Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 4369889495042392096 9758 Malachi the Slinger (level 11, -8/71 HPs) Began as an Octopode Hunter on Aug 26, 2021. Was a Believer of Ashenzari. Mangled by a two-headed ogre (30 damage) ... on level 10 of the Dungeon. The game lasted 00:23:53 (13151 turns). Malachi the Slinger (Octopode Hunter) Turns: 13151, Time: 00:23:53 Health: -8/71 AC: 3 Str: 11 XL: 11 Next: 51% Magic: 7/11 EV: 15 Int: 16 God: Ashenzari [**....] Gold: 575 SH: 14 Dex: 18 (20) Spells: 3/10 levels left rFire + . . SeeInvis + d - +4 hunting sling rCold . . . Faith . u - +0 buckler of Supernal Gnosis {Cun, Bglg} (curse) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + f - amulet "Shackled Bad Feelings" {Reflect rCorr SH+5 Stlth+, Self, Alch} (curse) rElec . Harm . g - ring of Ashenzari's Morality {Dex+6, Alch, Range} (curse) rCorr + Rampage . r - ring of Ashenzari's Submission {rF+, Cun, Self} (curse) Will ..... (no ring) Stlth ++++++.... (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, large bone plates 1, deterioration 1 a: Renounce Religion, Shatter the Chains You were on level 10 of the Dungeon. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 575 gold pieces. Inventory: Hand Weapons d - a +4 hunting sling (weapon) n - the +8 mace "Jumodgh" {drain, rElec rC+ Stlth+} (You found it on level 4 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. w - the +9 rapier of Hereliw {vorpal, Contam rC+ Dex+5} (You found it on level 6 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. x - the +9 dagger "Nudock" {vamp, Dex+2} (You found it on level 7 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). Missiles a - 406 stones c - 93 sling bullets (quivered ammo) Armour u - the cursed +0 buckler of Supernal Gnosis (worn) {Cun, Bglg} (You found it on level 5 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Beguiling: Conjurations, Hexes and Translocations. Magical Staves k - a staff of conjuration Jewellery f - the cursed amulet "Shackled Bad Feelings" (around mantle) {Reflect rCorr SH+5 Stlth+, Self, Alch} (You found it on level 4 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). Stlth: It makes you more stealthy. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Alchemy: Poison Magic and Transmutations. g - the cursed ring of Ashenzari's Morality (left tentacle) {Dex+6, Alch, Range} (You found it on level 3 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Ranged Combat: Slings, Bows, Crossbows and Throwing. r - the cursed ring of Ashenzari's Submission (right tentacle) {rF+, Cun, Self} (You found it on level 6 of the Dungeon) [ring of protection from fire] rF: It protects you from fire. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. Wands b - a wand of flame (13) Scrolls h - 3 scrolls of blinking j - a scroll of teleportation l - 3 scrolls of enchant armour m - a scroll of amnesia s - a scroll of fog Potions e - 3 potions of lignification i - a potion of haste o - a potion of heal wounds q - 2 potions of cancellation t - a potion of mutation v - 3 potions of curing Skills: - Level 3.0(5.0) Fighting - Level 0.5 Short Blades - Level 0.1(0.2) Maces & Flails - Level 10.9(12.2) Slings - Level 2.1(3.9) Dodging + Level 6.8(9.1) Stealth - Level 4.0 Shields * Level 7.3(8.8) Conjurations - Level 0.5 Necromancy * Level 6.9(9.2) Transmutations * Level 7.5 Fire Magic - Level 0.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ignite Poison Fire/Tmut/Pois 18% N/A 7% 3 b - Sticky Flame Conj/Fire 26% 2d5 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 30% N/A 1% 2 Conjure Flame Conj/Fire 26% 6-21 2% 3 Sublimation of Blood Necr 1% N/A 30% 2 Iskenderun's Battlesphe Conj 28% 2d8 19% 5 Iron Shot Conj/Erth 7% 9d2 99% 6 Spellforged Servitor Conj/Summ 7% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/6) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 1 runed translucent door D:4 3 runed translucent doors, exclusion: 3 doors, Migumi's ghost, novice DjFE D:7 4 runed translucent doors, exclusion: 4 doors D:9 exclusion: door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are partially covered in large bone plates. (SH +4) Your body sometimes deteriorates upon taking damage. Message History A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 giant spiked club. A two-headed ogre is nearby! A two-headed ogre is nearby! d - a +4 hunting sling (weapon) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the two-headed ogre. