Dungeon Crawl Stone Soup version 0.28-a0-10-g964c8b829e (console) character file. Game seed: 5365343354686313434 504639 MakMorn the Peltast (level 26, 0/206 (214) HPs) Began as a Djinni Summoner on July 20, 2021. Was a High Priest of Ashenzari. Killed from afar by a titan (10 damage) ... with a bolt of lightning ... on level 5 of the Vaults on July 26, 2021. The game lasted 09:43:40 (86966 turns). MakMorn the Peltast (Djinni Summoner) Turns: 86966, Time: 09:43:41 HP: 0/206 (214) AC: 28 Str: 14 XL: 26 Next: 60% Gold: 7452 EV: 32 Int: 36 God: Ashenzari [*****.] SH: 32 Dex: 21 rFire + + + SeeInvis + a - +9 quick blade (elec) rCold + + . Faith . i - +8 tower shield "Seeker of Ashenzari" {rF+, Self, Melee} (curse) rNeg . . . Spirit . d - +0 ice dragon scales "Astral Portent" {rF- rC++, Fort, Melee} (curse) rPois ∞ Reflect . h - +2 helmet of Ashenzari's Seer {rF+ Str+5 Int+3, Fort, Self} (curse) rElec + Harm . e - +3 cloak "Per Aspera Ad Scientiam" {Rampage rElec Int+4, Cun, Fort} (curse) rCorr + Rampage + g - +1 pair of gloves of Ashenzari's Elitism {Cun, Self} (curse) Will ++... Clarity + (boots unavailable) Stlth ++........ O - amulet of Ashenzari's Doubts {Acrobat Int+3 Dex+4 Slay+5, Fort, Self} (curse) HPRegen 0.44/turn Q - ring of Supernal Wisdom {rC+, Cun, Self} (curse) MPRegen 0.00/turn L - ring "Loss of Ashenzari" {Fly rF+ rCorr Str+2 SInv, Self, Melee} (curse) @: marked, acrobatic, flying, hasted, lightly drained, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 }: 2/15 runes: decaying, serpentine a: Renounce Religion, Curse Item, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 9 branches of the dungeon, and saw 45 of its levels. You also visited: Bailey, Ice Cave and Wizlab. You collected 9169 gold pieces. You spent 1717 gold pieces at shops. Inventory: Hand Weapons a - a +9 quick blade of electrocution (weapon) b - a +9 quick blade of freezing c - a +5 antimagic rapier Missiles f - 89 boomerangs T - 5 boomerangs of dispersal (quivered) Armour d - the cursed +0 ice dragon scales "Astral Portent" (worn) {rF- rC++, Fort, Melee} (You found it in an ice cave) rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. It has a curse which improves the following skills: Fortitude: Armour and Shields. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. e - the cursed +3 cloak "Per Aspera Ad Scientiam" (worn) {Rampage rElec Int+4, Cun, Fort} (You acquired it in a bailey) Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Armour and Shields. g - the cursed +1 pair of gloves of Ashenzari's Elitism (worn) {Cun, Self} (You found it on level 6 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. h - the cursed +2 helmet of Ashenzari's Seer (worn) {rF+ Str+5 Int+3, Fort, Self} (You bought it in a shop on level 3 of the Depths) Str: It affects your strength (+5). Int: It affects your intelligence (+3). rF: It protects you from fire. It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. i - the cursed +8 tower shield "Seeker of Ashenzari" (worn) {rF+, Self, Melee} (You acquired it on level 4 of the Snake Pit) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Jewellery K - a +4 ring of slaying L - the cursed ring "Loss of Ashenzari" (right hand) {Fly rF+ rCorr Str+2 SInv, Self, Melee} (You found it in an ice cave) [ring of see invisible] Str: It affects your strength (+2). rF: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. O - the cursed amulet of Ashenzari's Doubts (around neck) {Acrobat Int+3 Dex+4 Slay+5, Fort, Self} (You took it off an orc sorcerer on level 1 of the Orcish Mines) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). It has a curse which improves the following skills: Fortitude: Armour and Shields. Introspection: Fighting and Spellcasting. Q - the cursed ring of Supernal Wisdom (left hand) {rC+, Cun, Self} (You found it on level 3 of the Snake Pit) [ring of protection from cold] rC: It protects you from cold. