Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11292293428457508232 93 Malachi the Grave Robber (level 4, -4/36 HPs) Began as a Deep Dwarf Necromancer on Aug 12, 2021. Slain by a worm (9 damage) ... in a sewer. The game lasted 00:06:08 (2990 turns). Malachi the Grave Robber (Deep Dwarf Necromancer) Turns: 2990, Time: 00:06:09 Health: -4/36 AC: 2 Str: 12 XL: 4 Next: 37% Magic: 0/8 EV: 13 Int: 16 God: Gold: 76 SH: 0 Dex: 19 Spells: 4/8 levels left rFire . . . SeeInvis . h - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn f - +6 ring of dexterity MPRegen 0.11/turn i - ring of resist corrosion @: very slow A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 76 gold pieces. Inventory: Hand Weapons h - a +1 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of dexterity (left hand) i - a ring of resist corrosion (right hand) Scrolls b - 3 scrolls of identify j - a scroll of vulnerability l - a scroll of fear {unknown} m - a scroll of brand weapon {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of degeneration {unknown} e - a potion of magic {unknown} g - a potion of flight {unknown} k - 2 potions of curing Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.7 Spellcasting + Level 5.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 1% 1 b - Vampiric Draining Necr 10% 2d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 1% 1 Animate Dead Necr 10% N/A 19% 4 Agony Necr 20% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You hit the worm. The worm is heavily wounded. The worm closely misses you. You hit the worm but do no damage. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm splashes around in the water. You hit the worm. The worm is severely wounded. The worm bites you. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Vampiric Draining (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 85%) The worm writhes in agony. The worm barely misses you. You hit the worm but do no damage. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You enter the shallow water. Moving in this stuff is going to be slow. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 85%) The worm writhes in agony. The worm bites you! You die... #..≈# #≈≈.# ##≈≈≈## ##≈≈≈## #≈≈≈.≈# #≈≈≈.≈# #≈###.# #≈###≈# #≈# #.# #≈# #.# ##≈###≈## ##.###.## #≈†≈#≈≈≈# #≈.≈#≈≈≈# #≈#≈#≈#≈# #≈#w#≈#≈# #≈#≈#≈#≈# #≈#@#≈#≈# #≈#≈#≈#≈# #≈#≈#≈#≈# #.#.#.#)# #.#.#.#.# ######### ######### You could see a worm. Vanquished Creatures 3 adders 2 river rats 3 endoplasms 4 giant cockroaches 9 goblins 2 hobgoblins 4 jackals (D:2) 4 kobolds A quokka (D:2) 7 ball pythons 2 bats A frilled lizard (D:2) 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malachi the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 399 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 1064 | D:1 | Reached skill level 5 in Necromancy 1697 | D:2 | Reached XP level 3. HP: 26/28 MP: 0/6 2156 | D:2 | Learned a level 3 spell: Vampiric Draining 2590 | D:3 | Reached XP level 4. HP: 31/36 MP: 4/7 2665 | D:3 | Found a glowing drain. 2673 | Sewer | Entered a sewer 2990 | Sewer | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_ruptured D:2: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_broadway_b, co_window_broadway_c, co_window_corner_b, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_d, co_window_4corner_a, glass_columns_b, glass_columns_a, glass_columns_a D:3: layout_loops_ring, basic_ecumenical_altar, portal_sewer_entry_b, serial_shops, shop, nicolae_shop_crystal, nicolae_shop_trees, shop Sewer: sewer_co_tree Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.7 Necromancy | 5 | 5.7 Dodging | | 2.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | 12 || 15 Cast: Pain | 71 | 25 || 96 Vampiric Draining | | 2 || 2 Use: Scroll | 3 | 1 || 4 Potion | 1 | || 1 Armor: Robe | 6 | 1 || 7 Dodge: Dodged | 26 | 4 || 30