MakMorn Level 1 of the Dungeon (5, -7, D:1) a +0 whip (6, -12, D:1) a +0 club (7, -14, D:1) 3 stones a +0 whip (13, -21, D:1) a +0 leather armour (19, -15, D:1) 8 poisoned darts (22, -6, D:1) a +0 short sword (28, -8, D:1) a +1 pair of boots (37, 7, D:1) 22 arrows (38, -8, D:1) a +0 leather armour (39, -14, D:1) a +0 whip Level 2 of the Dungeon (0, 11, D:2) a jackal corpse (skeletalised by now) (0, 16, D:2) a +0 short sword 5 stones (6, 11, D:2) a quokka corpse (skeletalised by now) (19, -3, D:2) a +0 dagger (23, 3, D:2) a +0 club (28, 2, D:2) a +0 club (28, 15, D:2) a +0 whip (31, 39, D:2) a +0 scale mail (32, 28, D:2) 4 stones a +0 whip (33, 38, D:2) a +0 scale mail (40, 18, D:2) a +0 club (43, -3, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 23 arrows (18, -14, D:3) an adder corpse (26, -26, D:3) a +0 leather armour (29, -14, D:3) a +0 club