Dungeon Crawl Stone Soup version 0.32-a0-1483-gdbccd6685e (console) character file. Game seed: 9709587632493321913 217 MakMorn the Cutter (level 5, -1/55 HPs) Began as an Octopode Monk on June 21, 2024. Killed from afar by Terence (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:09:42 (2591 turns). MakMorn the Cutter(Octopode Monk) Turns: 2591, Time: 00:09:42 Health: -1/55 AC: 22 Str: 10 XL: 5 Next: 94% Magic: 6/6 EV: 2 Int: 15 God: Gold: 146 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . b - +2 dagger (freeze) rCold + . . c - orb {light} rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . f - ring of wizardry rCorr . C - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: tree-form, glowing A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 rapier b - a +2 dagger of freezing (weapon) p - a +0 short sword Missiles d - 36 stones (quivered) Armour c - an orb of light (worn) Jewellery f - a ring of wizardry (left branch) C - a ring of protection from cold (right branch) Scrolls h - 2 scrolls of enchant weapon {unknown} i - a scroll of immolation {unknown} k - a scroll of acquirement {unknown} l - 2 scrolls of teleportation {unknown} r - a scroll of revelation {unknown} s - 2 scrolls of blinking {unknown} t - a scroll of identify {unknown} Potions j - a potion of curing m - a potion of degeneration {unknown} n - a potion of mutation {unknown} o - 2 potions of haste {unknown} q - a potion of ambrosia Skills: + Level 3.8 Fighting * Level 5.1 Short Blades + Level 3.7 Dodging * Level 1.6 Stealth * Level 0.9 Spellcasting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 11% 1 Kiss of Death Conj/Necr 0% 2d5 11% 1 Magic Dart Conj 0% 1d3 11% 1 Necrotise Necr 0% 1d4 11% 1 Sting Conj/Alch 0% 1d3 11% 1 Summon Small Mammal Summ 0% N/A 11% 1 Blink Tloc 0% N/A 16% 2 Call Imp Summ 0% N/A 16% 2 Lesser Beckoning Tloc 0% N/A 16% 2 Confusing Touch Hex 0% N/A 28% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 28% 3 Teleport Other Tloc 0% N/A 28% 3 Dispel Undead Necr 0% 3d6 65% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 65% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, Terence; sheult's ghost, weakling DrEE Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You constrict Terence. Terence hits you with a +2 vampiric falchion. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +2 vampiric falchion! * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! It was a potion of curing. You feel better. You constrict Terence. Terence hits you with a +2 vampiric falchion. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You release your grip on Terence. There is a stone staircase leading up here. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. Terence zaps a wand. The puff of flame hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +2 vampiric falchion. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You hit Terence but do no damage. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +2 vampiric falchion. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "That felt goooood." #.# ######....###### #.# #............. .# #.# #.###.###.....# #.# #.# #.# #.# #.....# #.# #.# #.# #.# #.....# #.# #.# #.# #.# #.....# #.# #.# #.# #.# #.....## #.# #.# #.# #@###......#####.# #.# ####@###♣#[.............# #.# #........÷....)..#####... #.# #....####.......#.###.#.. #.# #....# #......#.#.#.#.#. #.###..÷.# #......##.#[#.##. #...#.###.# ####.#.# #.#.###. #.#...# #.# #.#.##.#.#.##. #.###)# #.# #.#.#.#.#.#.#. #.###.#### #.###.#..#.###.#.. You could see Terence. Vanquished Creatures 2 orc wizards (D:3) 5 gnolls 2 adders 2 dart slugs 2 ribbon worms (D:3) 6 orcs 6 ball pythons 5 endoplasms (D:1) 5 giant cockroaches 9 goblins 12 hobgoblins 9 kobolds 3 quokkas 7 bats A frilled lizard (D:1) 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MakMorn the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 13/21 MP: 2/2 314 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 380 | D:1 | Found a faded altar of an unknown god. 822 | D:1 | Reached skill level 4 in Short Blades 1116 | D:2 | Reached XP level 4. HP: 30/31 MP: 4/4 1663 | D:3 | Noticed Terence 2057 | D:3 | Reached skill level 1 in Stealth 2057 | D:3 | Reached XP level 5. HP: 37/37 MP: 5/5 2182 | D:3 | Reached skill level 5 in Short Blades 2306 | D:3 | Found a runed translucent gate. 2306 | D:3 | Found a runed translucent gate. 2306 | D:3 | Found a runed translucent gate. 2307 | D:3 | Noticed a kobold brigand 2307 | D:3 | Noticed sheult's ghost (weakling DrEE) 2582 | D:3 | HP: 1/37 [Terence/+2 vampiric falchion (7)] 2591 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, basic_ecumenical_altar, minmay_indecisive_spiral D:2: layout_rooms, minmay_three_crescents D:3: layout_basic, gammafunk_ghost_nasty_kobolds, minivault_24, minmay_circle_x, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 4 5 | 5.1 Stealth | 1 | 1.6 Fighting | | 3.8 Dodging | | 3.7 Spellcasting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 71 | 17 || 88 Constrict | 24 | 33 || 57 Tentacles | 14 | 25 || 39 Dagger | | 51 || 51 Rapier | | 12 || 12 Use: Potion | | 3 || 3 Armour: Skin | 27 | 44 || 71 Dodge: Dodged | 32 | 40 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2566 | 2329 | 237 | 262 | 1168 | 3 | 855.3 | Dungeon | 2566 | 2329 | 237 | 262 | 1168 | 3 | 855.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 779 daAuts D:3: 722 daAuts