Malachi Level 1 of the Dungeon [Shop] Curgh's Antique Armour Shop a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) a +1 robe of the Archmagi (784 gold) a +0 pair of gloves (108 gold) [Shop] Maokoic's Book Boutique a book of the Senses (416 gold) a book of Winter (442 gold) a There-And-Back Book (390 gold) a book of Scorching (390 gold) Vutuem's Incunabulum of the Mountains and Dark Rites (312 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Statue Form Transmutation/Earth 6 a book of Debilitation (260 gold) a book of Necromancy (312 gold) a book of Annihilations (780 gold) [Shop] Xevam's Weapon Emporium a +0 club (13 gold) 3 boomerangs of dispersal (58 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a +0 spear (39 gold) a +0 sling (19 gold) a +0 sling (19 gold) a +0 mace (39 gold) [Shop] Ferghysufu's Weapon Emporium a +0 mace (33 gold) a +0 dagger (22 gold) a +0 whip (27 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 6 stones (6 gold) (0, 0, D:1) a +0 dagger (1, 8, D:1) 7 stones (2, 17, D:1) a +0 whip 2 stones (6, 2, D:1) a +0 ring mail (11, 35, D:1) a +0 hand axe (14, 15, D:1) 3 stones (14, 18, D:1) a +0 club (15, 5, D:1) a +0 club (17, 31, D:1) a +0 leather armour (27, 27, D:1) a +0 spear (47, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (5, -13, D:2) a +0 robe (5, -11, D:2) a +0 robe (15, -2, D:2) a +0 ring mail (18, -6, D:2) a +0 dagger (29, 5, D:2) a +0 club (37, 9, D:2) a +0 trident (40, -26, D:2) a +0 hand axe (40, 19, D:2) 2 stones (41, -34, D:2) a +0 club (41, -33, D:2) a +0 short sword (45, -1, D:2) 3 boomerangs (48, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 29, D:3) a +0 scale mail (6, -6, D:3) a +0 dagger (7, 2, D:3) a +0 short sword (18, 4, D:3) a +0 hand axe (20, 3, D:3) a +0 cloak (26, 11, D:3) a +0 dagger (31, 6, D:3) a +0 whip (32, 8, D:3) the +8 hand axe of Drought {flame, rC+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. (37, 25, D:3) a +0 flail (38, 25, D:3) a +0 whip a stone a +0 club a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (39, 24, D:3) a +0 dagger a +0 robe (39, 25, D:3) a +0 dagger a +0 leather armour (40, 11, D:3) a +0 flail (40, 24, D:3) a +0 short sword a +0 leather armour (43, 25, D:3) a +0 club (43, 27, D:3) 5 stones a +0 animal skin (43, 28, D:3) a +0 animal skin a +0 animal skin a +0 animal skin 15 stones a +0 animal skin (43, 29, D:3) 5 stones a +0 animal skin Level 4 of the Dungeon (18, -5, D:4) a staff of cold (20, 28, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 chain mail (21, 27, D:4) a +0 mace (21, 28, D:4) a +0 dagger (22, 26, D:4) a +0 hand axe a +0 leather armour (33, 10, D:4) 6 stones (37, 35, D:4) a +0 quarterstaff (44, 9, D:4) a +0 leather armour (48, 31, D:4) a +0 short sword (51, 6, D:4) a +0 flail (52, 7, D:4) a +0 dagger (54, 1, D:4) a +0 leather armour (56, 14, D:4) a +0 whip (59, 35, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (12, -28, D:5) a +0 hand axe (12, -20, D:5) a +0 dagger (12, -19, D:5) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 flail a +0 leather armour (12, -18, D:5) a +0 dagger a +0 robe (14, -34, D:5) 5 stones (18, 2, D:5) a +0 flail of holy wrath a +0 chain mail (25, -32, D:5) a +0 sling (33, -42, D:5) a +0 falchion (34, -1, D:5) a +0 hand axe a +2 hand axe of flaming a +0 ring mail a +0 flail of protection (35, -5, D:5) a +0 short sword a boomerang a +0 leather armour (35, 1, D:5) a +0 hand axe (36, -8, D:5) a +0 mace (36, -5, D:5) a +0 hand axe a +0 dagger a +0 robe (51, -40, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (0, 2, D:6) a +0 short sword a +0 leather armour (2, -1, D:6) a +0 mace 3 boomerangs a +0 leather armour (3, 2, D:6) a +0 club (3, 5, D:6) the +6 dagger of the Nurturing Gods {freeze, rC+ Will+ Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rC: It protects you from cold. Will: It increases your willpower. (7, 1, D:6) 4 stones (17, 23, D:6) a +0 scimitar of holy wrath (24, -30, D:6) a +0 whip (24, -27, D:6) a +0 halberd (27, -27, D:6) a +0 flail (28, -21, D:6) a +0 scale mail (28, -20, D:6) a +0 dagger (28, -19, D:6) a +0 short sword (31, -19, D:6) a +0 flail a +0 plate armour (32, -19, D:6) a +0 flail (37, -4, D:6) a +0 flail a +0 leather armour (38, -21, D:6) a +0 giant spiked club (38, -3, D:6) a +0 whip 2 boomerangs (39, -8, D:6) a +0 spear (40, -5, D:6) a +0 falchion 3 boomerangs (42, -8, D:6) a scroll of noise (46, 20, D:6) a +0 