Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, 27, D:1) a +0 short sword a stone (11, 15, D:1) a +0 short sword (12, 8, D:1) 22 arrows (13, -9, D:1) 17 bolts (13, 0, D:1) a +0 dagger (37, 25, D:1) a +0 dagger (37, 28, D:1) a +0 short sword 3 stones (39, -2, D:1) 23 bolts (39, -1, D:1) 19 stones (42, 7, D:1) a +0 dagger (46, 14, D:1) a +0 whip (46, 32, D:1) a +0 dagger a +0 club (47, 30, D:1) a +0 flail (48, 24, D:1) a +0 dagger (49, 19, D:1) a +0 dagger Level 2 of the Dungeon (1, 1, D:2) a +0 mace (18, 0, D:2) 21 stones (22, -15, D:2) a +0 whip 5 stones (24, -9, D:2) a +0 whip (25, -11, D:2) a +0 club (25, 10, D:2) 22 bolts (27, 0, D:2) a +0 short sword 4 stones (29, -28, D:2) 19 arrows (32, -20, D:2) 2 potions of degeneration (35, -9, D:2) a +0 robe (39, -18, D:2) a +0 battleaxe Level 3 of the Dungeon (0, 11, D:3) a +0 whip (0, 18, D:3) a +0 helmet (1, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 0, D:3) 16 gold pieces (4, 44, D:3) a +0 trident a +0 leather armour (5, 36, D:3) a +0 flail a +0 leather armour a +0 dagger (8, 37, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (8, 38, D:3) a +0 war axe an orc corpse (skeletalised by now) (12, -1, D:3) 27 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (1, 25, D:5) a +0 shortbow 10 arrows (3, 20, D:5) an adder corpse (4, 7, D:5) a +0 leather armour (7, -7, D:5) a +0 giant spiked club (7, 13, D:5) a +0 dagger (15, 9, D:5) 6 arrows (26, 3, D:5) the +5 chain mail of the Devil {Harm rN+ Dex-4 SInv} Dex: It affects your dexterity (-4). rN: It protects you from negative energy. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (29, 4, D:5) a +0 quarterstaff