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! Your body deteriorates! You feel clumsy. You block the two-headed ogre's attack. You shoot a sling bullet. The sling bullet hits the two-headed ogre but does no damage. The two-headed ogre is heavily wounded. Casting: Sticky Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 100% to hit) You miscast Sticky Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The two-headed ogre hits you with a +0 giant club! Your body deteriorates! You feel clumsy. The two-headed ogre hits you with a +0 giant spiked club!! You die... .'..#......#..#........ .#..'......#).#........, .#..#......)..#........ .#..#......#..#......, , .####......####....,,, ..#.#####....###'##, * ..#.....#....#....+ , ..#.....#...รทรท....# , , ..#'#####....#..@##, ,, * .............###O#* *+ .........##### ..#,, , .........# ,, (..# , ..>......# (..(# + .........#####+### ** ................. ####+####........ , ,, ..#.....#........ , You could see a two-headed ogre. Vanquished Creatures Erica (D:8) A two-headed ogre (D:8) A skeletal warrior (D:9) An ugly thing (D:9) A gargoyle (D:9) A troll (D:10) A shadow (D:8) A wyvern (D:9) 2 basilisks (D:9) 15 yaks A vampire (D:9) 3 steam dragons 4 acid dragons A water moccasin (D:7) A hornet zombie (D:7) 2 orc warriors 2 ice beasts A sky beast (D:6) A necrophage (D:6) 2 ogres 3 centaurs A phantom (D:5) The ghost of H0rd4k the Caller, an amateur BaSu (D:3) A kobold brigand (D:9) 3 bullfrogs 3 scorpions A wyvern zombie (D:8) A water moccasin zombie (D:6) 3 killer bees (D:9) 5 wights (D:7) A howler monkey (D:9) 4 centaur zombies A bullfrog zombie (D:6) A gnoll shaman (D:8) 5 orc priests 2 centaur skeletons (D:7) A hound (D:7) A jelly (D:5) 3 iguanas 13 orc wizards 2 hound skeletons 2 howler monkey zombies (D:9) Robin (D:4) 8 gnolls 6 adders 3 shadow imps 2 white imps (D:5) 2 ufetubi (D:5) 6 worms 5 dart slugs (D:2) 23 orcs 6 endoplasms A giant cockroach (D:2) 8 hobgoblins 2 jackals (D:2) 9 kobolds 6 quokkas 3 ball pythons 4 bats 4 frilled lizards 11 goblins 8 rats 219 creatures vanquished. Vanquished Creatures (others) A manticore (D:9) A centaur simulacrum (D:9) A plant (D:3) 3 creatures vanquished. Grand Total: 222 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malachi the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 40 | D:1 | Found a faded altar of an unknown god. 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 986 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/3 1377 | D:2 | Reached skill level 5 in Slings 1405 | D:2 | Reached XP level 4. HP: 28/30 MP: 4/4 1937 | D:3 | Found a runed translucent door. 2045 | D:3 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 2045 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2045 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2443 | D:3 | Reached XP level 5. HP: 35/35 MP: 5/5 2511 | D:3 | Found a runed translucent door. 2512 | D:3 | Noticed H0rd4k's ghost (amateur BaSu) 2544 | D:3 | Killed H0rd4k's ghost 2545 | D:3 | Reached skill level 6 in Slings 2545 | D:3 | Reached skill level 1 in Conjurations 2545 | D:3 | Reached skill level 1 in Fire Magic 3138 | D:3 | Found a white marble altar of Elyvilon. 3348 | D:4 | Found an ornate altar of the Wu Jian Council. 3416 | D:4 | Found a runed translucent gate. 3416 | D:4 | Found a runed translucent gate. 3423 | D:4 | Found a runed translucent gate. 3424 | D:4 | Noticed an orc warrior 3426 | D:4 | Noticed Migumi's ghost (novice DjFE) 3444 | D:4 | Identified the amulet of the Slug {Reflect rCorr SH+5 | Stlth+} 3548 | D:4 | Reached XP level 6. HP: 33/41 MP: 6/6 3809 | D:4 | Learned a level 3 spell: Ignite Poison 4064 | D:4 | Identified the +8 mace "Jumodgh" {drain, rElec rC+ Stlth+} 4069 | D:4 | Noticed Robin 4083 | D:4 | Killed Robin 4218 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/7 4711 | D:5 | Entered Level 5 of the Dungeon 4726 | D:5 | Reached skill level 7 in Slings 4726 | D:5 | Reached skill level 1 in Transmutations 5474 | D:5 | Reached XP level 8. HP: 52/52 MP: 8/8 5764 | D:5 | Reached skill level 8 in Slings 6346 | D:6 | Reached skill level 9 in Slings 6643 | D:6 | Reached XP level 9. HP: 34/56 MP: 9/9 6754 | D:6 | Reached skill level 1 in Shields 6848 | D:6 | Found a staircase to the Ecumenical Temple. 