Dungeon Crawl Stone Soup version 0.27.0-66-gdc8fb28755 (webtiles) character file. Game seed: 15005287462070979172 91 Malachi the Grave Robber (level 4, 0/33 HPs) Began as a Ghoul Necromancer on Aug 20, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:07 (2589 turns). Malachi the Grave Robber (Ghoul Necromancer) Turns: 2589, Time: 00:04:08 Health: 0/33 AC: 2 Str: 11 XL: 4 Next: 59% Magic: 2/6 EV: 12 Int: 11 God: Gold: 81 SH: 0 Dex: 9 Spells: 4/8 levels left rFire . . . SeeInvis . b - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn d - ring of wizardry MPRegen 0.10/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Magical Staves h - a staff of earth Jewellery d - a ring of wizardry (left claw) Scrolls c - a scroll of noise {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions e - a potion of curing {unknown} Skills: - Level 0.1 Fighting - Level 0.1 Short Blades - Level 2.0 Dodging - Level 2.3 Stealth + Level 0.6 Unarmed Combat + Level 2.5 Spellcasting * Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 48% 1d6 1% 1 b - Vampiric Draining Necr 6% 2d6 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 24% N/A 1% 1 Animate Dead Necr 6% N/A 13% 4 Agony Necr 12% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is poisoned. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club You draw life force from the gnoll! You feel life coursing into your body. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. Unknown command. Your magical contamination has completely faded away. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #.####)#.###### #†#......# #.####.######.######### #...................... #.####.###.##.######### #.# #.##.##.....# #g# #.##+##.....## #g# #.#...#.....#. #@# #.#...#.....#. #.###.#...#.)...#. #............g.g.. ########..÷#.....#. #......).........#. ####..†.....###.....#. ...............# #.....#. #######........# ##.####. #........# #....... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A worm (D:2) A dart slug (D:1) 4 ball pythons 3 bats 6 endoplasms 2 giant cockroaches 4 goblins 4 hobgoblins 20 jackals A quokka (D:1) 3 frilled lizards 4 kobolds (D:1) 3 rats (D:1) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malachi the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 114 | D:1 | Reached XP level 2. HP: 6/20 MP: 0/3 117 | D:1 | HP: 1/20 [jackal (3)] 977 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/5 993 | D:1 | Learned a level 3 spell: Vampiric Draining 2191 | D:2 | Reached XP level 4. HP: 30/33 MP: 6/6 2456 | D:2 | Found a faded altar of an unknown god. 2465 | D:2 | Reached skill level 5 in Necromancy 2589 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_rom_forum Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.5 Dodging | 2 | 2.0 Necromancy | 5 | 5.1 Fighting | | 0.1 Short Blades | | 0.1 Stealth | | 2.3 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Dagger | 66 | 37 || 103 Cast: Pain | 56 | 10 || 66 Vampiric Draining | | 3 || 3 Stab: Sleeping | 2 | || 2 Armor: Robe | 21 | 11 || 32 Dodge: Dodged | 58 | 38 || 96