MajorHonor Level 1 of the Dungeon (0, 0, D:1) a stone (37, 2, D:1) a +0 hand axe (6, 3, D:1) a +0 whip 2 stones (29, 19, D:1) a +0 dagger (32, 42, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (-10, 1, D:2) a +0 dagger (23, 4, D:2) a +0 club (20, 9, D:2) a +0 rapier (4, 12, D:2) a +0 club (-7, 20, D:2) a +0 dagger (1, 20, D:2) a +0 whip (26, 23, D:2) a +0 hammer (27, 24, D:2) a +4 quarterstaff of chaos (25, 37, D:2) 6 poisoned needles (17, 46, D:2) a +0 flail a +0 leather armour (19, 46, D:2) a cursed -2 short sword (26, 47, D:2) a +0 club a +0 whip a +0 dagger (17, 48, D:2) a +0 spear (26, 48, D:2) a stone (26, 50, D:2) a stone (13, 51, D:2) a +0 halberd (-12, 56, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) 25 stones (4, 2, D:3) a +0 club (-19, 5, D:3) a +0 club a +0 short sword a +0 hand axe (-19, 9, D:3) a +0 robe (-33, 22, D:3) a wand of random effects (20) (-25, 23, D:3) a cursed -3 club (10, 23, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (8, 0, D:4) a +2 flail of holy wrath a +0 chain mail (1, 4, D:4) a +0 flail (0, 6, D:4) a +0 dagger a +0 scale mail (21, 6, D:4) a +0 hand axe (-1, 9, D:4) a tomahawk (0, 9, D:4) a tomahawk (5, 11, D:4) 9 stones (34, 13, D:4) a cursed +0 dagger (34, 14, D:4) a +0 falchion (31, 20, D:4) 27 stones (5, 24, D:4) 2 tomahawks (43, 28, D:4) 22 stones (7, 29, D:4) a +0 giant club (10, 34, D:4) 22 stones (32, 38, D:4) a +0 whip (38, 38, D:4) 15 stones (6, 44, D:4) a stone (42, 45, D:4) a +0 giant club (12, 47, D:4) a stone (13, 47, D:4) a stone (41, 47, D:4) a +0 giant spiked club (9, 49, D:4) a +0 dagger (4, 61, D:4) 30 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (5, 5, D:5) a +0 club (6, 6, D:5) a +0 chain mail (-28, 9, D:5) a +0 dagger (-11, 11, D:5) a +0 dagger (-50, 12, D:5) 14 stones (-30, 12, D:5) a +0 shortbow 21 arrows (-52, 15, D:5) a +0 short sword (-51, 23, D:5) 23 arrows of frost (-31, 27, D:5) a +0 rapier a +0 leather armour (-31, 29, D:5) a +0 short sword (-35, 30, D:5) a +0 club a +0 dagger a +0 robe (-32, 30, D:5) a +0 dagger a +0 robe (-4, 33, D:5) a +0 club (-61, 35, D:5) a +0 rapier (-52, 42, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (-27, 17, D:6) a +0 scythe a +0 robe (-34, 26, D:6) a +0 helmet (-20, 34, D:6) a +0 plate armour (-9, 41, D:6) a +0 club (-38, 50, D:6) a +0 falchion of flaming Level 7 of the Dungeon (-27, 2, D:7) a cursed +0 leather armour (-22, 3, D:7) a +0 club a hobgoblin corpse (-11, 3, D:7) a +0 quarterstaff (-5, 3, D:7) a +0 ring mail (-5, 12, D:7) a +0 whip of venom (-17, 15, D:7) a +1 great sword of holy wrath (-28, 17, D:7) the +2 leather armour of Trial and Error {rPois rC- Regen+ MP-9 SInv} It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). It enhances your eyesight. It increases your rate of regeneration. (-5, 17, D:7) a +0 leather armour (-21, 33, D:7) a +0 falchion (unseen) (-3, 38, D:7) 13 sling bullets the Ecumenical Temple