MajorAdolf Level 1 of the Dungeon (0, 0, D:1) 16 stones (4, 22, D:1) a stone (5, 22, D:1) 2 stones (12, 10, D:1) a +0 leather armour (16, -2, D:1) 18 arrows (16, 8, D:1) a +0 club (21, 24, D:1) 15 stones (21, 26, D:1) a +0 dagger (21, 30, D:1) a stone (26, -1, D:1) 19 stones (27, 36, D:1) a +0 club (29, 3, D:1) a +0 dagger (36, 13, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 7, D:2) a stone (3, 8, D:2) a stone (4, 6, D:2) a +0 whip a stone (4, 9, D:2) a stone (9, 14, D:2) a +0 robe (19, 4, D:2) a +0 trident (25, 29, D:2) a +0 short sword (25, 45, D:2) a +0 dagger (29, 22, D:2) a +0 whip (30, 24, D:2) 2 stones (36, 38, D:2) a +0 club (43, 36, D:2) 17 arrows (50, 28, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 falchion (1, 0, D:3) a +0 dagger a +0 robe (2, -5, D:3) a +0 war axe (2, -2, D:3) a +0 dagger a +0 scale mail (2, 1, D:3) a +0 club (4, 8, D:3) a tomahawk (4, 10, D:3) a +0 whip a +0 chain mail (5, -22, D:3) a +0 flail (5, 5, D:3) a tomahawk (5, 6, D:3) a tomahawk (17, -9, D:3) a +0 club (18, -11, D:3) a +0 ring mail (21, 5, D:3) a +0 scale mail (25, -23, D:3) 16 bolts (27, 7, D:3) 10 poisoned needles (30, -24, D:3) 2 stones (33, -21, D:3) a stone (33, -17, D:3) 13 poisoned needles (37, -17, D:3) 2 stones a +0 club (39, -11, D:3) a +0 mace (41, 2, D:3) a +0 club (57, -29, D:3) 24 stones (58, -26, D:3) a +0 dagger (60, -4, D:3) a +0 club (62, -4, D:3) 26 stones (64, -18, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 robe (7, 25, D:4) a +0 short sword (11, 3, D:4) a +0 mace (12, 3, D:4) a +1 robe a +0 short sword (12, 25, D:4) 11 sling bullets (22, -10, D:4) a +0 trident (23, 30, D:4) a +0 club (24, 32, D:4) a +0 flail (25, -9, D:4) a +0 hand axe (25, 15, D:4) a +0 leather armour (25, 31, D:4) a +0 war axe a +0 scale mail (26, 16, D:4) a +0 leather armour a +0 flail (27, 16, D:4) a +0 club a +0 leather armour (33, 27, D:4) 9 stones (39, -3, D:4) 16 stones Level 5 of the Dungeon [Shop] Umazing's Antique Weapon Boutique a +0 long sword (94 gold) a cursed +0 war axe (67 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +0 spear (81 gold) a +0 long sword (94 gold) a +1 trident of venom (302 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 hand axe of flaming (199 gold) a +1 dagger of holy wrath (286 gold) a +0 halberd (108 gold) a +0 long sword of electrocution (288 gold) a +1 vampiric short sword (432 gold) [Shop] Rahasua's Antique Weapon Shoppe the +4 dagger "Viuseleg" {freeze, rC+ Str+4 Int+3} (1098 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+3). It protects you from cold. a +3 long sword of electrocution (539 gold) a +0 whip (52 gold) a +0 club (21 gold) the +6 rapier of Subjectivity {antimagic, rElec MP+9} (1572 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your magic capacity (+9). a +0 flail (73 gold) the +2 hand axe of Zafyp {chop, rC+ Str+2 Stlth-} (657 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It makes you less stealthy. the +11 war axe "Viam" {drain, Int+4} (1610 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). a +0 mace (63 gold) a cursed -3 arbalest (2 gold) [Shop] Goesunolo's Antique Weapon Emporium a +2 arbalest of flaming (502 gold) a cursed -3 war axe (2 gold) the +10 hunting sling of Vodka {freeze, rC+ MR- Int+2} (1667 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. a +4 rapier of draining (730 gold) a +0 hand crossbow (87 gold) the +8 rapier "Q" {flame, Str+7} (1722 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). a +0 giant club (42 gold) a +0 scimitar (100 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2297 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +2 mace of crushing (412 gold) [Shop] Xisifire's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:5) a +0 short sword (0, 1, D:5) a +1 dagger of pain a +0 robe a +0 hand axe (2, 2, D:5) 17 gold pieces (2, 3, D:5) 10 gold pieces (2, 4, D:5) a +0 longbow (3, 2, D:5) a +0 chain mail (3, 3, D:5) a potion of degeneration (3, 4, D:5) 5 gold pieces (4, 2, D:5) 11 gold pieces (4, 3, D:5) 16 stones (4, 4, D:5) 7 gold pieces (21, -23, D:5) a +0 trident a +0 leather armour (23, 5, D:5) 11 poisoned needles (26, 3, D:5) a throwing net (35, -17, D:5) a +0 dagger (36, 13, D:5) a +0 robe (36, 21, D:5) a stone (38, 19, D:5) 2 stones (40, 22, D:5) 38 stones (42, -23, D:5) 12 arrows (55, 3, D:5) a +0 shortbow 6 arrows (56, 3, D:5) 2 arrows (56, 4, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, -9, D:6) 23 stones (4, -1, D:6) a +1 dagger of venom (8, 14, D:6) a +0 falchion (10, 3, D:6) a cursed -1 dagger (10, 11, D:6) a +0 club (12, 10, D:6) a +0 club a +0 dagger (12, 11, D:6) a +0 dagger (13, -1, D:6) a cursed -3 dagger (15, 7, D:6) a +0 dagger 17 stones (16, 14, D:6) a +0 dagger (17, -2, D:6) a +0 dagger (19, -14, D:6) 10 bolts (20, 20, D:6) a +1 dagger of draining (30, -23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (4, -18, D:7) 2 javelins (5, -12, D:7) a +0 shortbow 4 arrows (9, -22, D:7) a +0 flail (17, -19, D:7) an arrow (19, -9, D:7) 2 arrows (20, -12, D:7) an arrow (20, -11, D:7) an arrow (21, -14, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a cursed -1 dagger (2, 2, D:8) a +0 long sword (10, 15, D:8) a +2 dagger of venom a +0 robe (11, 15, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 robe (15, -17, D:8) a +0 falchion (28, -8, D:8) a big kobold corpse (39, -13, D:8) a +0 rapier of holy wrath (39, -12, D:8) a Grand Grimoire (39, -11, D:8) a crystal ball of energy (40, -13, D:8) a lamp of fire (40, -11, D:8) a +3 scale mail of magic resistance (51, -34, D:8) 13 stones