Malachi Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (3, -12, D:1) 17 bolts (7, -18, D:1) a +0 hunting sling (10, -18, D:1) 13 sling bullets (10, 1, D:1) a +0 falchion (10, 35, D:1) 11 poisoned darts (12, 2, D:1) 25 stones (15, 11, D:1) 13 stones (21, -5, D:1) a +0 club a stone a +0 whip (23, 16, D:1) a +0 whip 3 stones (25, 15, D:1) a +0 club (27, 6, D:1) a +0 club (39, -17, D:1) a +0 club (43, 5, D:1) 9 stones (44, 8, D:1) a +0 ring mail (47, 18, D:1) a +0 dagger Level 2 of the Dungeon (9, 26, D:2) 10 stones (25, 32, D:2) a +0 hand axe (28, 2, D:2) a +0 dagger (39, 27, D:2) a +0 club (46, 17, D:2) 30 sling bullets Level 3 of the Dungeon [Shop] Maninal's Jewellery Emporium a ring of protection from cold (300 gold) a ring of poison resistance (240 gold) the amulet "Egerch" {Acrobat rCorr Str+2 Int-3 Stlth+} (519 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+2). Int: It affects your intelligence (-3). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +4 ring of evasion (432 gold) an amulet of guardian spirit (360 gold) a ring of flight (210 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) a +4 ring of protection (432 gold) a ring of fire (300 gold) a ring of fire (300 gold) (0, 0, D:3) 14 arrows (7, -9, D:3) a +0 chain mail (21, -9, D:3) a +0 dagger (22, 1, D:3) a +0 falchion (23, 3, D:3) a +0 ring mail a +0 dagger (24, -4, D:3) a +0 whip (24, 3, D:3) a +0 chain mail a +0 chain mail a +0 dagger (24, 4, D:3) a +0 chain mail a +0 trident (27, 3, D:3) 13 stones a +0 morningstar (40, -10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 25 stones (14, 35, D:4) 13 stones (26, 37, D:4) 18 stones a +0 dagger a +0 hunting sling (30, 2, D:4) a +0 club (33, 19, D:4) a +0 hand axe (34, 11, D:4) 8 arrows (37, 34, D:4) a +0 giant club (43, -1, D:4) 21 sling bullets (44, 27, D:4) a +0 ring mail (46, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (14, -21, D:5) 12 stones (22, -29, D:5) 12 stones (23, -25, D:5) 10 poisoned darts (26, -29, D:5) a +0 robe (27, -12, D:5) a +0 giant club (28, -4, D:5) a +0 mace (29, -10, D:5) a +0 chain mail (29, -4, D:5) 14 arrows (30, -15, D:5) 15 stones (30, -4, D:5) a +0 spear (31, -15, D:5) a +0 ring mail (32, 9, D:5) a +0 hunting sling (37, -24, D:5) a +0 flail (38, -24, D:5) a +0 flail a +0 club (40, -32, D:5) a +0 club a +0 robe (43, 19, D:5) 26 stones (45, -16, D:5) 15 stones (59, 13, D:5) a +0 whip (60, -29, D:5) a +0 dagger (61, 14, D:5) a +0 vampiric halberd a +2 vorpal spear a +0 scale mail a +0 kite shield (61, 15, D:5) a +0 spear (63, 14, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (0, 6, D:6) 30 arrows (4, -3, D:6) a +0 short sword a +0 dagger a +0 robe (4, -2, D:6) a +0 trident (4, -1, D:6) a +0 falchion a +0 hand axe a +0 ring mail (7, 14, D:6) a +0 spear a +0 spear a +0 halberd a +0 halberd a +0 club a +0 spear (7, 15, D:6) a +0 club a +0 club a +0 leather armour a +0 club a +0 flail a +0 flail a +0 leather armour a +0 whip (10, -20, D:6) a +0 dire flail a +0 giant club (25, -8, D:6) a +0 leather armour (26, -21, D:6) 3 poisoned darts a +0 dagger (26, -20, D:6) 5 stones a +0 club 13 bolts a +0 dagger a +0 hand crossbow a +0 club (26, -19, D:6) 4 stones a +0 dagger (26, -7, D:6) a +0 morningstar a +0 dagger a +0 robe (26, -6, D:6) a +0 robe a +0 hand axe (27, -20, D:6) a +0 