6875 | Temple | Entered the Ecumenical Temple 6886 | Temple | Became a worshipper of Ashenzari the Shackled 7769 | D:6 | Found a burning altar of Makhleb. 7769 | D:6 | Identified the +9 rapier of Hereliw {vorpal, Contam rC+ | Dex+5} 8457 | D:7 | Identified the +9 dagger "Nudock" {vamp, Dex+2} 8509 | D:7 | Found a hazy altar of Hepliaklqana. 8607 | D:7 | Found a huge runed translucent gate. 8607 | D:7 | Found a huge runed translucent gate. 8607 | D:7 | Found a huge runed translucent gate. 8607 | D:7 | Found a huge runed translucent gate. 8607 | D:7 | Noticed a manticore 8607 | D:7 | Noticed a death yak 8607 | D:7 | Noticed a polar bear 8607 | D:7 | Noticed a death yak 8607 | D:7 | Noticed a polar bear 8607 | D:7 | Noticed a polar bear 8877 | D:7 | Reached skill level 5 in Fire Magic 8927 | D:7 | Reached XP level 10. HP: 62/63 MP: 10/10 9093 | D:7 | Reached skill level 5 in Conjurations 9423 | D:8 | Noticed Erica 9636 | D:8 | Killed Erica 9637 | D:8 | Reached skill level 10 in Slings 9654 | D:8 | Noticed a two-headed ogre 10024 | D:8 | Reached skill level 5 in Transmutations 10108 | D:9 | Killed a manticore 10119 | D:9 | Noticed a cyan ugly thing 10134 | D:9 | Killed a cyan ugly thing 10135 | D:9 | Reached skill level 5 in Stealth 10349 | D:9 | Reached * piety under Ashenzari 10438 | D:9 | Noticed a skeletal warrior 10438 | D:9 | Identified the +2 great sword of Valuable Assets {freeze, | rC++ Will+} 10438 | D:9 | Noticed a skeletal warrior 10972 | D:8 | Found a sacrificial altar of Ru. 10999 | D:8 | Learned a level 4 spell: Sticky Flame 11149 | D:8 | Found a staircase to the Lair. 11189 | D:8 | Killed a two-headed ogre 11190 | D:8 | Reached XP level 11. HP: 70/70 MP: 11/11 11592 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 11835 | D:9 | Killed a skeletal warrior 12516 | D:9 | Reached ** piety under Ashenzari 12620 | D:10 | Entered Level 10 of the Dungeon 12661 | D:10 | Found a radiant altar of Vehumet. 13141 | D:10 | Noticed a two-headed ogre 13151 | D:10 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_y D:3: layout_basic, mainiacjoe_overflow_alcove_2, ebering_ghost_sewer_f, serial_bayou_crossing D:4: layout_basic, nzn_wu_jian_contemplation, gammafunk_ghost_split, minmay_misc_feat_cross, uniq_robin D:5: layout_gridville, minmay_misc_feat_iff D:6: layout_loops_cross, lemuel_tele_altar, minmay_temple_entry_junction, minmay_crossroads D:7: lemuel_bear_cage, layout_loops_ring, mainiacjoe_overflow_chevrons D:8: layout_basic, kennysheep_little_box, lair_entry_dummy, feat_on_display, uniq_erica D:9: minmay_the_grid_triangle_9x9_rhombus_thin_mashed [minmay_the_grid_triangle_9x9_subtriangle, minmay_the_grid_triangle_9x9_prize_center, minmay_the_grid_triangle_9x9_wacky_v, minmay_the_grid_triangle_9x9_odd_lines], layout_long_grid, mainiacjoe_overflow_concentric_impassable D:10: layout_gridville, mainiacjoe_overflow_tiny_flanked, amcnicky_mini_corridor_feature Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Slings | 5 6 7 9 10 | 10.9 Stealth | 2 3 6 | 6.8 Conjurations | 1 3 4 6 7 | 7.3 Fire Magic | 1 2 3 5 6 7 | 7.5 Fighting | 3 | 3.0 Transmutations | 1 2 4 6 | 6.9 Shields | 4 | 4.0 Short Blades | | 0.5 Maces & Flails | | 0.1 Dodging | | 2.1 Necromancy | | 0.5 Air Magic | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Short sword | | 7 | | || 7 Constrict | | 2 | 3 | 3 || 8 Tentacles | | 1 | 14 | 17 || 32 Mace | | | 44 | 62 || 106 Fire: Hunting sling | 62 | 166 | 320 | 357 || 905 Cast: Sticky Flame | | | | 5 || 5 Invok: Curse Item | | | 1 | 3 || 4 Use: Scroll | 2 | 3 | 6 | 2 || 13 Potion | | 3 | | || 3 Armor: Skin | | 10 | 11 | 4 || 25 Dodge: Dodged | 3 | 32 | 52 | 45 || 132 Block: Other | | 12 | 31 | || 43 Reflection | | 1 | 1 | 14 || 16 Buckler | | | 26 | 110 || 136