Malachi Level 1 of the Dungeon (9, 1, D:1) a +0 short sword (11, -39, D:1) a +2 short sword of flaming (17, -42, D:1) a +0 ring mail (24, -16, D:1) 18 stones (32, -42, D:1) 7 stones (56, -50, D:1) 31 stones (58, -26, D:1) a +0 club Level 2 of the Dungeon [Shop] Joebb's Antique Weapon Boutique a +0 falchion (81 gold) a +0 hunting sling (40 gold) a +0 long sword (94 gold) a +0 quarterstaff (108 gold) a +0 dagger (54 gold) a +1 vorpal spear (310 gold) a +0 club (27 gold) a +0 spear (81 gold) the +8 mace of Teino {vorpal, Fly rC+ MP-9} (1201 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. MP: It affects your magic capacity (-9). Fly: It grants you flight. a +4 scimitar of protection (723 gold) a +0 quarterstaff (108 gold) a +0 whip (67 gold) (12, -26, D:2) 31 stones (22, 2, D:2) a +0 leather armour (24, 14, D:2) a +0 club (27, -9, D:2) a +4 long sword (33, -18, D:2) 24 sling bullets (34, -17, D:2) 14 stones Level 3 of the Dungeon [Shop] Ezuimel's Weapon Boutique a +0 quarterstaff (40 gold) a +0 short sword (30 gold) a +0 dire flail (40 gold) a +0 trident (35 gold) 24 poisoned darts (96 gold) a +0 morningstar (40 gold) a +0 war axe (35 gold) a +0 falchion (30 gold) a +1 dagger of distortion (120 gold) a +1 falchion of holy wrath (124 gold) a +0 dagger (20 gold) a +2 morningstar of freezing (192 gold) a +0 spear (30 gold) (0, 0, D:3) 5 javelins (8, -12, D:3) a +0 flail (9, -11, D:3) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour (16, -23, D:3) a +0 dagger (18, -1, D:3) a +0 spear (18, 8, D:3) 11 stones (19, -25, D:3) a +0 leather armour (19, 6, D:3) a +0 ring mail (22, -19, D:3) a +0 giant club a +0 club (24, 1, D:3) a +2 mace of protection (30, -35, D:3) 20 stones (34, -39, D:3) a +0 shortbow 15 arrows (36, -35, D:3) a +0 robe (37, -19, D:3) a +0 whip (39, -2, D:3) 13 arrows (40, -2, D:3) a +3 short sword of electrocution (41, 0, D:3) a +0 kite shield Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -6, D:4) a +0 whip (6, 13, D:4) 21 arrows a +0 robe (7, -29, D:4) a +0 dagger 3 poisoned darts (7, -28, D:4) a +0 flail (7, -21, D:4) a +0 pair of gloves (7, -4, D:4) a +0 club (8, -4, D:4) a +0 whip a +0 leather armour (12, -19, D:4) 14 stones (12, -17, D:4) a +0 short sword a +2 leather armour of fire resistance (12, 20, D:4) a +2 vorpal flail a +0 ring mail (13, -17, D:4) a +0 dagger a +0 robe (13, 0, D:4) a +0 chain mail (14, 8, D:4) 8 boomerangs (16, 12, D:4) a +0 leather armour (22, 18, D:4) a +0 ring mail (27, 2, D:4) a +0 chain mail (28, -11, D:4) a +0 dagger a +0 robe (28, -10, D:4) a +1 dagger of venom a +0 robe (29, -12, D:4) a +0 club (29, -9, D:4) a +0 short sword (30, -10, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (10, 15, D:5) a +0 leather armour (20, 1, D:5) a +0 giant spiked club (26, 13, D:5) a +0 leather armour (29, 12, D:5) 49 stones (33, 51, D:5) 29 arrows (34, 14, D:5) 16 stones (38, 39, D:5) 27 bolts (43, 42, D:5) a +0 dagger (48, 25, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Dutz's Distillery a potion of resistance (100 gold) a potion of experience (500 gold) a potion of flight (30 gold) a potion of might (40 gold) a potion of flight (30 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of flight (30 gold) (28, 12, D:6) a +0 giant club (29, 47, D:6) a +0 hand axe (36, 8, D:6) 16 stones (47, 37, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a +0 flail a +0 chain mail an orc corpse an orc corpse (skeletalised by now) (1, -2, D:7) a necrophage corpse (skeletalised by now) (1, -1, D:7) a +0 dagger a +0 robe an iguana corpse (skeletalised by now) (1, 0, D:7) a +0 hand axe a +0 leather armour (7, 15, D:7) a +0 spear a +0 ring mail a gnoll corpse (7, 16, D:7) a +0 flail a +0 whip of electrocution a +0 robe a gnoll corpse (8, 16, D:7) a +3 flail (9, 7, D:7) a +0 trident a +0 scale mail an orc corpse (11, 14, D:7) a +0 halberd a +0 chain mail (18, 20, D:7) a +0 hand axe (still there?) a scroll of vulnerability (still there?) 28 gold pieces (still there?) an orc corpse (still there?) (56, 24, D:7) a +0 trident a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (0, 1, D:8) a +0 flail 5 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (1, -2, D:8) a potion of attraction (7, 2, D:8) 24 stones (15, 31, D:8) a +0 flail of protection a potion of attraction (16, -8, D:8) a +0 ring mail (23, 21, D:8) 24 stones (26, -5, D:8) a +0 vampiric dagger a +0 robe (27, -7, D:8) a +0 battleaxe a +0 plate armour (31, -8, D:8) a +0 short sword (33, 9, D:8) a ring of poison resistance (37, 19, D:8) a +0 plate armour (40, 19, D:8) 2 boomerangs (43, 20, D:8) the +1 chain mail of Fortitude {-Cast rF++ rCorr} rF: It greatly protects you from fire. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (44, -14, D:8) 2 scrolls of vulnerability (55, 2, D:8) 25 sling bullets (64, 6, D:8) a +0 flail a scroll of identify (64, 8, D:8) a +0 dagger (65, 2, D:8) a +0 dagger a +0 robe (66, 3, D:8) a +0 flail (68, -18, D:8) a +0 spear (69, -18, D:8) a +3 spear (70, -18, D:8) a +2 whip of draining a +0 spear (71, -13, D:8) a +0 great sword the Ecumenical Temple