (13, -6, D:5) an arrow (13, 18, D:5) 17 arrows a +0 shortbow (14, -13, D:5) 2 arrows (14, -12, D:5) an arrow (14, -11, D:5) an arrow (14, -6, D:5) an arrow (14, -5, D:5) an arrow (14, -3, D:5) 10 arrows a +0 shortbow (15, -4, D:5) an arrow (15, -1, D:5) 3 arrows (16, 3, D:5) an arrow (17, 7, D:5) 19 stones (17, 9, D:5) a +0 hunting sling (28, 4, D:5) a +0 dagger a +0 robe (34, -18, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Ynil's Magic Scroll Emporium a scroll of random uselessness (13 gold) a scroll of noise (13 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) 3 scrolls of amnesia (136 gold) a scroll of identify (26 gold) (0, 0, D:6) an arrow (1, 0, D:6) a +0 whip a +0 leather armour a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 mace a +0 dagger a +0 robe 11 arrows (2, 0, D:6) an arrow (3, -1, D:6) a +2 vampiric falchion (4, -5, D:6) a +0 dagger a +0 robe (4, -2, D:6) a +0 flail (4, -1, D:6) a +0 chain mail (4, 0, D:6) a +0 whip a +0 shortbow 10 arrows (9, 8, D:6) a +0 helmet (14, -4, D:6) a +0 club (15, -5, D:6) a +0 long sword (15, -4, D:6) a +0 spear (16, -7, D:6) a +0 scale mail (20, 10, D:6) 25 stones (23, -6, D:6) a +0 dire flail a +0 plate armour (23, -5, D:6) a +0 club a +0 chain mail (24, 9, D:6) 20 stones (30, -4, D:6) a +0 leather armour (32, 25, D:6) 25 bolts (35, -11, D:6) 17 stones (39, 18, D:6) a +0 leather armour a +0 flail (40, -19, D:6) a +0 leather armour (40, 18, D:6) a +0 short sword (41, -1, D:6) an arrow (42, 5, D:6) 18 stones (43, -3, D:6) 2 arrows (56, -7, D:6) 22 bolts Level 7 of the Dungeon [Shop] Plog's Antique Weapon Shop a +1 long sword of slicing (378 gold) a +0 hand axe (93 gold) a +2 trident of piercing (533 gold) a +0 giant club (52 gold) a +0 arbalest (139 gold) a +0 dagger (62 gold) a +0 arbalest (139 gold) the +5 hunting sling "Ysanewka" {velocity, Int+2 Dex+3} (1385 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It affects your dexterity (+3). a +3 short sword (620 gold) a +0 hand axe (93 gold) a +0 war axe (108 gold) (0, 0, D:7) a +0 great mace (2, -23, D:7) a +0 giant spiked club (3, -38, D:7) a cursed +0 scale mail (7, -29, D:7) a +0 falchion (21, -10, D:7) a +0 spear (22, -10, D:7) a +4 flail (41, -13, D:7) 12 bolts (42, -16, D:7) a +0 cloak (46, -45, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 2, D:8) a +0 dagger a +0 robe (1, -2, D:8) a +0 hand axe (1, 1, D:8) a +0 flail (2, 36, D:8) a +0 flail (11, 31, D:8) a +0 short sword (11, 33, D:8) 2 stones (12, 33, D:8) a stone (12, 36, D:8) a +0 club (12, 37, D:8) a +0 dagger a +0 leather armour a +0 rapier 17 stones a +0 plate armour (12, 38, D:8) a +0 hand axe a +0 leather armour (13, 34, D:8) 2 stones (15, 16, D:8) a +0 whip a +0 halberd (16, 16, D:8) a +0 club (19, 14, D:8) 2 arrows (20, 15, D:8) an arrow (21, 16, D:8) 2 arrows (22, 17, D:8) an arrow (23, 18, D:8) 2 arrows (23, 35, D:8) a +0 dagger a +0 robe (24, 34, D:8) a +0 dagger a +0 robe (24, 35, D:8) a +0 club a cursed +0 chain mail (25, 20, D:8) a +0 shortbow 5 arrows (34, -1, D:8) a +0 spear a +0 trident a +0 ring mail a +0 buckler (35, 0, D:8) a +0 spear (35, 4, D:8) a +0 rapier (55, 28, D:8) an arrow (56, 27, D:8) 2 arrows (58, 27, D:8) a +0 shortbow 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 17 arrows (2, -1, D:9) 2 arrows (3, -1, D:9) an arrow (4, -2, D:9) an arrow (6, 42, D:9) a +0 giant spiked club (8, 31, D:9) a +0 club a +0 leather armour a +0 robe (15, 12, D:9) 3 needles of sleeping (18, 51, D:9) a +0 leather armour (24, -2, D:9) a +0 spear (25, -3, D:9) a +0 spear (25, -2, D:9) a +0 spear (27, -2, D:9) a +0 spear (32, 38, D:9) 24 bolts (53, 14, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, -5, D:10) a +0 spear (6, -30, D:10) a +0 shortbow of flaming 13 arrows (10, -32, D:10) 3 arrows (13, -13, D:10) +0 pearl dragon scales (15, -4, D:10) a +0 quarterstaff (26, -28, D:10) the +4 long sword "Gohuwej" {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (26, -15, D:10) 4 large rocks (30, -25, D:10) a +0 flail a cursed +0 plate armour (34, -16, D:10) a fan of gales (35, -19, D:10) a +0 falchion a +0 shortbow 9 arrows (36, -20, D:10) an arrow (37, -27, D:10) a +0 great sword (37, -20, D:10) 3 arrows (38, -15, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow a +3 shortbow 91 arrows (0, 1, D:11) a +0 shortbow 8 arrows (1, 0, D:11) 8 arrows (8, -22, D:11) a +0 leather armour (9, 5, D:11) 4 large rocks (12, -26, D:11) a cursed +0 ring mail (12, 18, D:11) a +0 scimitar (14, 17, D:11) 2 curare-tipped needles (14, 18, D:11) 3 curare-tipped needles (16, -12, D:11) a +0 mace (17, 17, D:11) a +0 blowgun a +2 dagger of distortion 3 curare-tipped needles (20, -23, D:11) 15 stones (28, 6, D:11) a +1 scimitar of flaming (40, -5, D:11) a +0 giant spiked club (42, -7, D:11) a scroll of random uselessness (43, 16, D:11) 17 poisoned needles (58, 16, D:11) 18 stones Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (29, -9, D:12) 24 stones (42, 28, D:12) 6 needles of confusion Level 13 of the Dungeon (0, 0, D:13) a scroll of random uselessness (1, -1, D:13) 26 stones (7, -5, D:13) 20 stones the Ecumenical Temple