Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (-35, 19, D:1) a +0 ring mail (-40, 22, D:1) a +0,+0 whip (-38, 24, D:1) a -1,+0 orcish club (5, 35, D:1) a +0,+1 orcish dagger (-30, 41, D:1) 24 bolts (-18, 42, D:1) a +0,+1 orcish club Level 2 of the Dungeon (-15, 2, D:2) a -1,+1 orcish club a +0,+0 dagger (-29, 20, D:2) a +0,+0 orcish dagger (-8, 21, D:2) a +1 dwarven ring mail (-9, 24, D:2) a stone (9, 25, D:2) a +0,+0 club (-35, 26, D:2) a dart (-18, 26, D:2) a +0,+0 club a +0 orcish leather armour (-8, 27, D:2) a stone (-7, 27, D:2) a stone (-11, 28, D:2) a +1,+0 dwarven hand axe a dart (-37, 29, D:2) a dart (6, 29, D:2) a +0 robe (-4, 30, D:2) a +0,+0 sling 9 stones (-21, 31, D:2) a +1,+0 dwarven hand axe (-38, 37, D:2) 15 bolts of flame (-9, 37, D:2) 2 darts (-6, 37, D:2) a dart (-1, 38, D:2) a +0,+0 club 16 darts a cursed -1 leather armour (0, 38, D:2) a +0,+1 short sword (12, 38, D:2) a +0,+0 dagger (13, 41, D:2) a +0,+1 orcish dagger (-17, 47, D:2) a +0,+1 sling (-17, 57, D:2) a +0,+1 orcish club a +0,+0 hand axe Level 3 of the Dungeon (0, 0, D:3) 17 bolts (10, 2, D:3) a bat corpse (skeletalised by now) (-1, 4, D:3) a +0 animal skin (still there?) 2 arrows (still there?) (-1, 5, D:3) an arrow (-1, 7, D:3) an arrow (2, 9, D:3) an arrow (2, 10, D:3) an arrow (29, 11, D:3) 20 stones (8, 12, D:3) a +0,+0 club (-2, 17, D:3) an arrow (16, 20, D:3) a +0,+0 club (-1, 22, D:3) an arrow (unseen) (-1, 25, D:3) an arrow (0, 29, D:3) a cursed +0 leather armour Level 4 of the Dungeon [Shop] Phuc's Antique Weapon Shop a +4,+3 elven trident of dragon slaying (105 gold) a +1,+1 dwarven dagger (50 gold) a +0,+0 sabre (84 gold) a +0,+0 sabre (84 gold) a -1,+1 orcish dagger (33 gold) the +3,+3 mace "Jedyih" {crush, -Tele +Fly MR++} (168 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It prevents most forms of teleportation. a -1,+1 orcish dagger (33 gold) a +0,+0 glaive (115 gold) a +1,+2 dagger (42 gold) a +0,+0 quarterstaff (84 gold) the +6,+3 great sword of Indomitability {freeze, rF+ rN+ MR++ SInv} (231 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. a +1,+0 long sword (94 gold) a +6,+2 quarterstaff of crushing (84 gold) a +0,+0 long sword (94 gold) (0, 0, D:4) a +0,+0 dagger (2, 15, D:4) a +2,+0 orcish mace a +0 orcish leather armour (6, 17, D:4) 22 stones (10, 17, D:4) a jackal corpse (rotten by now) (-3, 19, D:4) an arrow (23, 19, D:4) a +0,+0 club (23, 22, D:4) 14 stones (-1, 24, D:4) an arrow (3, 24, D:4) an arrow (18, 27, D:4) a +0,+0 orcish short sword (20, 27, D:4) a +0 leather armour (21, 27, D:4) an orc corpse a -1,+1 orcish flail a cursed +0 orcish ring mail an orc corpse a -1,+0 orcish dagger a cursed +0 orcish robe an orc corpse