Dungeon Crawl Stone Soup version 0.13.0-19-g8e0b589 (webtiles) character file. 60 Malachi the Grave Robber (level 2, 3/22 HPs) Began as a Deep Dwarf Necromancer on Oct 24, 2013. Got out of the dungeon alive. The game lasted 00:00:55 (430 turns). Malachi the Grave Robber (Deep Dwarf Necromancer) Turns: 430, Time: 00:00:55 HP 3/22 AC 2 Str 11 XL: 2 Next: 13% MP 4/4 EV 12 Int 15 God: Gold 49 SH 0 Dex 13 Spells: 1 memorised, 2 levels left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: non-regenerating, slightly resistant to hostile enchantments, fairly stealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical devices c - a wand of heal wounds (5) Comestibles d - a bread ration g - a chunk of rat flesh Scrolls e - a scroll of teleportation {unknown} Potions h - a potion of paralysis {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 Skills: - Level 2.1 Dodging - Level 2.5 Stealth - Level 1.0 Spellcasting * Level 4.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History The hobgoblin is severely wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! Magic restored. Some of the chunks of flesh in your inventory have completely rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! *, ,, *# #.##............ , *#. #..#............ #.#####.#............ *#.......####......... #......## #......... ,####'### ###..>...... , #...# #.....###### , , * #...# #.....###### #.@.# #.)......... * , , #...# #.......#### ##### ##......+,,, * ... ###......## , * ....# ######.........# ............# #..............#, ............# #..............# #...........####..............#** #...................[.......(.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Malachi, the Deep Dwarf Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 16/22 MP: 1/4 430 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 36 Cast: Pain || 13