short sword a curare-tipped dart a +0 short sword (30, 5, D:6) a +2 helmet a +0 robe (37, 8, D:6) a +5 long sword (37, 9, D:6) a +0 robe a +0 mace Level 7 of the Dungeon (0, 0, D:7) the +10 war axe of the Shining Light {flame, Drain rN+ Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (14, -21, D:7) 16 stones (16, 14, D:7) a +0 spear a +0 club a +0 leather armour a +0 giant club a +0 flail (17, 14, D:7) a +0 flail 23 arrows (22, 8, D:7) a +0 robe a +0 dagger (23, 9, D:7) a +0 robe a +5 spear of freezing (25, 10, D:7) a +0 spear (29, 21, D:7) 12 arrows (30, -6, D:7) a +0 robe a +0 falchion (30, -5, D:7) 11 stones a +0 robe a +0 spear (32, 12, D:7) 11 arrows (42, -6, D:7) a +0 short sword (47, 9, D:7) a +0 robe a +0 dagger a +0 club (49, 9, D:7) a +0 plate armour of willpower a +0 hand axe (54, 26, D:7) a +0 robe Level 8 of the Dungeon [Shop] Jahuis's Antique Weapon Emporium a +1 hand crossbow of freezing (412 gold) a +0 flail (108 gold) a +0 demon blade (465 gold) a +0 spear (93 gold) a +0 short sword (93 gold) a +2 hand axe of flaming (539 gold) a +0 falchion (93 gold) a +1 vorpal great mace (517 gold) a +1 vorpal mace (356 gold) a +0 trident (108 gold) a +1 falchion of protection (328 gold) a +0 dagger (62 gold) a +0 great sword (201 gold) (0, 0, D:8) a +0 leather armour (7, 0, D:8) a +0 robe (14, -26, D:8) 8 curare-tipped darts (14, -16, D:8) a +0 flail (16, 7, D:8) a +0 leather armour (20, 8, D:8) a +0 short sword a +0 dagger a +0 scale mail a +0 dagger a +0 hand axe of draining a +0 ring mail a +0 short sword a +0 ring mail a +0 hand axe (21, 8, D:8) a +0 scale mail 37 stones a +0 robe a +0 dagger a +0 club a +0 short sword (30, 1, D:8) 21 arrows a +0 shortbow (32, -2, D:8) a potion of degeneration (32, -1, D:8) a +0 leather armour a +0 hand axe (34, -28, D:8) a +0 halberd (35, -29, D:8) a +0 spear (35, -27, D:8) a +0 spear (36, -28, D:8) a +0 halberd (37, -25, D:8) a +0 robe (45, -7, D:8) 15 stones Level 9 of the Dungeon [Shop] Uluah's Distillery a potion of attraction (45 gold) a potion of magic (120 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of haste (150 gold) a potion of haste (150 gold) a potion of mutation (120 gold) a potion of curing (45 gold) (0, 0, D:9) a +0 ring mail (2, -2, D:9) 4 large rocks (11, 13, D:9) 9 bolts (14, -6, D:9) a +0 dagger (15, 1, D:9) 17 stones (17, -8, D:9) a +0 dagger of pain (18, -18, D:9) a +0 ring mail (19, -26, D:9) 17 stones (23, 24, D:9) a +0 club a +0 chain mail (24, 1, D:9) 23 stones (24, 25, D:9) a +0 club a +0 leather armour a +0 dagger a +1 leather armour of poison resistance a +0 whip 5 boomerangs of dispersal a +0 ring mail a +0 dagger a +0 robe (26, -15, D:9) a +0 dagger a +0 robe (35, 1, D:9) a +0 leather armour (40, -17, D:9) 14 poisoned darts (47, 15, D:9) a +0 hand axe (49, 0, D:9) the +0 pair of gloves of Parlour Games {rElec} rElec: It insulates you from electricity. (50, -10, D:9) a +0 ring mail (54, 8, D:9) a +0 dagger (59, -11, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a book of the Dragon (1, 11, D:10) a +0 leather armour (3, 29, D:10) 14 arrows (39, -2, D:10) a +0 chain mail (39, 19, D:10) a +0 dire flail a +0 giant spiked club (40, 35, D:10) 10 arrows (41, 8, D:10) 6 poisoned darts (41, 10, D:10) 9 arrows (45, 22, D:10) 16 poisoned darts (53, -5, D:10) a +0 short sword (53, -2, D:10) a +0 club a +0 whip a +0 whip a +0 leather armour a +2 mace of protection a +0 leather armour a +0 hand axe a +0 ring mail a +2 battleaxe of flaming a +0 plate armour a +0 club a +0 dagger a +0 giant club a +0 flail (53, -1, D:10) a +0 flail (54, -1, D:10) a +0 short sword a +0 hand axe a +0 mace a +0 leather armour a +0 dagger a +0 flail (54, 4, D:10) a +0 dagger a +0 ring mail a +0 whip (54, 5, D:10) a +0 whip (55, -8, D:10) 21 poisoned darts (55, 0, D:10) a +0 short sword a +3 scale mail of willpower (55, 3, D:10) a +2 vampiric trident a +0 hand axe a +0 halberd a +0 plate armour (55, 4, D:10) a +0 ring mail a +0 mace (55, 7, D:10) a +0 short sword (57, -7, D:10) a +0 quarterstaff (57, 6, D:10) 18 stones (58, 10, D:10) a +0 trident Level 11 of the Dungeon (1, -14, D:11) a +0 chain mail (12, -6, D:11) 17 stones (15, -1, D:11) 29 sling bullets (23, -6, D:11) a potion of degeneration (25, -6, D:11) 31 stones (26, -8, D:11) 11 stones (31, 0, D:11) a +0 giant club a +0 giant spiked club (32, -1, D:11) a +0 robe a +0 dagger (34, -6, D:11) 8 stones (34, 12, D:11) 14 stones (36, -11, D:11) 5 javelins (40, -9, D:11) a +0 scale mail (41, 1, D:11) a +0 leather armour Level 12 of the Dungeon (3, 0, D:12) a +0 shortbow 24 arrows (4, -2, D:12) a piece from Xom's chessboard (15/15) (4, 0, D:12) a +0 shortbow 25 arrows (5, 0, D:12) a +2 shortbow of freezing a +0 shortbow 23 arrows (7, -13, D:12) 17 stones (7, -2, D:12) a +0 shortbow 10 arrows (8, -13, D:12) a box of beasts (9, -38, D:12) a +0 robe (14, 2, D:12) a +0 rapier (33, -1, D:12) a +0 robe (41, -27, D:12) a +0 mace Level 13 of the Dungeon [Shop] Ahedued's General Store the +3 war axe of Fotaz {vamp, rC- Will+ rCorr Str+3} (559 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a condenser vane (520 gold) 26 arrows (67 gold) 16 bolts (41 gold) a +0 flail (45 gold) 7 silver boomerangs (136 gold) a box of beasts (520 gold) a potion of flight (39 gold) a +0 shortbow (39 gold) a +0 dire flail (52 gold) the +2 morningstar "Oteuch" {antimagic, Str-2 Dex+2 Stlth+} (413 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. a ring of protection from cold (325 gold) a manual of Transmutations (1040 gold) 32 bolts (83 gold) (0, 0, D:13) a +0 leather armour (1, 1, D:13) a +0 arbalest a +0 arbalest a +4 arbalest 66 bolts (6, -14, D:13) a +0 giant club a +0 giant club (17, -10, D:13) a +0 long sword (23, -4, D:13) a +0 shortbow 7 arrows (32, -31, D:13) a +0 glaive a +0 plate armour (35, -31, D:13) a +0 ring mail (48, -4, D:13) a potion of attraction (49, -6, D:13) a +0 dagger a +0 robe (56, 16, D:13) 3 large rocks a scroll of torment (58, 13, D:13) a +0 whip Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (10, 13, D:14) a +0 war axe a +0 leather armour (11, 13, D:14) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 mace a +0 ring mail (12, 13, D:14) a +0 dire flail a +0 plate armour (12, 14, D:14) a +0 trident a +0 leather armour (23, 12, D:14) 21 bolts (28, 15, D:14) a +0 dagger a +0 robe a human corpse (31, -21, D:14) a +0 robe (31, -17, D:14) a +0 spear (31, -13, D:14) a +1 hunting sling of flaming (31, 21, D:14) a +0 scale mail (57, 2, D:14) a +0 mace (58, 6, D:14) a +0 ring mail (64, -17, D:14) 3 large rocks a cyclops corpse (skeletalised by now) the Ecumenical Temple