Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -21, D:1) 3 stones (15, -9, D:1) a +0 dagger (18, 5, D:1) a +0 ring mail (26, -3, D:1) 14 sling bullets (26, 0, D:1) a +0 flail (27, -17, D:1) a +0 scale mail (41, 20, D:1) a +0 club (47, 7, D:1) a +0 dagger (49, -3, D:1) a +0 dagger (59, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a +0 long sword (2, -27, D:2) a +1 war axe of flaming (4, -3, D:2) a +0 leather armour (9, -2, D:2) 3 boomerangs (15, -13, D:2) 15 bolts (19, -24, D:2) a +0 hand axe a +0 chain mail (21, -15, D:2) 21 stones (22, -2, D:2) a +0 club (24, -25, D:2) a +0 short sword (26, -4, D:2) a +0 pair of boots (34, -18, D:2) a +0 club (35, -5, D:2) 25 stones (45, -19, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (5, -33, D:3) a +0 club (6, -33, D:3) a +0 short sword (6, -2, D:3) a +0 hand axe (6, 1, D:3) a +0 leather armour (7, -12, D:3) a +0 short sword (7, 0, D:3) 24 stones (27, -8, D:3) a +0 dagger (31, -14, D:3) a +0 club (32, -11, D:3) a +0 flail (34, -33, D:3) a +0 leather armour (34, -31, D:3) a +0 kite shield (38, -30, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -24, D:4) a +0 short sword (6, -12, D:4) 10 arrows (8, -20, D:4) a +0 scale mail (12, -36, D:4) a +0 leather armour (16, -9, D:4) a +0 mace (18, -11, D:4) a +0 trident (20, -12, D:4) a +2 mace of protection (25, -36, D:4) 22 stones (29, -12, D:4) 24 stones (30, -29, D:4) a +0 quarterstaff (49, -16, D:4) a +0 whip Level 5 of the Dungeon (1, 4, D:5) 12 bolts (5, 13, D:5) a book of Debilitation (6, 11, D:5) a +0 hunting sling (8, 4, D:5) a +0 short sword (17, -20, D:5) a +0 spear (17, -7, D:5) 9 arrows (19, -13, D:5) a +0 ring mail (23, 8, D:5) 13 arrows (30, 10, D:5) 24 stones (34, 24, D:5) 24 stones (35, -7, D:5) a +0 dagger (40, 17, D:5) a +0 short sword a +0 leather armour (41, -13, D:5) a +0 club 5 boomerangs of dispersal (41, 19, D:5) a +0 dagger a +0 leather armour (42, 19, D:5) a +0 club a +0 ring mail (48, 14, D:5) 8 stones (49, -7, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 25 bolts (2, -19, D:6) 20 stones (8, -17, D:6) a +0 dagger a +0 scale mail (10, 5, D:6) a +0 shortbow (11, -29, D:6) 27 stones (11, 1, D:6) a +0 dagger a +0 chain mail (12, 2, D:6) a +0 war axe a +0 leather armour (15, 2, D:6) a +0 hand axe (28, -3, D:6) a +0 leather armour (32, 8, D:6) a +0 spear (33, -4, D:6) a +0 dagger (48, -24, D:6) a +0 ring mail (53, -23, D:6) 7 poisoned darts a +0 spear (54, 9, D:6) a +0 flail (55, -24, D:6) a +0 club (55, -23, D:6) a +0 flail (57, 9, D:6) 24 stones (67, -15, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 whip of Omourghi {vamp, rN++ Str-2 Int+3} (4710 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-2). Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. the +1 ring mail "Joythorgh" {Contam rF+ Str+9 Slay-4} (1950 gold) Str: It affects your strength (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. the +1 leather armour "Aphet" {rC+ Dex+3 SInv} (3150 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. SInv: It lets you see invisible. the +0 helmet of the Ecumenical Temple {rN+ Regen+ Int+4} (2410 gold) Int: It affects your intelligence (+4). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:7) 23 arrows a +0 shortbow (2, 8, D:7) a +0 short sword (10, -8, D:7) a +0 robe (still there?) a +1 whip of flaming (still there?) (13, -16, D:7) a +1 whip of freezing (13, -14, D:7) a +0 ring mail a +0 rapier (15, -19, D:7) a +0 robe a +0 dagger (17, -15, D:7) a +0 short sword a +0 flail a +0 club a +0 short sword (17, -14, D:7) 2 poisoned darts a +0 short sword (19, -1, D:7) a +0 giant club (20, -13, D:7) a +0 hunting sling (20, 6, D:7) 11 arrows (21, -2, D:7) 16 stones (21, 3, D:7) a +0 kite shield (22, -11, D:7) a +0 ring mail (22, -4, D:7) a +0 leather armour (22, 2, D:7) 23 arrows a +0 shortbow (28, 12, D:7) a +0 flail (35, -1, D:7) a +1 long sword of draining +0 acid dragon scales (46, 20, D:7) a +0 scimitar (47, -21, D:7) a +0 mace (47, -14, D:7) a +2 quarterstaff of chaos a +0 cloak (48, -12, D:7) a +2 mace of protection Level 8 of the Dungeon (11, -11, D:8) an electric eel corpse (skeletalised by now) (16, -10, D:8) an electric eel skeleton (17, 13, D:8) a +0 long sword (18, -41, D:8) a +0 robe (19, 5, D:8) 13 stones (20, -30, D:8) a +2 vorpal hunting sling (21, -4, D:8) the +1 leather armour "Earthly Heaven" {Will+++} Will: It greatly increases your willpower. (24, -16, D:8) a +0 whip (26, 18, D:8) a scroll of noise (29, -3, D:8) a +0 club the Ecumenical Temple