Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 13, D:1) 20 arrows (7, 18, D:1) a +0 dagger (8, -15, D:1) a +0 leather armour (17, -7, D:1) 19 sling bullets (21, -21, D:1) a +0 scale mail (25, -1, D:1) a +0 dagger (33, -14, D:1) a +0 leather armour (39, -30, D:1) 11 arrows (48, -12, D:1) 11 sling bullets (61, -18, D:1) a +0 leather armour Level 2 of the Dungeon (8, -32, D:2) a +0 club (20, -7, D:2) a +0 whip 5 stones (22, -20, D:2) a +0 robe (24, -34, D:2) 20 poisoned darts (28, 2, D:2) 13 stones (29, -24, D:2) a +0 short sword 4 stones (34, -25, D:2) a +0 hand axe (37, 0, D:2) a +0 cloak Level 3 of the Dungeon [Shop] Ydubasev's Weapon Emporium a +0 short sword of venom (56 gold) a +3 mace of venom (206 gold) the +10 quarterstaff of the Chickpea {freeze, *Rage rF++ Str+4 SInv} (922 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rF: It greatly protects you from fire. SInv: It lets you see invisible. *Rage: It may make you go berserk in combat. a +3 arbalest of flaming (251 gold) a +0 whip (25 gold) a +0 long sword (35 gold) 17 stones (17 gold) a +0 quarterstaff (40 gold) a +0 dagger (20 gold) a +0 trident (35 gold) a +0 hunting sling (15 gold) a +0 club (10 gold) 17 arrows (34 gold) a +0 war axe (35 gold) (21, 30, D:3) a +0 spear (25, 28, D:3) a +0 mace (51, 9, D:3) a +0 leather armour (51, 17, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) 2 javelins (1, 5, D:4) a scorpion corpse (1, 6, D:4) a potion of haste (2, 5, D:4) 9 gold pieces (5, 8, D:4) a +0 giant club (still there?) an ogre corpse (still there?)