Dungeon Crawl Stone Soup version 0.27-a0-1559-g299f9947c5 (console) character file. Game seed: 6135575038264576430 116 MakMorn the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on July 16, 2021. Slain by an ogre (35 damage) ... on level 3 of the Dungeon. The game lasted 00:09:26 (2530 turns). MakMorn the Conjurer (Octopode Conjurer) Turns: 2530, Time: 00:09:27 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 0% Magic: 7/9 EV: 13 Int: 22 God: Gold: 116 SH: 0 Dex: 16 Spells: 3/9 levels left rFire + . . SeeInvis + a - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . S - ring of see invisible rCorr . Rampage . h - +6 ring of dexterity Will ..... F - ring of protection from fire Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) e - a +0 dagger o - a +1 dagger of flaming Missiles p - 4 boomerangs Jewellery h - a +6 ring of dexterity (right tentacle) F - a ring of protection from fire (on tentacle) S - a ring of see invisible (left tentacle) Wands j - a wand of flame (8) Scrolls d - a scroll of torment i - a scroll of identify m - a scroll of teleportation Potions b - a potion of heal wounds c - a potion of brilliance f - 3 potions of curing Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.9 Spellcasting * Level 5.5 Conjurations * Level 0.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Dazzling Flash Conj/Hex 34% N/A 10% 3 r - Searing Ray Conj 54% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder! You kill the adder! You have reached level 5! You feel clever. Found a club. Found 9 gold pieces. Found a leather armour. You now have 109 gold pieces (gained 9). You open the door. There is an open door here. Magic restored. You open the door. There is an open door here. You hear the slow rusting of a very distant drain. There is an open door here. There is an open door here. You see here an adder corpse. You hear the rusting of a distant drain. You now have 116 gold pieces (gained 7). There are no items here. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.... #.... #.... #.... #.....# #.... #.....# #.... #.....#################### #.......O.#..........# #.....# #@#.# #......##### #..... #.#.###........... #...# #.......†......... #...# #.......####...... #...# #.......# #...... #...# #.......# #...... #...# #.......# ##.#### #...# #.......# #.# #...# #.......# #.# You could see an ogre. Vanquished Creatures A centaur skeleton (D:3) 3 adders A worm (D:2) 2 dart slugs An orc (D:2) 4 bats 2 endoplasms (D:2) 3 giant cockroaches A hobgoblin (D:1) 10 jackals 2 quokkas 3 ball pythons A frilled lizard (D:2) 4 goblins 8 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MakMorn the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 186 | D:1 | Learned a level 2 spell: Searing Ray 899 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 903 | D:1 | Learned a level 3 spell: Dazzling Flash 982 | D:1 | Found a faded altar of an unknown god. 1640 | D:2 | Reached skill level 5 in Conjurations 1825 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2371 | D:3 | Noticed an ogre 2431 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/9 2530 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_basic, minmay_tetromino_l4 D:3: layout_basic, cheibrodos_sewer_entry_bend, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 6 | || 6 Constrict | 1 | || 1 Cast: Magic Dart | 70 | 16 || 86 Searing Ray | 4 | 4 || 8 Use: Scroll | | 8 || 8 Armor: Skin | | 1 || 1 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2530 | 2433 | 97 | 758 | 976 | 3 | 843.3 | Dungeon | 2530 | 2433 | 97 | 758 | 976 | 3 | 843.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 1103 daAuts D:3: 253 daAuts