Dungeon Crawl Stone Soup version 0.27-a0-1448-g9c78c815f3 (console) character file. Game seed: 7816210444988115839 98 MakMorn the Magician (level 5, 0/37 HPs) Began as a Djinni Venom Mage on July 5, 2021. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:33 (4461 turns). MakMorn the Magician (Djinni Venom Mage) Turns: 4461, Time: 00:08:33 Health: 0/37 AC: 2 Str: 7 XL: 5 Next: 0% Gold: 112 EV: 12 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . c - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, deterioration 2, strong-willed 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles d - 9 stones Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} f - a scroll of fog {unknown} h - a scroll of summoning {unknown} j - a scroll of amnesia {unknown} k - a scroll of vulnerability {unknown} m - a scroll of enchant armour {unknown} Potions b - a potion of mutation i - a potion of curing {unknown} l - a potion of berserk rage {unknown} Skills: * Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 100% 1d8 3% 1 b - Animate Skeleton Necr 50% N/A 3% 1 c - Mephitic Cloud Conj/Pois/Air 25% N/A 10% 3 d - Slow Hex 25% N/A 4% 2 z - Poisonous Vapours Pois/Air 50% N/A 4% 2 O - Olgreb's Toxic Radia Pois 25% N/A 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Your body often deteriorates upon taking damage. You are strong-willed. (Will+) Message History Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (chance to affect: 53%) The water moccasin seems to slow down. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (slow, 57% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (slow, 57% to hit) The sting misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (slow, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. Unknown command. It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel yourself wasting away. You feel your body start to fall apart. The water moccasin closely misses you. It was a potion of brilliance. You feel clever all of a sudden. The water moccasin bites you! You die... #.............#.# #.#.............. #.#.############# #.............†.. ###.############# #.# #.# ...##########.# ####### .......†.S@...# ..##... ..).....####### #.##... ........+ #.##... #+#.....# ######.##... ###.... .......##... #.#.# #######....... ..... .............. ##.#.. #######.#####. ............#. You could see a water moccasin (slow). Vanquished Creatures 3 adders A worm (D:2) A dart slug (D:1) 10 bats 6 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 4 jackals (D:2) 3 quokkas 5 ball pythons 6 frilled lizards 4 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MakMorn the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 383 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 599 | D:1 | Found a faded altar of an unknown god. 751 | D:1 | Reached skill level 3 in Spellcasting 924 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 924 | D:1 | Learned a level 1 spell: Animate Skeleton 2549 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 3389 | D:2 | Reached skill level 1 in Fighting 4450 | D:3 | Noticed a water moccasin 4454 | D:3 | Reached XP level 5. HP: 30/37 MP: 0/0 4454 | D:3 | Learned a level 2 spell: Slow 4460 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4460 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 4460 | D:3 | Gained mutation: Your body often deteriorates upon taking | damage. [potion of mutation] 4461 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, shapermc_ecumenical_altar_venn, serial_co_window_serial, co_window_corner_a, co_window_cross_1, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_c, co_window_corner_b, co_window_paths_c, co_window_paths_e, co_window_4corner_a D:2: layout_basic D:3: layout_basic, overflow_temple_1_default Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.9 Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 1 | 1 || 2 Cast: Sting | 57 | 27 || 84 Poisonous Vapours | 28 | 33 || 61 Slow | | 3 || 3 Use: Potion | | 2 || 2 Armor: Robe | 4 | 1 || 5 Dodge: Dodged | 5 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4464 | 4175 | 289 | 397 | 3390 | 3 | 1488.0 | Dungeon | 4464 | 4175 | 289 | 397 | 3390 | 3 | 1488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2079 daAuts D:2: 1833 daAuts D:3: 550 daAuts