Malacante Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -28, D:1) a cursed -3 club (3, -28, D:1) a +0 dagger 3 stones (10, -37, D:1) a +0 leather armour (14, -14, D:1) a +0 whip (31, -28, D:1) a +0 robe (31, 14, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) 13 bolts (6, -3, D:2) a +0 dagger (10, -6, D:2) a +0 dagger (19, -29, D:2) a +0 leather armour (34, 19, D:2) 19 sling bullets (34, 20, D:2) a +0 dagger (52, -29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 8, D:3) a +0 spear (2, 1, D:3) a +0 dagger (3, -36, D:3) 14 sling bullets (5, -30, D:3) a +0 club (5, -6, D:3) a +0 club a +0 dagger (5, -4, D:3) a +0 club (6, -3, D:3) a +0 club (8, -20, D:3) a +0 club (11, -20, D:3) a +0 short sword a +0 leather armour a +0 hand axe (11, -19, D:3) a +0 dagger a +0 robe (11, -18, D:3) a +0 flail (14, -10, D:3) a +2 dagger of venom (14, -9, D:3) a +0 club (14, -7, D:3) a +0 dagger a +0 short sword a +0 animal skin a +0 helmet (15, -8, D:3) a +0 club (15, -7, D:3) a +0 dagger (17, -38, D:3) 3 needles of confusion (18, -39, D:3) a +0 ring mail (18, -38, D:3) a +0 dagger (23, -35, D:3) a +0 dagger (26, -24, D:3) a +0 club (28, -17, D:3) 8 arrows (40, -46, D:3) a +0 mace a +0 leather armour a +0 leather armour a cursed -1 whip 2 tomahawks (40, -42, D:3) a stone (41, -46, D:3) a +0 hand axe a +0 scale mail (42, -49, D:3) a +0 leather armour (43, -46, D:3) a +0 hand axe (44, -35, D:3) a +0 mace (45, -18, D:3) a +0 robe a +3 scythe of flaming (64, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the +1 hand axe "Fiobyrgh" {freeze, *Noise +Rage rN++ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It greatly protects you from negative energy. It lets you go berserk. It may make noises in combat. (11, -7, D:4) a +0 shield (13, -15, D:4) a +0 dagger a +0 leather armour (25, 16, D:4) 20 bolts (31, 7, D:4) a +0 falchion (37, 25, D:4) a +0 robe (38, 29, D:4) a +0 dagger (55, 3, D:4) a +0 club (64, -22, D:4) a +0 centaur barding (65, -9, D:4) a +0 hand crossbow (70, 0, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gicuh's Antique Armour Emporium a +0 robe (21 gold) a +0 plate armour (690 gold) a +0 helmet of intelligence (345 gold) +0 storm dragon scales (2400 gold) a +0 leather armour (60 gold) the cursed +0 robe of Enetomn {*Corrode Dex+6} (351 gold) It affects your dexterity (+6). It may corrode you when you take damage. It has a curse placed upon it. a +1 pair of gloves of archery (495 gold) (0, 0, D:5) a +0 mace (3, -3, D:5) a +0 flail a +0 leather armour (4, -5, D:5) a +0 trident (5, -34, D:5) a cursed -3 short sword a +0 scale mail (5, -33, D:5) a +0 dagger a +0 robe a +0 leather armour (5, -5, D:5) a +0 club (6, -34, D:5) a cursed -2 short sword a +0 dagger a +0 robe (6, 8, D:5) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail (7, 11, D:5) a +0 chain mail a +0 dagger of flaming a +0 robe (8, 12, D:5) a +0 flail (13, -18, D:5) a +0 cloak (19, 2, D:5) a +0 leather armour (24, -6, D:5) 17 arrows (25, -23, D:5) a cursed -1 giant club (27, -39, D:5) a +0 robe (34, 5, D:5) 20 sling bullets Level 6 of the Dungeon (0, 0, D:6) 15 poisoned needles (1, -12, D:6) a +0 ring mail (1, -3, D:6) the +0 ring mail "Bagidavu" {*Slow Int+5} It affects your intelligence (+5). It may slow you when you take damage. (2, 7, D:6) a +0 ring mail a +0 dagger (3, 6, D:6) a +0 robe a +0 dagger (4, -21, D:6) a +0 robe (5, -20, D:6) a +0 animal skin (5, 6, D:6) a cursed +0 chain mail a +0 leather armour a +0 dagger a +0 short sword of holy wrath (6, -19, D:6) a +0 animal skin a +0 animal skin (6, -18, D:6) a +0 animal skin (7, -9, D:6) a +0 robe (10, -18, D:6) a +0 flail (18, -3, D:6) a +2 whip of electrocution a +0 robe (20, 