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. Wands p - a wand of iceblast (28) E - a wand of mindburst (68) U - a wand of acid (10) Scrolls l - 2 scrolls of silence q - 3 scrolls of fog w - 14 scrolls of teleportation F - 2 scrolls of holy word I - 9 scrolls of fear N - 3 scrolls of summoning Z - 4 scrolls of blinking Potions s - 4 potions of invisibility t - 14 potions of haste u - 2 potions of brilliance z - 10 potions of curing A - 9 potions of heal wounds B - 3 potions of ambrosia C - 3 potions of cancellation G - 3 potions of resistance H - 2 potions of berserk rage M - 11 potions of might Miscellaneous r - a box of beasts P - a phantom mirror Skills: * Level 17.6(24.8) Fighting - Level 18.3(22.5) Short Blades - Level 14.2(20.0) Armour - Level 8.9(13.9) Dodging - Level 1.5(4.9) Stealth * Level 19.6(24.7) Shields + Level 18.4(25.5) Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 0% 1 b - Fireball Conj/Fire 62% 3d24 0% 5 c - Conjure Flame Conj/Fire 100% 6-21 0% 3 d - Leda's Liquefaction Hex/Erth 62% N/A 0% 4 e - Wereblood Tmut 100% N/A 0% 2 f - Summon Small Mammal Summ 100% N/A 0% 1 g - Summon Guardian Gole Hex/Summ 100% N/A 0% 3 h - Call Canine Familiar Summ 100% N/A 0% 3 i - Call Imp Summ 100% N/A 0% 2 j - Dispersal Tloc 62% N/A 0% 6 k - Infestation Necr 62% N/A 1% 8 l - Summon Lightning Spi Summ/Air 100% N/A 0% 4 m - Iskenderun's Battles Conj 100% 2d15 0% 5 D - Dragon Form Tmut 62% N/A 1% 7 M - Monstrous Menagerie Summ 62% N/A 1% 7 S - Statue Form Tmut/Erth 82% N/A 0% 6 V - Polar Vortex Ice 62% N/A 3% 9 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (5/5) D:15 Zot (0/5) Depths:5 Bailey (visited) IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: Orc:2 [*(= Elf:1 = Snake:3 ::= Snake:4 ? Vaults:2 ! Depths:1 ?[: Depths:3 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:4 Pandemonium: Depths:3 Depths:4 Ziggurat: Depths:5 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The brown very ugly thing convulses! The titan convulses! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * A vault sentinel comes into view. It is wielding a +0 falchion. A vault sentinel comes into view. It is wielding a +0 morningstar. A tentacled monstrosity comes into view. A vault guard comes into view. It is wielding a +1 long sword of holy wrath. The vault sentinel points at you and mumbles some strange words. A sentinel's mark forms upon you. A shadow dragon comes into view. The frost giant shouts! The vault warden activates a sealing rune. The titan casts a spell at you. The bolt of lightning misses you. The storm dragon breathes lightning at you. The bolt of lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * The shadow dragon moves out of view. The Ice Fiend calls on the powers of darkness! The vault warden convulses! The titan convulses! The shadow dragon convulses! The ironbound convoker convulses! The stone giant convulses! The titan convulses! The storm dragon convulses! The brown very ugly thing convulses! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The titan gestures wildly while chanting. The titan is healed somewhat. The winds around you calm down. The ancient lich casts a spell. The ancient lich flickers and vanishes for a moment. Your surroundings seem slightly different. A vault warden comes into view. It is wielding a +0 bardiche. The frost giant gestures at you while chanting. The bolt of cold misses you. The titan gestures at you while chanting. The bolt of lightning misses you. The titan casts a spell at you. The bolt of lightning hits the storm dragon. The storm dragon completely resists. The bolt of lightning hits you! You resist. 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