MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword (2, 14, D:1) a +0 club (5, 2, D:1) a +0 club 3 stones (8, 24, D:1) a +0 club (10, 5, D:1) a stone (15, -3, D:1) a +0 club (17, -11, D:1) a +0 club (20, -6, D:1) a +0 whip (22, 10, D:1) 28 stones (26, 16, D:1) a +0 whip (28, 20, D:1) a +0 club (29, 25, D:1) a +0 club (30, 25, D:1) a +0 short sword a +0 club (34, 16, D:1) a stone (34, 17, D:1) a stone (37, -7, D:1) 33 sling bullets (44, 4, D:1) 4 large rocks (59, 14, D:1) 2 stones (60, 12, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +0 short sword (7, -7, D:2) 16 stones (8, -12, D:2) 9 stones (11, -8, D:2) a +0 club (12, 7, D:2) a +0 club (13, 7, D:2) a +0 dagger a +0 club (15, 9, D:2) a cursed -1 dagger (16, -3, D:2) a +0 plate armour (16, 9, D:2) a +0 club a cursed -2 club (18, 2, D:2) 12 poisoned needles (23, -10, D:2) a +0 dagger a cursed +0 robe (25, -7, D:2) a +0 leather armour a +0 club (33, -12, D:2) 22 stones (39, -13, D:2) a cursed -1 club (39, 4, D:2) 10 stones (41, -19, D:2) a +0 whip (49, -7, D:2) a +0 robe (50, 10, D:2) a +0 club (50, 13, D:2) a +0 whip (51, -10, D:2) a +0 leather armour (61, 7, D:2) a +0 club Level 3 of the Dungeon (16, -10, D:3) a +0 helmet a +0 animal skin a cursed -3 dagger (25, 9, D:3) a +0 short sword 5 stones (28, 2, D:3) a stone (28, 3, D:3) a +0 whip (28, 13, D:3) 32 stones (31, 10, D:3) 14 stones (31, 12, D:3) a +0 short sword (50, -4, D:3) a +0 club (58, 10, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 25 stones (6, -28, D:4) a +0 leather armour (7, -29, D:4) a +0 ring mail (14, -33, D:4) a +0 falchion (16, 4, D:4) a +0 short sword (28, -5, D:4) a +0 mace (45, -29, D:4) a +0 chain mail (45, -28, D:4) a potion of mutation (45, -16, D:4) 20 stones (45, 5, D:4) a +0 scale mail (47, -28, D:4) a ration (50, -22, D:4) 15 stones (51, -29, D:4) a +0 hunting sling (52, -25, D:4) 27 stones Level 5 of the Dungeon (1, -11, D:5) a +0 whip (3, 11, D:5) a +0 scale mail (5, 8, D:5) a +0 spear (5, 20, D:5) a +0 flail (6, 10, D:5) a +0 quarterstaff (7, 30, D:5) a cursed +0 trident (8, 15, D:5) a +0 giant club (13, 15, D:5) a throwing net 25 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, -2, D:6) a +1 whip of electrocution (4, 1, D:6) a +0 halberd (5, 11, D:6) a +0 dagger of speed a +0 robe a +0 robe a +4 dagger (8, 19, D:6) a +0 scale mail a +0 flail (8, 20, D:6) a +0 leather armour a +0 club (9, 18, D:6) a +1 dagger of venom (18, -4, D:6) 17 stones (18, 23, D:6) a +0 dagger a +0 short sword a +0 rapier (20, 19, D:6) a +0 chain mail (31, 24, D:6) a +0 chain mail a +0 dire flail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, -28, D:7) a +0 leather armour (4, -23, D:7) a +0 robe the +1 plate armour of the Realm of Zot {*Slow +Inv rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It may slow you when you take damage. (4, -8, D:7) 15 stones (5, -38, D:7) a +0 falchion (8, -15, D:7) a +0 club (8, -3, D:7) a scroll of immolation (9, -43, D:7) 5 stones (10, -20, D:7) 2 tomahawks (16, -54, D:7) a book of Changes (16, -19, D:7) a +0 ring mail (20, -7, D:7) 22 sling bullets (23, -7, D:7) a +0 giant spiked club (24, -2, D:7) a +0 leather armour (27, -14, D:7) 15 bolts (29, -10, D:7) a +0 whip (31, -43, D:7) 8 bolts (33, -10, D:7) a +0 short sword (35, -48, D:7) a +0 giant club (36, -42, D:7) a +0 scale mail (38, -43, D:7) 13 arrows (39, -46, D:7) 9 arrows 22 bolts (40, -33, D:7) a +0 scale mail (42, -22, D:7) 16 gold pieces (44, -25, D:7) a +0 hand crossbow (44, -10, D:7) a +0 robe (45, -24, D:7) a Young Poisoner's Handbook (50, -17, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) a ration (3, -8, D:8) 5 arrows (3, -2, D:8) a potion of agility (4, -7, D:8) a +0 shortbow (unseen) (5, -1, D:8) 11 gold pieces