scythe a +0 robe (58, 3, D:6) 2 stones Level 7 of the Dungeon (2, -25, D:7) a scroll of noise (5, -20, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (9, -2, D:7) a +0 spear (9, -1, D:7) a +0 halberd (12, 0, D:7) a +0 spear a +0 ring mail a +0 buckler a +0 club (29, -38, D:7) a +0 pair of boots (31, -35, D:7) a +0 shortbow (50, -36, D:7) a +2 dagger (53, 1, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 8 stones (13, 12, D:8) a +0 chain mail a +0 battleaxe a +0 arbalest (19, 4, D:8) a +0 hat (20, 17, D:8) a +0 falchion (22, -7, D:8) a +0 scale mail (22, 40, D:8) a +0 hand axe (32, 42, D:8) a +0 flail of protection (33, -12, D:8) a +0 club (34, -12, D:8) a +0 shortbow a +0 club a +0 flail a +0 scale mail a +2 spear of venom (35, -12, D:8) a +0 halberd (38, 19, D:8) a +0 mace a +0 scale mail (39, 19, D:8) a +0 dagger a +0 robe a +2 mace of protection (40, 19, D:8) a +0 whip (47, -9, D:8) a +0 war axe (53, -7, D:8) a +0 war axe a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 war axe (0, 10, D:9) a +0 robe (1, 0, D:9) a +0 war axe a +0 plate armour (12, -17, D:9) a +0 cloak (12, 23, D:9) 6 stones (13, -16, D:9) a +0 spear (14, -15, D:9) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (14, -14, D:9) a +0 flail (15, -15, D:9) a +0 mace (16, -15, D:9) a +2 dagger of venom (18, 10, D:9) a +0 robe a +1 mace of freezing a +0 robe a +2 battleaxe of electrocution a +0 robe a +3 short sword (18, 11, D:9) a +0 robe a +0 halberd (19, 11, D:9) a +0 club (19, 15, D:9) a +0 shortbow (20, 13, D:9) a +0 robe a +1 dagger of venom (20, 15, D:9) a +0 war axe (25, 4, D:9) a +0 robe a +0 giant club (27, -14, D:9) a +0 whip a +0 flail a +0 spear a +0 spear (28, -14, D:9) a +0 spear a +0 scale mail (37, -5, D:9) a +0 club (38, -24, D:9) a +0 whip a +0 leather armour a +0 whip (41, 5, D:9) a +0 flail a +0 hand axe (41, 6, D:9) a +2 spear of pain 6 stones a +0 scale mail (41, 7, D:9) a +0 whip a +0 spear (43, -22, D:9) a +0 spear (49, 28, D:9) a +0 ring mail (60, -13, D:9) 5 stones (60, 36, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (5, -23, D:10) a +0 whip (9, -26, D:10) a +1 robe of positive energy (11, -21, D:10) 5 stones (22, -26, D:10) a +0 scale mail (24, -9, D:10) 5 stones (35, -26, D:10) a +2 dagger of venom (35, -15, D:10) a +0 scale mail (36, -27, D:10) a +0 dagger (36, -12, D:10) a +0 mace (37, -26, D:10) a +0 dagger (38, -27, D:10) a +0 short sword (38, -8, D:10) a +0 shortbow Level 11 of the Dungeon (1, -2, D:11) a +0 flail a +0 leather armour (1, 1, D:11) a +0 chain mail (1, 7, D:11) a +0 dagger (9, 1, D:11) a +2 vorpal battleaxe a +0 plate armour (10, 1, D:11) a +0 battleaxe a +0 chain mail a +0 mace a +0 chain mail (13, 12, D:11) a +0 long sword (14, 13, D:11) 4 boomerangs of dispersal (16, 1, D:11) a +0 long sword (16, 12, D:11) a +0 chain mail (17, 0, D:11) +0 acid dragon scales a +0 troll leather armour (17, 2, D:11) a +0 broad axe a +0 plate armour a +0 halberd a +0 chain mail (18, 1, D:11) a +0 glaive a +0 plate armour (21, -9, D:11) a +0 dagger a +0 robe (28, -10, D:11) a +0 dagger a +0 robe (29, -10, D:11) a +0 club a +0 ring mail a +2 vorpal battleaxe a +0 arbalest a +0 chain mail (35, -7, D:11) a scarf of invisibility (42, -9, D:11) a +0 giant club a +0 giant spiked club (42, -6, D:11) the +7 hand axe of Onwuajeh {flame, Str+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). (46, -19, D:11) a +0 chain mail (50, -6, D:11) a +0 robe (52, -4, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (1, 2, D:12) a +0 war axe (23, -5, D:12) 4 large rocks (unseen) (24, -12, D:12) a book of Hexes (24, -6, D:12) 18 gold pieces (24, 0, D:12) a potion of might (28, 0, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a scroll of noise (3, -1, D:13) a potion of cancellation (4, 3, D:13) a +0 hand axe (17, 5, D:13) a scroll of teleportation (19, 0, D:13) a scroll of fog (22, -7, D:13) 5 large rocks Level 1 of the Lair of Beasts (4, 18, Lair:1) 7 stones (16, 35, Lair:1) 4 stones (27, 9, Lair:1) 6 stones (28, 8, Lair:1) 7 stones (28, 10, Lair:1) 6 stones (29, 9, Lair:1) 5 stones (31, 8, Lair:1) 6 stones (50, 47, Lair:1) 9 stones (54, 17, Lair:1) a +0 leather armour (54, 46, Lair:1) an amulet of faith a ring of ice a ring of willpower (54, 47, Lair:1) a +1 sling of freezing a +0 double sword (58, 27, Lair:1) a +0 chain mail (66, -7, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a black mamba corpse