5, D:6) a cursed +0 hand axe (22, 4, D:6) a +0 robe (24, -5, D:6) a cursed -3 club (24, -1, D:6) a +0 robe a +0 dagger (24, 6, D:6) a +0 robe a +0 dagger (25, 5, D:6) a +0 ring mail a +0 whip (27, -15, D:6) a +0 flail (27, 5, D:6) a +0 short sword (28, 6, D:6) a +0 club (32, -18, D:6) an uncursed staff of fire (32, -12, D:6) 16 arrows (32, 15, D:6) 24 bolts (34, 6, D:6) a +0 spear (35, 7, D:6) 7 tomahawks Level 7 of the Dungeon (0, 0, D:7) 32 arrows (8, -17, D:7) a +0 chain mail (8, -6, D:7) a +0 flail a +0 morningstar a +0 leather armour (10, -6, D:7) a +0 mace a +0 vampiric war axe a +0 chain mail (11, -7, D:7) a +0 dagger a +0 robe (18, -6, D:7) a +3 leather armour (18, -1, D:7) a +0 giant spiked club (28, -19, D:7) a +0 hand crossbow (37, -15, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 club (9, 21, D:8) 20 arrows (11, -7, D:8) a +0 ring mail (23, 2, D:8) a +0 dagger a +0 leather armour a +0 dagger (24, 1, D:8) a +0 dagger (24, 3, D:8) a +0 leather armour a +2 falchion of slicing (25, 2, D:8) a +0 trident (26, 18, D:8) 6 needles of sleeping (26, 21, D:8) a cursed -3 giant club a +0 giant spiked club (26, 35, D:8) a +0 shortbow of flaming 23 arrows (28, 18, D:8) the +0 ring mail of Teeferit {rPois rC- Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. (28, 36, D:8) a +0 robe of magic resistance (32, 26, D:8) a +0 hunting sling (32, 41, D:8) a +0 leather armour (39, 14, D:8) a book of Minor Magic (46, 15, D:8) 3 arrows (46, 20, D:8) an arrow (46, 21, D:8) 6 arrows a +0 shortbow (46, 40, D:8) a +0 dagger (60, 40, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (14, -1, D:9) a +0 giant club (20, 1, D:9) a +0 giant club a +0 giant spiked club (24, 1, D:9) an uncursed ring of teleportation (28, 15, D:9) a +0 giant club (30, -2, D:9) a +0 club (31, 14, D:9) a +0 war axe (32, -28, D:9) a +0 spear (32, -6, D:9) a +0 leather armour (34, 26, D:9) a +0 hand crossbow (38, -26, D:9) 20 arrows (42, -21, D:9) a +0 trident a +0 leather armour (43, -22, D:9) a +0 mace a +0 leather armour (43, -19, D:9) a +0 hand axe a +0 ring mail (47, 3, D:9) a +0 dagger a +0 robe (47, 5, D:9) a +0 hand axe a +0 chain mail (48, 3, D:9) a +0 hand axe a +0 scale mail (48, 4, D:9) a +0 hand axe (48, 5, D:9) a +0 short sword (53, -4, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 5 poisoned needles (4, -10, D:10) 26 sling bullets (19, -13, D:10) 5 large rocks (20, 5, D:10) 14 bolts (27, -31, D:10) a +0 club (28, -31, D:10) a +0 plate armour (30, 4, D:10) a +0 giant spiked club (31, -32, D:10) a +0 giant spiked club (32, -18, D:10) a +0 leather armour (37, 10, D:10) a +0 leather armour (38, -22, D:10) a +0 rapier (41, -20, D:10) a +0 rapier (43, 1, D:10) 6 tomahawks (49, -14, D:10) 17 poisoned needles Level 11 of the Dungeon (0, 0, D:11) 22 stones the Ecumenical Temple Level 1 of the Lair of Beasts (1, -21, Lair:1) 18 arrows (20, -37, Lair:1) a cursed -2 falchion (41, -20, Lair:1) 12 sling bullets (42, 1, Lair:1) 7 tomahawks (53, -7, Lair:1) an uncursed ring of loudness an uncursed amulet of inaccuracy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (2, 16, Lair:2) a +1 helmet (24, -5, Lair:2) 10 sling bullets (47, 25, Lair:2) a +0 long sword a +0 ring mail (54, 19, Lair:2) 22 sling bullets (57, 6, Lair:2) an uncursed ring of protection from cold (59, 34, Lair:2) an uncursed staff of air (60, -2, Lair:2) a +0 great sword (60, 42, Lair:2) a +0 scale mail (66, -5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (26, 44, Lair:3) a cursed -1 falchion (30, 23, Lair:3) a +0 pair of gloves (31, 34, Lair:3) a +0 falchion (35, 36, Lair:3) 16 arrows (35, 40, Lair:3) an uncursed staff of conjuration (53, 16, Lair:3) a +0 quarterstaff